Player Matchup

Bacchus
Bacchus
Masters
Meinardas-
Bacchus
Masters
Level 125
God Stats
42W - 31L
1,673 SR
Queue Stats
246W - 226L
2,430 MMR
Party 1
Jormungandr
Jormungandr
Diamond II
SalmonOx3413815
Jormungandr
Diamond II
Level 127
God Stats
239W - 181L
1,683 SR
Queue Stats
322W - 311L
2,295 MMR
Solo
Awilix
Awilix
Diamond II
ZekiChoud
Awilix
Diamond II
Level 138
God Stats
4W - 0L
1,891 SR
Queue Stats
309W - 287L
2,349 MMR
Party 1
Sol
Sol
Masters
denlangec
Sol
Masters
Level 116
God Stats
30W - 17L
1,703 SR
Queue Stats
288W - 282L
2,483 MMR
Solo
Medusa
Medusa
Masters
hοpе
Medusa
Masters
Level 160
God Stats
4W - 6L
1,557 SR
Queue Stats
253W - 284L
2,878 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,701 SR
2,487 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,574 SR
2,229 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Aеgis
Fenrir
Masters
Level 75
God Stats
7W - 8L
1,615 SR
Queue Stats
169W - 125L
3,014 MMR
Solo
Khepri
Khepri
Platinum I
KertenKeLe15-_
Khepri
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 173L
2,163 MMR
Solo
Thoth
Thoth
Diamond III
NauticalLev
Thoth
Diamond III
Level 126
God Stats
10W - 10L
1,586 SR
Queue Stats
105W - 82L
2,278 MMR
Solo
Hou Yi
Hou Yi
Diamond III
ShadowImpactXD
Hou Yi
Diamond III
Level 156
God Stats
47W - 35L
1,669 SR
Queue Stats
129W - 113L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Meinardas-
Bacchus
7
1 / 0 / 4
4,896
612
1,685
3,106
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
SalmonOx3413815
Jormungandr
9
3 / 2 / 0
5,654
707
5,075
5,435
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
ZekiChoud
Awilix
8
0 / 2 / 0
4,493
562
1,821
4,541
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 0 / 0
5,208
651
1,475
3,280
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
hοpе
Medusa
9
5 / 0 / 1
5,276
660
4,783
3,232
822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetGebArtio

VS

Bans
OdinCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 2 / 1
3,972
497
2,207
5,379
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Aеgis
Fenrir
8
4 / 1 / 0
5,088
636
4,876
5,221
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,945
493
672
4,462
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,506
563
1,873
1,704
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 4 / 0
3,631
454
1,685
4,106
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
L
Fenrir
Aеgis
Fenrir
4
1
0
4
L
0
2
0
0
W
Bacchus
Meinardas-
Bacchus
1
0
4
3
L
0
1
1
0.5
W
Jormungandr
SalmonOx3413815
Jormungandr
3
2
0
1.5
L
0
4
0
0
W
Awilix
ZekiChoud
Awilix
0
2
0
0
W
1
0
0
1
W
Medusa
hοpе
Medusa
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
11,313
19,594
Taken
20,872
8,018
Mitigated
7,345
7,742
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,207
207
78
2,612
5,379
2,873
0
4,268
1,111
0
14,155
L
Fenrir
Aеgis
Fenrir
4,876
2,826
0
2,421
5,221
1,529
0
1,383
3,838
0
21,614
L
672
26
0
1,134
4,462
1,582
0
752
3,710
8,558
0
W
Bacchus
Meinardas-
Bacchus
1,685
314
0
1,379
3,106
1,767
0
773
2,288
5,899
0
L
1,873
204
0
436
1,704
464
0
957
747
25,645
0
W
Jormungandr
SalmonOx3413815
Jormungandr
5,075
2,315
0
1,580
5,435
3,629
556
0
5,150
27,486
0
L
1,685
974
0
663
4,106
897
0
875
3,231
0
11,971
W
Awilix
ZekiChoud
Awilix
1,821
1,048
0
1,936
4,541
1,049
0
372
4,131
0
20,168
W
1,475
658
0
2,488
3,280
751
0
1,109
2,057
36,023
0
W
Medusa
hοpе
Medusa
4,783
1,902
0
359
3,232
822
0
125
3,107
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
21,142
251
Minions Killed
193
0
Camps Cleared
0
785,828
Distance Traveled
715,257
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,972
497
28
4
0
134,522
2
L
Fenrir
5,088
636
53
7
0
165,577
3
L
Khepri
3,945
493
14
2
0
152,654
3
W
Bacchus
4,896
612
12
2
0
157,748
2
L
Thoth
4,506
563
62
8
0
150,205
3
W
Jormungandr
5,654
707
60
8
0
146,844
2
L
Hou Yi
3,631
454
36
5
0
112,299
0
W
Awilix
4,493
562
46
6
0
180,124
1
W
Sol
5,208
651
80
10
0
149,145
2
W
Medusa
5,276
660
53
7
0
151,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role