Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dabug123312
Atlas
Level 119
God Stats
2W - 3L
1,365 SR
Queue Stats
390W - 399L
1,551 Elo+
Party 1
Bastet
Bastet
Frostymarcus3287
Bastet
Level 103
God Stats
8W - 6L
1,474 SR
Queue Stats
585W - 625L
1,538 Elo+
Party 1
Discordia
Discordia
GayeSlug
Discordia
Level 22
God Stats
1W - 1L
1,323 SR
Queue Stats
46W - 37L
1,668 Elo+
Party 2
Nike
Nike
LnTcRanger
Nike
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,526 Elo+
Party 1
Team Averages
Level 83
1,432 SR
1,557 Elo+

VS

Team Averages
Level 58
1,547 SR
1,536 Elo+
Chernobog
Chernobog
Garfield629650
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,583 Elo+
Party 3
Baron Samedi
Baron Samedi
HashiraNora
Baron Samedi
Level 44
God Stats
5W - 4L
1,648 SR
Queue Stats
70W - 60L
1,530 Elo+
Party 3
Anubis
Anubis
Sedakoch
Anubis
Level 43
God Stats
10W - 8L
1,446 SR
Queue Stats
74W - 70L
1,434 Elo+
Solo
Atlas
Atlas
bootybandit453
Atlas
Level 140
God Stats
0W - 6L
1,500 SR
Queue Stats
131W - 126L
1,598 Elo+
Party 3
Bastet
Bastet
xXVampireQueenXx
Bastet
Level 36
God Stats
11W - 6L
1,643 SR
Queue Stats
67W - 65L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
7 / 1 / 2
9,086
649
6,966
6,956
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 11
6,738
481
4,916
11,083
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 1 / 4
7,569
541
8,913
9,904
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GayeSlug
Discordia
13
3 / 0 / 7
7,295
521
5,612
4,643
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 2
6,299
450
3,872
8,447
5,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Garfield629650
Chernobog
10
1 / 5 / 2
6,180
441
2,777
8,310
1,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
HashiraNora
Baron Samedi
11
0 / 5 / 3
6,559
469
7,253
10,216
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Sedakoch
Anubis
12
3 / 2 / 3
7,373
527
5,888
7,659
3,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 4 / 3
5,847
418
5,408
11,388
7,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 1
6,965
498
2,105
6,974
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
7
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
1
2
8
W
1
1
11
6.5
W
4
1
4
6
L
Chernobog
Garfield629650
Chernobog
1
5
2
0.4
W
Discordia
GayeSlug
Discordia
3
0
7
6.5
L
Baron Samedi
HashiraNora
Baron Samedi
0
5
3
0.3
W
1
4
2
0.5
L
Anubis
Sedakoch
Anubis
3
2
3
2.25
L
2
4
3
0.88
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
23,431
41,033
Taken
44,547
21,346
Mitigated
18,180
14,955
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,966
3,960
0
4,095
6,956
2,249
0
1,125
5,831
0
72,965
W
4,916
1,995
582
3,425
11,083
9,066
0
7,300
3,783
15,852
0
W
8,913
2,476
0
4,888
9,904
3,428
0
4,565
5,339
0
47,564
L
Chernobog
Garfield629650
Chernobog
2,777
1,555
0
2,382
8,310
1,387
0
1,431
6,828
0
29,622
W
Discordia
GayeSlug
Discordia
5,612
133
0
256
4,643
1,437
86
1,538
3,105
39,435
0
L
Baron Samedi
HashiraNora
Baron Samedi
7,253
217
483
3,597
10,216
3,765
370
3,433
6,348
46,324
0
W
3,872
501
0
1,709
8,447
5,166
0
4,088
4,359
0
24,441
L
Anubis
Sedakoch
Anubis
5,888
415
0
3,660
7,659
3,160
441
1,799
5,784
35,418
0
L
5,408
1,665
106
2,528
11,388
7,327
69
2,905
8,353
15,739
0
L
2,105
360
0
3,015
6,974
2,541
20
242
6,706
0
37,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
32,924
384
Minions Killed
323
0
Camps Cleared
0
1,299,891
Distance Traveled
1,280,933
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,086
649
134
10
0
234,763
6
W
Atlas
6,738
481
17
1
0
261,975
2
W
Bastet
7,569
541
85
6
0
309,346
6
L
Chernobog
6,180
441
67
5
0
265,572
4
W
Discordia
7,295
521
91
7
0
266,427
7
L
Baron Samedi
6,559
469
70
5
0
227,360
4
W
Nike
6,299
450
57
4
0
227,380
0
L
Anubis
7,373
527
83
6
0
214,287
3
L
Atlas
5,847
418
23
2
0
258,752
1
L
Bastet
6,965
498
80
6
0
314,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role