Player Matchup

Hades
Hades
Datguymain
Hades
Level 106
God Stats
13W - 3L
1,929 SR
Queue Stats
236W - 234L
1,610 Elo+
Party 1
Achilles
Achilles
LaWeaCuantica96
Achilles
Level 122
God Stats
2W - 5L
1,522 SR
Queue Stats
376W - 353L
1,679 Elo+
Solo
Atlas
Atlas
soapysmite
Atlas
Level 109
God Stats
4W - 7L
1,758 SR
Queue Stats
228W - 207L
1,613 Elo+
Party 1
Team Averages
Level 112
1,737 SR
1,634 Elo+

VS

Team Averages
Level 117
1,500 SR
1,618 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DiabolicalZhebra
Discordia
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,639 Elo+
Solo
Atlas
Atlas
Nordictious
Atlas
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
555W - 410L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
1 / 4 / 2
6,620
662
6,117
9,537
5,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
2 / 2 / 2
7,282
728
10,686
12,667
10,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
10
1 / 7 / 2
6,566
657
4,955
11,492
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
8 / 1 / 5
8,703
870
12,900
8,698
3,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
12
3 / 2 / 10
7,813
781
7,983
5,824
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 11
8,295
830
5,851
12,433
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
13
13
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
5
10.5
L
Hades
1
4
2
0.5
W
Discordia
3
2
10
4
L
Achilles
2
2
2
1.5
W
2
1
11
7.5
L
Atlas
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
26,734
33,696
Taken
26,955
25,437
Mitigated
16,309
7,448
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,900
6,924
658
4,101
8,698
3,396
359
3,764
4,436
0
39,297
L
Hades
6,117
186
283
2,371
9,537
5,872
0
4,406
5,008
25,193
0
W
Discordia
7,983
510
0
1,364
5,824
1,910
638
2,367
3,057
17,387
0
L
Achilles
10,686
1,950
0
2,790
12,667
10,660
0
5,003
7,296
0
24,156
W
5,851
2,605
0
3,691
12,433
11,003
202
4,859
6,934
12,406
0
L
Atlas
4,955
658
445
1,559
11,492
8,905
0
3,794
7,288
10,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,468
Gold Earned
24,811
96
Minions Killed
118
4
Camps Cleared
6
569,462
Distance Traveled
598,002
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,703
870
73
7
2
188,089
4
L
Hades
6,620
662
48
5
2
187,604
1
W
Discordia
7,813
781
36
4
1
196,878
2
L
Achilles
7,282
728
36
4
0
210,540
3
W
Atlas
8,295
830
9
1
3
213,035
4
L
Atlas
6,566
657
12
1
2
171,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role