Player Matchup

Danzaburou
Danzaburou
Aid-Mercz
Danzaburou
Level 32
God Stats
16W - 18L
1,420 SR
Queue Stats
96W - 206L
1,268 Elo+
Party 2
Bastet
Bastet
MightyBizzle
Bastet
Level 68
God Stats
1W - 2L
1,309 SR
Queue Stats
158W - 300L
1,317 Elo+
Party 2
Discordia
Discordia
jwease
Discordia
Level 96
God Stats
1W - 2L
1,157 SR
Queue Stats
75W - 155L
1,244 Elo+
Party 2
Team Averages
Level 65
1,296 SR
1,276 Elo+

VS

Team Averages
Level 77
1,587 SR
1,351 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
lleonet69
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 56L
1,271 Elo+
Party 1
Hun Batz
Hun Batz
sonrisas
Hun Batz
Level 65
God Stats
2W - 1L
1,762 SR
Queue Stats
31W - 67L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aid-Mercz
Danzaburou
17
7 / 3 / 12
14,072
704
14,496
18,284
7,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
19
12 / 1 / 13
14,538
727
24,405
15,074
5,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jwease
Discordia
19
7 / 4 / 16
14,244
712
14,906
11,830
3,989
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 10 / 5
11,416
571
11,298
19,503
5,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
lleonet69
Atlas
16
1 / 6 / 5
12,790
640
10,610
23,099
32,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
sonrisas
Hun Batz
15
5 / 10 / 3
11,992
600
14,182
19,072
6,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
26
Kills
8
8
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
10
5
0.45
W
Danzaburou
Aid-Mercz
Danzaburou
7
3
12
4.33
W
Bastet
12
1
13
18.5
W
Discordia
jwease
Discordia
7
4
16
3.75
L
Atlas
lleonet69
Atlas
1
6
5
0.58
L
Hun Batz
sonrisas
Hun Batz
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,807
Damage
36,090
45,188
Taken
61,674
16,977
Mitigated
43,892
14,491
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,298
3,699
0
3,540
19,503
5,270
0
4,787
14,716
45,055
0
W
Danzaburou
Aid-Mercz
Danzaburou
14,496
6,573
0
6,598
18,284
7,255
1,304
8,983
9,301
0
46,865
W
Bastet
24,405
4,235
0
4,029
15,074
5,733
339
7,608
7,466
0
55,626
W
Discordia
jwease
Discordia
14,906
1,699
761
3,103
11,830
3,989
209
5,955
5,875
62,265
0
L
Atlas
lleonet69
Atlas
10,610
3,139
0
1,595
23,099
32,582
0
8,451
14,648
30,178
0
L
Hun Batz
sonrisas
Hun Batz
14,182
3,571
0
0
19,072
6,040
256
2,569
16,503
0
43,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
36,198
219
Minions Killed
215
10
Camps Cleared
7
1,083,672
Distance Traveled
959,245
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,416
571
97
5
2
314,252
0
W
Danzaburou
14,072
704
78
4
0
320,071
2
W
Bastet
14,538
727
54
3
5
421,886
0
W
Discordia
14,244
712
87
4
5
341,715
3
L
Atlas
12,790
640
46
2
0
332,708
4
L
Hun Batz
11,992
600
72
4
5
312,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role