Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ProdGod
Hercules
Level 120
God Stats
1W - 1L
1,544 SR
Queue Stats
15W - 16L
1,537 Elo+
Party 1
Atlas
Atlas
vankewl
Atlas
Level 42
God Stats
3W - 3L
1,488 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 1
Team Averages
Level 97
1,511 SR
1,522 Elo+

VS

Team Averages
Level 120
1,504 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Blake754
Tyr
Level 104
God Stats
16W - 21L
1,540 SR
Queue Stats
583W - 622L
1,520 Elo+
Party 2
Neith
Neith
Spawn89
Neith
Level 160
God Stats
12W - 26L
1,472 SR
Queue Stats
157W - 185L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 3 / 6
7,529
753
5,665
6,322
2,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ProdGod
Hercules
11
3 / 2 / 5
7,355
736
5,745
13,576
10,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
vankewl
Atlas
11
3 / 3 / 3
7,134
713
4,758
8,723
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 5 / 4
7,287
729
8,506
7,251
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 3 / 4
7,143
714
10,570
10,030
7,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
Spawn89
Neith
10
1 / 1 / 3
6,747
675
5,568
4,093
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
8
8
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
6
2
L
Agni
 
Agni
3
5
4
1
L
4
3
4
2
W
Hercules
ProdGod
Hercules
3
2
5
2.75
L
Neith
Spawn89
Neith
1
1
3
2.5
W
Atlas
vankewl
Atlas
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
24,644
28,621
Taken
21,374
17,957
Mitigated
11,049
6,997
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,665
605
0
731
6,322
2,106
0
1,930
4,134
24,571
0
L
Agni
 
Agni
8,506
965
0
60
7,251
2,373
0
4,056
3,195
19,175
0
L
10,570
1,434
0
1,341
10,030
7,281
0
4,180
5,850
0
16,965
W
Hercules
ProdGod
Hercules
5,745
1,745
83
4,753
13,576
10,833
0
4,005
9,101
0
15,392
L
Neith
Spawn89
Neith
5,568
2,512
0
1,094
4,093
1,395
0
2,521
1,572
0
28,952
W
Atlas
vankewl
Atlas
4,758
799
444
986
8,723
5,018
0
2,259
6,214
12,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
21,177
90
Minions Killed
100
4
Camps Cleared
5
576,516
Distance Traveled
598,634
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,529
753
62
6
4
186,551
3
L
Agni
7,287
729
26
3
3
193,241
2
L
Tyr
7,143
714
15
2
1
203,729
3
W
Hercules
7,355
736
20
2
0
197,425
0
L
Neith
6,747
675
59
6
1
201,664
1
W
Atlas
7,134
713
8
1
0
192,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role