Player Matchup

Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Bronzerol
Xing Tian
Level 17
God Stats
3W - 4L
1,443 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 2
Bacchus
Bacchus
Xscorpkev
Bacchus
Level 45
God Stats
5W - 0L
1,669 SR
Queue Stats
33W - 22L
1,559 Elo+
Party 2
Team Averages
Level 42
1,537 SR
1,499 Elo+

VS

Team Averages
Level 71
1,379 SR
1,236 Elo+
Skadi
Skadi
Jotun_heim40
Skadi
Level 109
God Stats
25W - 32L
1,435 SR
Queue Stats
276W - 449L
1,285 Elo+
Party 1
Atlas
Atlas
Vanaheim20
Atlas
Level 65
God Stats
2W - 13L
1,242 SR
Queue Stats
145W - 275L
1,330 Elo+
Party 1
Ymir
Ymir
mikeswitchsmite
Ymir
Level 38
God Stats
1W - 7L
1,459 SR
Queue Stats
1W - 7L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
17 / 0 / 4
11,941
853
21,232
9,294
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Bronzerol
Xing Tian
13
1 / 1 / 16
9,505
679
6,575
12,783
13,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Xscorpkev
Bacchus
14
4 / 2 / 16
10,996
785
10,691
14,157
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,341
596
9,128
12,779
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
11
0 / 8 / 2
7,770
555
7,637
14,461
12,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 9 / 3
8,033
574
3,259
18,470
16,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
22
Kills
2
3
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
17
0
4
19
W
Xing Tian
Bronzerol
Xing Tian
1
1
16
9
L
2
5
0
0.4
L
Atlas
0
8
2
0.13
W
Bacchus
Xscorpkev
Bacchus
4
2
16
6
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
20,024
36,234
Taken
45,710
37,080
Mitigated
34,981
10,637
Healing
650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,232
9,712
2,175
4,161
9,294
4,375
1,473
3,990
5,304
70,442
0
W
Xing Tian
Bronzerol
Xing Tian
6,575
817
0
1,174
12,783
13,219
292
4,359
8,424
21,514
0
L
9,128
4,227
0
400
12,779
5,202
464
12,042
737
0
31,769
L
Atlas
7,637
2,540
0
0
14,461
12,888
74
11,729
2,732
23,115
0
W
Bacchus
Xscorpkev
Bacchus
10,691
2,015
0
3,127
14,157
19,486
702
3,626
10,531
24,525
0
L
3,259
405
0
250
18,470
16,891
70
15,211
3,259
9,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
24,144
138
Minions Killed
104
9
Camps Cleared
3
771,369
Distance Traveled
598,793
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,941
853
98
7
8
258,179
3
W
Xing Tian
9,505
679
21
2
1
254,585
4
L
Skadi
8,341
596
57
4
2
215,465
4
L
Atlas
7,770
555
23
2
0
213,006
3
W
Bacchus
10,996
785
19
1
0
258,605
2
L
Ymir
8,033
574
24
2
1
170,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role