Player Matchup

Morgan Le Fay
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
Level 68
God Stats
1W - 5L
1,159 SR
Queue Stats
10W - 24L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
Sensei_K0r0o
Danzaburou
Level 100
God Stats
15W - 22L
1,417 SR
Queue Stats
46W - 86L
1,299 Elo+
Party 1
Atlas
Atlas
xCxrpes_Ghxst
Atlas
Level 76
God Stats
2W - 3L
1,296 SR
Queue Stats
25W - 48L
1,284 Elo+
Party 1
Team Averages
Level 81
1,291 SR
1,292 Elo+

VS

Team Averages
Level 112
1,520 SR
1,441 Elo+
Atlas
Atlas
Thunder_King1917
Atlas
Level 127
God Stats
1W - 1L
1,255 SR
Queue Stats
223W - 175L
1,573 Elo+
Solo
Ymir
Ymir
TitanicGaz
Ymir
Level 103
God Stats
1W - 1L
1,805 SR
Queue Stats
13W - 14L
1,421 Elo+
Party 2
Geb
Geb
russey1
Geb
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
15
6 / 3 / 10
10,023
771
19,495
11,979
4,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sensei_K0r0o
Danzaburou
15
11 / 3 / 8
11,673
898
14,546
10,214
4,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 3 / 17
10,109
778
5,220
11,037
11,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,747
673
7,729
11,469
6,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 11 / 1
9,483
729
7,528
17,794
5,514
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
11
0 / 7 / 7
8,173
629
4,936
15,615
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
9
9
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
6
3
10
3.67
W
Danzaburou
Sensei_K0r0o
Danzaburou
11
3
8
5
L
4
2
5
3.25
L
5
11
1
0.5
L
Geb
0
7
7
0.5
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
20,193
33,230
Taken
44,878
19,562
Mitigated
17,086
6,739
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
19,495
3,692
615
2,862
11,979
4,491
712
8,870
3,109
39,257
0
W
Danzaburou
Sensei_K0r0o
Danzaburou
14,546
5,186
0
2,180
10,214
4,001
1,763
6,096
4,118
0
45,362
L
7,729
2,618
525
3,408
11,469
6,165
0
5,655
5,814
21,465
0
L
7,528
1,371
0
1,113
17,794
5,514
0
10,485
7,309
28,105
0
L
Geb
4,936
782
0
1,068
15,615
5,407
43
9,078
6,537
21,578
1,861
W
5,220
1,715
485
597
11,037
11,070
542
5,564
5,473
15,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
26,403
129
Minions Killed
129
6
Camps Cleared
6
683,799
Distance Traveled
638,197
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,023
771
51
4
3
239,529
2
W
Danzaburou
11,673
898
58
4
3
228,623
4
L
Atlas
8,747
673
36
3
0
218,227
3
L
Ymir
9,483
729
55
4
3
193,315
2
L
Geb
8,173
629
38
3
3
226,655
1
W
Atlas
10,109
778
20
2
0
215,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role