Player Matchup

Zhong Kui
Zhong Kui
All022ah23
Zhong Kui
Level 110
God Stats
8W - 8L
1,539 SR
Queue Stats
383W - 401L
1,424 Elo+
Party 1
Izanami
Izanami
BROadwayBRODWN
Izanami
Level 108
God Stats
19W - 19L
1,568 SR
Queue Stats
298W - 326L
1,425 Elo+
Party 1
Khepri
Khepri
Mdawg226
Khepri
Level 81
God Stats
56W - 65L
1,535 SR
Queue Stats
289W - 311L
1,441 Elo+
Party 1
Atlas
Atlas
THEBABYBOIII
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,437 Elo+
Solo
Pele
Pele
i_KEATON
Pele
Level 76
God Stats
35W - 26L
1,527 SR
Queue Stats
377W - 366L
1,435 Elo+
Solo
Team Averages
Level 91
1,534 SR
1,432 Elo+

VS

Team Averages
Level 90
1,589 SR
1,459 Elo+
Anubis
Anubis
Erick1302
Anubis
Level 87
God Stats
25W - 19L
1,541 SR
Queue Stats
186W - 166L
1,484 Elo+
Solo
Neith
Neith
LMx National
Neith
Level 76
God Stats
15W - 11L
1,571 SR
Queue Stats
157W - 134L
1,471 Elo+
Party 3
Guan Yu
Guan Yu
Leriom676
Guan Yu
Level 80
God Stats
11W - 5L
1,599 SR
Queue Stats
201W - 203L
1,440 Elo+
Party 2
Loki
Loki
MRS9901
Loki
Level 140
God Stats
12W - 2L
1,758 SR
Queue Stats
457W - 437L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
ramon0935
Sylvanus
Level 67
God Stats
3W - 2L
1,476 SR
Queue Stats
64W - 76L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
All022ah23
Zhong Kui
14
0 / 5 / 2
8,313
520
3,926
12,151
8,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
7,316
457
6,340
12,433
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Mdawg226
Khepri
11
0 / 2 / 1
6,937
434
2,528
10,246
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 0
7,146
447
7,802
13,766
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
13
4 / 3 / 1
8,050
503
10,293
11,629
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erick1302
Anubis
15
4 / 2 / 4
9,049
566
8,390
6,532
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 2
8,657
541
15,214
10,614
3,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Leriom676
Guan Yu
14
1 / 1 / 4
8,456
529
4,803
13,271
8,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
MRS9901
Loki
16
7 / 0 / 3
9,168
573
11,120
11,438
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
ramon0935
Sylvanus
14
1 / 0 / 8
8,749
547
4,174
9,579
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
20
20
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
All022ah23
Zhong Kui
0
5
2
0.2
L
1
6
1
0.25
W
Anubis
Erick1302
Anubis
4
2
4
3
W
7
3
2
2.67
W
Guan Yu
Leriom676
Guan Yu
1
1
4
3
W
Loki
MRS9901
Loki
7
0
3
8.5
L
Khepri
Mdawg226
Khepri
0
2
1
0.25
L
1
4
0
0.25
L
Pele
4
3
1
1.5
W
Sylvanus
ramon0935
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
43,701
60,225
Taken
51,434
30,501
Mitigated
23,056
15,027
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
All022ah23
Zhong Kui
3,926
396
0
4,139
12,151
8,170
0
5,806
6,345
57,269
0
L
6,340
3,763
167
2,158
12,433
3,442
0
3,239
9,194
0
59,022
W
Anubis
Erick1302
Anubis
8,390
394
0
2,673
6,532
2,965
4
2,918
3,614
60,765
0
W
15,214
7,759
0
2,014
10,614
3,708
1,864
2,035
8,537
0
69,103
W
Guan Yu
Leriom676
Guan Yu
4,803
693
478
6,560
13,271
8,611
286
3,705
9,094
5,987
41,938
W
Loki
MRS9901
Loki
11,120
3,394
0
3,130
11,438
3,728
116
3,535
7,727
0
67,831
L
Khepri
Mdawg226
Khepri
2,528
0
331
3,087
10,246
8,139
0
2,374
7,872
15,273
0
L
7,802
2,404
0
2,845
13,766
7,717
0
695
13,071
38,017
0
L
Pele
10,293
2,982
0
2,300
11,629
3,033
0
1,321
10,308
0
39,939
W
Sylvanus
ramon0935
Sylvanus
4,174
1,374
5,018
5,529
9,579
4,044
146
1,539
7,998
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
44,079
417
Minions Killed
461
0
Camps Cleared
0
1,396,008
Distance Traveled
1,543,661
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,313
520
135
8
0
269,742
8
L
Izanami
7,316
457
121
8
0
240,648
4
W
Anubis
9,049
566
113
7
0
288,904
2
W
Neith
8,657
541
117
7
0
251,849
4
W
Guan Yu
8,456
529
99
6
0
329,738
4
W
Loki
9,168
573
108
7
0
363,636
3
L
Khepri
6,937
434
33
2
0
278,907
7
L
Atlas
7,146
447
64
4
0
249,784
0
L
Pele
8,050
503
64
4
0
356,927
0
W
Sylvanus
8,749
547
24
2
0
309,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role