Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aiazu
Rama
Level 47
God Stats
0W - 1L
1,501 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
KidDarkness182
Nu Wa
Level 121
God Stats
4W - 4L
1,530 SR
Queue Stats
298W - 339L
1,450 Elo+
Solo
Neith
Neith
WorldBread8
Neith
Level 150
God Stats
4W - 2L
1,757 SR
Queue Stats
103W - 94L
1,560 Elo+
Party 1
Achilles
Achilles
yoseef07
Achilles
Level 121
God Stats
4W - 3L
1,606 SR
Queue Stats
120W - 104L
1,522 Elo+
Party 1
Team Averages
Level 112
1,579 SR
1,485 Elo+

VS

Team Averages
Level 106
1,492 SR
1,525 Elo+
Sol
Sol
AbrisXYZ
Sol
Level 144
God Stats
10W - 5L
1,587 SR
Queue Stats
430W - 414L
1,490 Elo+
Solo
Vamana
Vamana
MrPear9229
Vamana
Level 51
God Stats
4W - 1L
1,473 SR
Queue Stats
228W - 252L
1,503 Elo+
Solo
Anhur
Anhur
UnikFLASH15
Anhur
Level 89
God Stats
1W - 3L
1,124 SR
Queue Stats
223W - 193L
1,552 Elo+
Party 2
Rama
Rama
UnikTsalmavet
Rama
Level 152
God Stats
6W - 4L
1,648 SR
Queue Stats
382W - 385L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
sit2win
Nu Wa
Level 94
God Stats
15W - 9L
1,626 SR
Queue Stats
296W - 296L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
2 / 5 / 10
10,702
713
5,571
15,548
10,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Aiazu
Rama
18
3 / 6 / 11
11,205
747
16,952
15,614
5,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 12
11,289
753
21,100
10,825
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 6
11,245
750
21,043
12,730
5,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
yoseef07
Achilles
19
5 / 3 / 10
11,143
743
16,968
20,221
27,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 11
10,979
732
16,631
18,027
5,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MrPear9229
Vamana
20
9 / 6 / 6
13,030
869
14,236
24,522
20,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 7 / 12
11,953
797
10,393
18,377
5,630
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
3 / 3 / 8
11,205
747
6,846
16,041
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
sit2win
Nu Wa
18
2 / 2 / 11
11,018
735
17,082
12,032
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
70
20
Kills
22
22
Deaths
20
49
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
10
1.4
W
3
2
11
4.25
L
Rama
Aiazu
Rama
3
6
11
1.42
L
4
5
12
2
W
Vamana
MrPear9229
Vamana
9
6
6
2
W
5
7
12
1.57
W
3
3
8
2.33
L
6
3
6
3
W
Nu Wa
sit2win
Nu Wa
2
2
11
3.75
L
Achilles
yoseef07
Achilles
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,634
Damage
65,188
74,938
Taken
88,999
54,281
Mitigated
42,287
27,401
Healing
46,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,571
4,172
2,365
3,982
15,548
10,325
532
5,343
10,205
0
8,867
W
16,631
3,743
2,960
9,579
18,027
5,787
2,079
4,349
13,638
50,630
0
L
Rama
Aiazu
Rama
16,952
10,620
0
4,314
15,614
5,894
2,824
7,107
8,507
0
41,249
L
21,100
3,029
3,205
2,237
10,825
4,732
399
6,225
4,600
53,909
0
W
Vamana
MrPear9229
Vamana
14,236
7,675
5,189
8,702
24,522
20,899
779
3,533
20,278
2,296
26,511
W
10,393
4,901
2,872
4,221
18,377
5,630
1,126
4,543
13,766
0
32,015
W
6,846
4,539
1,938
6,101
16,041
6,399
1,374
5,079
10,858
0
38,606
L
21,043
6,084
1,878
4,146
12,730
5,656
1,501
7,065
5,665
0
44,596
W
Nu Wa
sit2win
Nu Wa
17,082
5,101
2,258
3,173
12,032
3,572
268
4,323
7,665
39,020
0
L
Achilles
yoseef07
Achilles
16,968
1,444
819
4,455
20,221
27,674
466
9,161
11,060
5,158
32,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
58,185
230
Minions Killed
233
0
Camps Cleared
0
1,265,748
Distance Traveled
1,373,928
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,702
713
29
2
0
278,316
0
W
Sol
10,979
732
64
4
0
304,510
2
L
Rama
11,205
747
55
4
0
218,550
0
L
Nu Wa
11,289
753
60
4
0
227,715
0
W
Vamana
13,030
869
20
1
0
268,469
3
W
Anhur
11,953
797
32
2
0
240,009
0
W
Rama
11,205
747
74
5
0
274,222
0
L
Neith
11,245
750
61
4
0
237,903
1
W
Nu Wa
11,018
735
43
3
0
286,718
0
L
Achilles
11,143
743
25
2
0
303,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role