Player Matchup

Atlas
Atlas
Luxar1
Atlas
Level 42
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Artemis
Artemis
MarcosM214
Artemis
Level 114
God Stats
170W - 142L
1,623 SR
Queue Stats
260W - 243L
1,555 Elo+
Solo
Kali
Kali
SalientPumpkin
Kali
Level 135
God Stats
5W - 3L
1,565 SR
Queue Stats
392W - 420L
1,468 Elo+
Solo
Vulcan
Vulcan
Tuca Mote6153
Vulcan
Level 145
God Stats
14W - 21L
1,424 SR
Queue Stats
955W - 955L
1,482 Elo+
Solo
Bellona
Bellona
cara de arabe
Bellona
Level 89
God Stats
3W - 6L
1,543 SR
Queue Stats
150W - 150L
1,497 Elo+
Solo
Team Averages
Level 105
1,578 SR
1,500 Elo+

VS

Team Averages
Level 103
1,566 SR
1,486 Elo+
Atlas
Atlas
Darkelcharrua24
Atlas
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 156L
1,459 Elo+
Solo
Achilles
Achilles
RadioTalks
Achilles
Level 36
God Stats
25W - 16L
1,901 SR
Queue Stats
160W - 163L
1,414 Elo+
Solo
Sol
Sol
SBN Lew
Sol
Level 144
God Stats
3W - 6L
1,638 SR
Queue Stats
229W - 252L
1,471 Elo+
Party 1
Medusa
Medusa
Tophatthecat
Medusa
Level 39
God Stats
1W - 0L
1,324 SR
Queue Stats
66W - 42L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
spankz420
Ao Kuang
Level 154
God Stats
3W - 3L
1,470 SR
Queue Stats
65W - 62L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Luxar1
Atlas
7
0 / 5 / 3
5,814
415
2,367
11,912
3,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
MarcosM214
Artemis
11
2 / 6 / 0
6,867
491
7,794
9,046
811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 0
6,956
497
4,533
13,149
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
6,696
478
8,107
5,543
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
12
1 / 5 / 0
7,427
531
6,287
10,647
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 15
8,840
631
5,302
11,792
9,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
RadioTalks
Achilles
13
4 / 1 / 1
8,208
586
6,551
12,840
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
14
2 / 0 / 0
8,088
578
3,226
8,018
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
15
14 / 1 / 1
9,808
701
19,385
13,650
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
spankz420
Ao Kuang
13
4 / 1 / 1
8,140
581
3,535
8,625
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
24
24
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
L
Atlas
Luxar1
Atlas
0
5
3
0.3
L
Artemis
MarcosM214
Artemis
2
6
0
0.33
W
Achilles
RadioTalks
Achilles
4
1
1
4.5
W
Sol
2
0
0
2
L
1
5
0
0.2
W
Medusa
14
1
1
14.5
L
1
3
1
0.5
L
Bellona
1
5
0
0.2
W
Ao Kuang
spankz420
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
37,999
50,297
Taken
54,925
16,671
Mitigated
30,483
9,683
Healing
24,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,302
1,087
2,340
2,468
11,792
9,269
385
2,192
9,490
30,516
0
L
Atlas
Luxar1
Atlas
2,367
776
630
777
11,912
3,228
319
2,236
9,676
6,934
0
L
Artemis
MarcosM214
Artemis
7,794
4,091
0
508
9,046
811
0
876
8,170
0
38,389
W
Achilles
RadioTalks
Achilles
6,551
1,697
0
5,085
12,840
10,921
330
600
12,220
213
30,925
W
Sol
3,226
485
0
3,519
8,018
2,444
3,736
4,057
3,641
50,961
0
L
4,533
2,222
0
4,242
13,149
5,060
0
2,830
10,280
0
45,898
W
Medusa
19,385
10,387
0
6,095
13,650
4,982
788
2,057
11,537
0
84,506
L
8,107
2,119
0
290
5,543
1,710
1,099
3,932
1,611
39,326
0
L
Bellona
6,287
2,202
0
3,236
10,647
5,862
1,100
2,189
7,689
0
42,595
W
Ao Kuang
spankz420
Ao Kuang
3,535
422
0
5,360
8,625
2,867
433
960
7,563
35,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
43,084
319
Minions Killed
433
0
Camps Cleared
0
1,270,710
Distance Traveled
1,368,085
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,840
631
46
3
0
247,215
3
L
Atlas
5,814
415
8
1
0
249,424
0
L
Artemis
6,867
491
70
5
0
245,174
2
W
Achilles
8,208
586
77
6
0
281,644
1
W
Sol
8,088
578
115
8
0
263,911
0
L
Kali
6,956
497
84
6
0
266,634
4
W
Medusa
9,808
701
111
8
0
252,268
5
L
Vulcan
6,696
478
62
4
0
244,531
3
L
Bellona
7,427
531
95
7
0
264,947
5
W
Ao Kuang
8,140
581
84
6
0
323,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role