Player Matchup

Sol
Sol
BlueBacardi
Sol
Level 109
God Stats
11W - 10L
1,314 SR
Queue Stats
85W - 68L
1,552 Elo+
Party 1
Anubis
Anubis
PutTifaInSmash
Anubis
Level 119
God Stats
2W - 1L
1,802 SR
Queue Stats
496W - 446L
1,598 Elo+
Party 1
Cupid
Cupid
Thesecondbrother
Cupid
Level 115
God Stats
3W - 3L
1,645 SR
Queue Stats
238W - 225L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rrsupastar
Tsukuyomi
Level 80
God Stats
51W - 66L
1,425 SR
Queue Stats
247W - 257L
1,556 Elo+
Party 1
Achilles
Achilles
tailinamo
Achilles
Level 129
God Stats
1W - 0L
1,282 SR
Queue Stats
157W - 125L
1,534 Elo+
Party 2
Team Averages
Level 110
1,493 SR
1,541 Elo+

VS

Team Averages
Level 110
1,606 SR
1,589 Elo+
Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
GreatKonflict
Scylla
Level 147
God Stats
27W - 22L
1,658 SR
Queue Stats
338W - 280L
1,624 Elo+
Party 3
Atlas
Atlas
JhyLaysPipe
Atlas
Level 68
God Stats
1W - 5L
1,353 SR
Queue Stats
174W - 136L
1,628 Elo+
Party 3
Ao Kuang
Ao Kuang
PinkyCarruthers
Ao Kuang
Level 128
God Stats
6W - 3L
1,741 SR
Queue Stats
364W - 313L
1,557 Elo+
Solo
Serqet
Serqet
SickBeatsBro
Serqet
Level 113
God Stats
4W - 2L
1,776 SR
Queue Stats
117W - 102L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,398
533
3,569
5,242
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 9
6,573
548
7,761
9,609
4,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
7 / 0 / 2
7,789
649
9,029
6,521
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
rrsupastar
Tsukuyomi
12
2 / 1 / 7
6,577
548
3,770
6,863
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
tailinamo
Achilles
12
1 / 0 / 5
6,649
554
4,288
6,851
4,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 0
5,219
435
3,112
7,468
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 2 / 0
6,702
559
8,308
6,436
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 3
5,285
440
3,264
9,602
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
9
1 / 4 / 0
5,675
473
2,239
9,440
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
0 / 3 / 0
5,553
463
3,360
8,339
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
4
4
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
6
1
3
7.5
L
3
2
0
1.5
L
0
4
3
0.38
L
Ao Kuang
1
4
0
0.25
W
1
2
9
2.75
L
Serqet
0
3
0
0
W
7
0
2
8
W
Tsukuyomi
rrsupastar
Tsukuyomi
2
1
7
5.5
W
Achilles
tailinamo
Achilles
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
20,283
35,086
Taken
41,285
15,648
Mitigated
12,231
13,534
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,112
858
53
1,202
7,468
822
0
473
6,995
0
25,982
W
3,569
458
0
967
5,242
1,967
211
2,568
2,574
17,900
2,249
L
8,308
378
0
2,290
6,436
1,613
0
4,325
2,111
43,062
0
L
3,264
1,007
0
1,464
9,602
4,179
0
5,072
4,530
8,298
0
L
Ao Kuang
2,239
743
0
3,996
9,440
2,270
0
923
8,517
21,270
0
W
7,761
1,096
1,140
3,736
9,609
4,709
76
5,644
3,395
27,820
0
L
Serqet
3,360
84
0
2,162
8,339
3,347
0
579
7,760
0
24,240
W
9,029
6,076
251
3,278
6,521
1,852
1,596
1,426
5,063
0
49,386
W
Tsukuyomi
rrsupastar
Tsukuyomi
3,770
324
0
2,791
6,863
2,266
0
1,911
4,810
0
32,582
W
Achilles
tailinamo
Achilles
4,288
484
0
1,371
6,851
4,854
437
1,878
4,395
1,048
34,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
28,434
307
Minions Killed
255
0
Camps Cleared
0
1,189,310
Distance Traveled
1,131,602
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,219
435
46
4
0
199,553
4
W
Sol
6,398
533
51
4
0
252,754
0
L
Scylla
6,702
559
90
8
0
192,731
5
L
Atlas
5,285
440
11
1
0
221,815
3
L
Ao Kuang
5,675
473
42
4
0
249,500
7
W
Anubis
6,573
548
31
3
0
211,222
4
L
Serqet
5,553
463
66
6
0
268,003
2
W
Cupid
7,789
649
92
8
0
218,948
1
W
Tsukuyomi
6,577
548
64
5
0
257,399
3
W
Achilles
6,649
554
69
6
0
248,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role