Player Matchup

Atlas
Atlas
Agabeynebey
Atlas
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,251 Elo+
Party 2
Sol
Sol
DorminLou
Sol
Level 24
God Stats
1W - 1L
1,348 SR
Queue Stats
11W - 20L
1,277 Elo+
Party 2
Hachiman
Hachiman
Draniikk
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,241 Elo+
Party 2
Team Averages
Level 31
1,449 SR
1,256 Elo+

VS

Team Averages
Level 81
1,492 SR
1,452 Elo+
Izanami
Izanami
FuffoloCurioso
Izanami
Level 126
God Stats
4W - 2L
1,681 SR
Queue Stats
85W - 100L
1,453 Elo+
Solo
Anubis
Anubis
SpartanOps1004
Anubis
Level 18
God Stats
5W - 8L
1,309 SR
Queue Stats
54W - 61L
1,428 Elo+
Party 1
Atlas
Atlas
alex100495
Atlas
Level 99
God Stats
2W - 2L
1,487 SR
Queue Stats
270W - 280L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
8,433
649
9,273
19,535
12,392
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 2
7,739
595
5,893
9,154
2,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Draniikk
Hachiman
11
1 / 7 / 1
7,991
615
3,594
10,824
3,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
9,674
744
16,718
8,261
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 7
9,693
746
10,169
7,289
3,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
14
2 / 1 / 11
9,831
756
8,314
11,045
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
3
2
0.67
L
Hachiman
Draniikk
Hachiman
1
7
1
0.21
W
6
1
7
9.5
W
6
1
7
9.5
W
Atlas
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
35,201
39,513
Taken
26,595
17,925
Mitigated
16,040
6,717
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,273
3,808
405
2,739
19,535
12,392
0
7,655
11,880
20,045
0
L
5,893
1,213
272
1,580
9,154
2,501
0
5,497
3,657
20,227
0
L
Hachiman
Draniikk
Hachiman
3,594
2,167
215
1,506
10,824
3,032
0
5,582
5,242
0
20,364
W
16,718
8,497
0
3,024
8,261
3,350
1,973
4,107
4,154
0
61,722
W
10,169
217
0
3,086
7,289
3,469
474
4,189
3,100
32,184
0
W
Atlas
8,314
2,403
260
3,301
11,045
9,221
167
7,210
3,835
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
29,198
103
Minions Killed
171
2
Camps Cleared
9
638,641
Distance Traveled
699,031
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,433
649
22
2
1
229,992
4
L
Sol
7,739
595
31
2
1
223,364
2
L
Hachiman
7,991
615
50
4
0
185,285
1
W
Izanami
9,674
744
97
7
9
237,657
1
W
Anubis
9,693
746
58
4
0
225,166
0
W
Atlas
9,831
756
16
1
0
236,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role