Player Matchup

Cerberus
Cerberus
Leonidas5446
Cerberus
Level 106
God Stats
9W - 13L
1,530 SR
Queue Stats
314W - 535L
1,313 Elo+
Solo
Apollo
Apollo
darkbrightmusic
Apollo
Level 100
God Stats
4W - 8L
1,429 SR
Queue Stats
68W - 78L
1,321 Elo+
Solo
Camazotz
Camazotz
plenary_patch2
Camazotz
Level 25
God Stats
4W - 9L
1,274 SR
Queue Stats
32W - 68L
1,180 Elo+
Party 1
Baron Samedi
Baron Samedi
samskeyti22
Baron Samedi
Level 119
God Stats
2W - 3L
1,540 SR
Queue Stats
145W - 238L
1,290 Elo+
Solo
Atlas
Atlas
suneaterxd23
Atlas
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
80W - 141L
1,197 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,260 Elo+

VS

Team Averages
Level 77
1,473 SR
1,357 Elo+
Odin
Odin
AlexiosLion
Odin
Level 47
God Stats
11W - 9L
1,500 SR
Queue Stats
153W - 161L
1,301 Elo+
Solo
Neith
Neith
DosBlacNMild
Neith
Level 109
God Stats
43W - 38L
1,361 SR
Queue Stats
679W - 760L
1,347 Elo+
Solo
Ne Zha
Ne Zha
XxD4V1_SLMxX
Ne Zha
Level 60
God Stats
12W - 4L
1,500 SR
Queue Stats
26W - 23L
1,392 Elo+
Solo
Agni
Agni
alyviable
Agni
Level 106
God Stats
59W - 71L
1,418 SR
Queue Stats
273W - 283L
1,343 Elo+
Solo
Atlas
Atlas
talhonCRUX
Atlas
Level 65
God Stats
3W - 3L
1,587 SR
Queue Stats
104W - 90L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leonidas5446
Cerberus
9
0 / 7 / 1
6,501
325
3,692
15,009
11,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 1
8,971
449
4,614
11,609
4,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
13
1 / 8 / 0
8,212
411
5,365
14,535
4,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
samskeyti22
Baron Samedi
11
2 / 5 / 0
7,736
387
6,104
13,323
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 0
7,278
364
3,661
14,075
5,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
10,955
548
9,890
11,897
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 1 / 5
11,822
591
11,748
12,538
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
18
9 / 1 / 5
11,599
580
6,486
15,071
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
4 / 2 / 3
11,712
586
8,664
12,760
4,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
13
2 / 1 / 10
9,121
456
5,007
9,926
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
29
29
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
7
1
5
9.5
L
Cerberus
Leonidas5446
Cerberus
0
7
1
0.07
W
Ne Zha
9
1
5
11.5
W
Agni
4
2
3
2.75
L
0
2
1
0.25
L
Camazotz
1
8
0
0.13
L
Baron Samedi
samskeyti22
Baron Samedi
2
5
0
0.4
L
0
7
0
0
W
Atlas
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
41,795
68,551
Taken
62,192
31,559
Mitigated
32,768
11,780
Healing
27,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,890
2,055
0
2,720
11,897
9,286
664
2,950
8,947
6,875
40,851
W
11,748
4,466
274
7,534
12,538
4,671
2,794
3,435
9,103
0
87,309
L
Cerberus
Leonidas5446
Cerberus
3,692
216
0
1,959
15,009
11,498
240
1,684
12,834
19,067
0
W
Ne Zha
6,486
1,686
65
8,689
15,071
5,604
0
1,565
13,506
0
90,965
W
Agni
8,664
915
154
7,386
12,760
4,702
3,606
3,599
9,161
76,521
0
L
4,614
1,838
0
2,683
11,609
4,141
1,750
761
10,725
0
68,028
L
Camazotz
5,365
1,563
0
2,778
14,535
4,343
952
4,233
9,910
0
41,616
L
Baron Samedi
samskeyti22
Baron Samedi
6,104
525
85
3,547
13,323
6,175
0
5,041
7,747
35,587
0
L
3,661
1,200
0
728
14,075
5,402
0
2,945
10,841
32,805
0
W
Atlas
5,007
1,468
0
1,120
9,926
8,505
515
1,908
8,018
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
55,209
364
Minions Killed
539
0
Camps Cleared
0
1,488,790
Distance Traveled
1,933,127
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,955
548
95
5
0
391,032
6
W
Neith
11,822
591
163
8
0
343,116
4
L
Cerberus
6,501
325
51
3
0
239,112
0
W
Ne Zha
11,599
580
120
6
0
459,543
1
W
Agni
11,712
586
133
7
0
374,617
8
L
Apollo
8,971
449
127
6
0
339,331
0
L
Camazotz
8,212
411
78
4
0
338,613
0
L
Baron Samedi
7,736
387
45
2
0
252,200
2
L
Atlas
7,278
364
63
3
0
319,534
0
W
Atlas
9,121
456
28
1
0
364,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role