Player Matchup

Zeus
Zeus
KylesARofJustice
Zeus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 3L
1,976 Elo+
Party 2
Gilgamesh
Gilgamesh
RittenhouseAHero
Gilgamesh
Level 16
God Stats
4W - 1L
1,848 SR
Queue Stats
31W - 4L
1,993 Elo+
Party 2
Ullr
Ullr
Tuphphy
Ullr
Level 127
God Stats
4W - 0L
1,874 SR
Queue Stats
379W - 42L
2,029 Elo+
Party 2
Team Averages
Level 51
1,741 SR
1,999 Elo+

VS

Team Averages
Level 46
1,635 SR
1,547 Elo+
Sol
Sol
MadDog1710
Sol
Level 65
God Stats
3W - 6L
1,633 SR
Queue Stats
58W - 64L
1,448 Elo+
Solo
Susano
Susano
Motorson
Susano
Level 5
God Stats
4W - 5L
1,628 SR
Queue Stats
8W - 8L
1,628 Elo+
Party 1
Cerberus
Cerberus
ObtainableF34R
Cerberus
Level 67
God Stats
1W - 2L
1,645 SR
Queue Stats
35W - 36L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 12
8,581
953
14,591
5,737
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
11
6 / 1 / 13
8,467
941
9,619
11,824
7,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Tuphphy
Ullr
12
6 / 0 / 15
8,001
889
8,224
5,921
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,811
646
4,551
9,832
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
Motorson
Susano
7
0 / 9 / 1
5,455
606
4,249
11,197
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
9
1 / 5 / 0
6,558
729
5,079
15,696
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
22
Kills
1
1
Deaths
22
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
L
0
8
1
0.06
L
Susano
Motorson
Susano
0
9
1
0.06
L
Cerberus
1
5
0
0.2
W
Gilgamesh
6
1
13
12.5
W
Ullr
Tuphphy
Ullr
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
13,879
23,482
Taken
36,725
11,094
Mitigated
14,127
8,575
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,591
2,319
0
3,067
5,737
1,675
248
3,393
2,344
32,336
0
L
4,551
1,161
0
910
9,832
3,454
0
4,351
5,481
21,133
1,887
L
Susano
Motorson
Susano
4,249
641
0
210
11,197
3,547
0
4,198
6,999
0
8,438
L
Cerberus
5,079
155
444
3,189
15,696
7,126
0
6,328
9,368
11,332
0
W
Gilgamesh
9,619
3,306
639
2,664
11,824
7,467
133
4,063
7,513
570
16,191
W
Ullr
Tuphphy
Ullr
8,224
4,642
0
2,205
5,921
1,952
1,963
2,132
3,789
0
40,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
17,824
121
Minions Killed
79
7
Camps Cleared
1
584,699
Distance Traveled
464,321
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,581
953
37
4
2
198,717
2
L
Sol
5,811
646
46
5
1
141,284
3
L
Susano
5,455
606
19
2
0
155,317
3
L
Cerberus
6,558
729
14
2
0
167,720
1
W
Gilgamesh
8,467
941
10
1
1
199,041
2
W
Ullr
8,001
889
74
8
4
186,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role