Player Matchup

Scylla
Scylla
Gold I
FakeNutty69
Scylla
Gold I
Level 105
God Stats
1W - 3L
1,868 SR
Queue Stats
102W - 92L
1,480 MMR
Solo
Izanami
Izanami
Gold V
I bIank l
Izanami
Gold V
Level 107
God Stats
5W - 5L
1,551 SR
Queue Stats
139W - 133L
1,316 MMR
Solo
Nemesis
Nemesis
Silver II
Jiun_-
Nemesis
Silver II
Level 100
God Stats
2W - 1L
1,494 SR
Queue Stats
50W - 52L
1,321 MMR
Solo
Artio
Artio
Silver I
Nataliza_
Artio
Silver I
Level 107
God Stats
1W - 1L
1,670 SR
Queue Stats
28W - 32L
1,290 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
PunThePenetrator
Cu Chulainn
Gold V
Level 160
God Stats
12W - 10L
1,573 SR
Queue Stats
409W - 408L
1,245 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,631 SR
1,330 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,510 SR
1,330 MMR
Susano
Susano
Gold V
Iver974
Susano
Gold V
Level 147
God Stats
110W - 129L
1,516 SR
Queue Stats
1,057W - 1,070L
1,245 MMR
Solo
Anubis
Anubis
Platinum V
Monchis321
Anubis
Platinum V
Level 122
God Stats
8W - 11L
1,484 SR
Queue Stats
327W - 333L
1,531 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
Steventhevegan
Ratatoskr
Silver I
Level 86
God Stats
12W - 12L
1,534 SR
Queue Stats
192W - 184L
1,214 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
WiIdcatsM0ntana
Erlang Shen
Gold IV
Level 126
God Stats
5W - 7L
1,477 SR
Queue Stats
636W - 640L
1,292 MMR
Solo
Skadi
Skadi
Gold V
douuuuuuu
Skadi
Gold V
Level 127
God Stats
11W - 15L
1,537 SR
Queue Stats
322W - 334L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 3 / 12
15,006
577
27,333
14,857
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
I bIank l
Izanami
20
3 / 5 / 13
14,043
540
19,371
24,702
9,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jiun_-
Nemesis
20
17 / 3 / 6
15,340
590
27,442
28,540
15,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Nataliza_
Artio
19
5 / 5 / 18
13,447
517
11,394
36,477
42,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
PunThePenetrator
Cu Chulainn
20
3 / 3 / 18
14,394
554
20,261
38,066
44,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BastetOdinMorgan Le Fay

VS

Bans
GilgameshAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Iver974
Susano
20
3 / 8 / 4
12,598
485
19,784
29,418
16,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
Monchis321
Anubis
19
6 / 10 / 5
12,935
498
21,714
26,586
13,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Steventhevegan
Ratatoskr
18
4 / 9 / 6
12,509
481
13,242
24,996
10,942
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
WiIdcatsM0ntana
Erlang Shen
15
2 / 5 / 11
11,400
438
12,115
32,014
29,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
douuuuuuu
Skadi
20
4 / 5 / 5
13,887
534
20,666
17,105
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
37
Kills
19
19
Deaths
37
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
12
5
W
Izanami
I bIank l
Izanami
3
5
13
1.9
L
Susano
Iver974
Susano
3
8
4
0.63
W
Nemesis
Jiun_-
Nemesis
17
3
6
6.67
L
Anubis
Monchis321
Anubis
6
10
5
0.85
W
Artio
Nataliza_
Artio
5
5
18
2.8
W
Cu Chulainn
PunThePenetrator
Cu Chulainn
3
3
18
4
L
Ratatoskr
Steventhevegan
Ratatoskr
4
9
6
0.78
L
Erlang Shen
WiIdcatsM0ntana
Erlang Shen
2
5
11
1.5
L
Skadi
douuuuuuu
Skadi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,801
Damage
87,521
142,642
Taken
130,119
117,891
Mitigated
76,642
53,310
Healing
35,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
27,333
4,801
0
3,555
14,857
5,414
2,445
4,016
10,798
112,896
0
W
Izanami
I bIank l
Izanami
19,371
14,315
0
9,567
24,702
9,697
7,345
4,916
19,680
0
122,787
L
Susano
Iver974
Susano
19,784
2,431
0
4,417
29,418
16,170
1,166
4,451
24,887
0
88,361
W
Nemesis
Jiun_-
Nemesis
27,442
12,170
0
9,894
28,540
15,524
2,222
6,009
22,152
0
106,142
L
Anubis
Monchis321
Anubis
21,714
756
0
10,090
26,586
13,609
0
10,837
15,437
99,314
0
W
Artio
Nataliza_
Artio
11,394
1,124
5,482
11,244
36,477
42,270
512
5,042
31,260
34,786
0
W
Cu Chulainn
PunThePenetrator
Cu Chulainn
20,261
2,651
0
13,568
38,066
44,986
1,418
4,915
32,366
15,215
87,800
L
Ratatoskr
Steventhevegan
Ratatoskr
13,242
3,998
0
2,796
24,996
10,942
0
7,860
16,998
0
77,178
L
Erlang Shen
WiIdcatsM0ntana
Erlang Shen
12,115
4,795
2,920
12,066
32,014
29,207
138
14,044
17,702
0
27,969
L
Skadi
douuuuuuu
Skadi
20,666
10,892
0
3,499
17,105
6,714
1,253
6,168
10,815
0
104,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,230
Gold Earned
63,329
685
Minions Killed
609
0
Camps Cleared
0
2,491,639
Distance Traveled
2,288,107
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,006
577
161
6
0
470,659
12
W
Izanami
14,043
540
191
7
0
421,496
1
L
Susano
12,598
485
142
5
0
449,298
6
W
Nemesis
15,340
590
125
5
0
593,877
4
L
Anubis
12,935
498
162
6
0
371,281
4
W
Artio
13,447
517
38
1
0
522,011
8
W
Cu Chulainn
14,394
554
170
7
0
483,596
1
L
Ratatoskr
12,509
481
121
5
0
494,168
4
L
Erlang Shen
11,400
438
28
1
0
500,832
8
L
Skadi
13,887
534
156
6
0
472,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role