Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gich
Ah Muzen Cab
Level 107
God Stats
5W - 3L
1,574 SR
Queue Stats
227W - 247L
1,496 Elo+
Party 3
Erlang Shen
Erlang Shen
ImDawn
Erlang Shen
Level 143
God Stats
1W - 1L
1,538 SR
Queue Stats
28W - 22L
1,565 Elo+
Solo
Ra
Ra
Nitai14
Ra
Level 128
God Stats
6W - 4L
1,584 SR
Queue Stats
374W - 377L
1,559 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,524 Elo+

VS

Team Averages
Level 121
1,471 SR
1,560 Elo+
Thanatos
Thanatos
NlGERUNDAYO
Thanatos
Level 109
God Stats
2W - 0L
1,540 SR
Queue Stats
41W - 40L
1,538 Elo+
Party 2
Hades
Hades
UpHOUSEPT
Hades
Level 115
God Stats
4W - 4L
1,395 SR
Queue Stats
226W - 217L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YEBALNAXYU
Ah Muzen Cab
Level 125
God Stats
5W - 2L
1,633 SR
Queue Stats
187W - 178L
1,539 Elo+
Solo
Guan Yu
Guan Yu
antonio98789
Guan Yu
Level 116
God Stats
4W - 4L
1,403 SR
Queue Stats
361W - 360L
1,549 Elo+
Party 1
Odin
Odin
iM0ritz
Odin
Level 142
God Stats
3W - 2L
1,385 SR
Queue Stats
190W - 155L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 3 / 10
11,141
796
14,004
11,034
4,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
17
3 / 4 / 13
10,558
754
6,983
20,131
28,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Gich
Ah Muzen Cab
15
6 / 8 / 8
10,023
716
16,810
15,501
7,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
ImDawn
Erlang Shen
18
4 / 3 / 15
10,076
720
14,137
19,108
25,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 9
9,336
667
14,017
11,388
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NlGERUNDAYO
Thanatos
17
5 / 4 / 14
10,661
762
10,825
11,423
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
UpHOUSEPT
Hades
17
5 / 5 / 13
11,334
810
13,425
17,734
13,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YEBALNAXYU
Ah Muzen Cab
19
8 / 5 / 12
11,241
803
22,972
16,303
7,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
antonio98789
Guan Yu
16
3 / 5 / 14
10,643
760
8,622
20,614
15,063
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Odin
iM0ritz
Odin
18
1 / 2 / 19
10,821
773
8,079
15,093
15,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
94
21
Kills
22
22
Deaths
21
55
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
3
10
3.33
L
Kumbhakarna
 
Kumbhakarna
3
4
13
2.38
L
Ah Muzen Cab
Gich
Ah Muzen Cab
6
8
8
1.25
L
Erlang Shen
ImDawn
Erlang Shen
4
3
15
3.83
L
3
4
9
1.88
W
Thanatos
NlGERUNDAYO
Thanatos
5
4
14
3
W
Hades
UpHOUSEPT
Hades
5
5
13
2.3
W
Ah Muzen Cab
YEBALNAXYU
Ah Muzen Cab
8
5
12
2.8
W
Guan Yu
antonio98789
Guan Yu
3
5
14
2
W
Odin
iM0ritz
Odin
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,951
Damage
63,923
77,162
Taken
81,167
70,498
Mitigated
57,622
23,778
Healing
38,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,004
2,865
0
722
11,034
4,743
800
3,206
7,786
0
28,256
L
Kumbhakarna
 
Kumbhakarna
6,983
723
1,015
3,184
20,131
28,208
47
2,206
17,737
11,691
0
L
Ah Muzen Cab
Gich
Ah Muzen Cab
16,810
5,156
988
2,224
15,501
7,169
112
2,011
13,393
0
34,301
L
Erlang Shen
ImDawn
Erlang Shen
14,137
5,855
1,057
5,519
19,108
25,144
0
3,877
15,097
0
24,643
L
14,017
1,126
6,708
2,361
11,388
5,234
649
2,125
9,220
32,596
0
W
Thanatos
NlGERUNDAYO
Thanatos
10,825
3,125
934
6,355
11,423
5,451
1,537
3,410
6,912
0
17,225
W
Hades
UpHOUSEPT
Hades
13,425
1,283
2,535
3,889
17,734
13,515
406
3,404
12,782
27,393
0
W
Ah Muzen Cab
YEBALNAXYU
Ah Muzen Cab
22,972
6,624
159
4,215
16,303
7,792
2,544
5,762
10,253
0
48,866
W
Guan Yu
antonio98789
Guan Yu
8,622
1,354
9,184
7,922
20,614
15,063
838
4,739
15,392
0
15,783
W
Odin
iM0ritz
Odin
8,079
1,548
440
3,152
15,093
15,801
452
3,685
10,428
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
54,700
145
Minions Killed
160
0
Camps Cleared
0
1,133,850
Distance Traveled
1,329,677
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,141
796
34
2
0
228,218
0
L
Kumbhakarna
10,558
754
7
1
0
242,797
0
L
Ah Muzen Cab
10,023
716
45
3
0
174,311
4
L
Erlang Shen
10,076
720
28
2
0
257,899
0
L
Ra
9,336
667
31
2
0
230,625
0
W
Thanatos
10,661
762
18
1
0
280,043
1
W
Hades
11,334
810
37
3
0
235,752
2
W
Ah Muzen Cab
11,241
803
62
4
0
247,580
0
W
Guan Yu
10,643
760
19
1
0
295,685
1
W
Odin
10,821
773
24
2
0
270,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role