Player Matchup

Thor
Thor
Kavuki
Thor
Level 56
God Stats
19W - 15L
1,509 SR
Queue Stats
135W - 184L
1,391 Elo+
Solo
King Arthur
King Arthur
Thib74
King Arthur
Level 109
God Stats
4W - 9L
1,436 SR
Queue Stats
243W - 255L
1,466 Elo+
Solo
Zeus
Zeus
Святойалкаш1
Zeus
Level 18
God Stats
30W - 27L
1,564 SR
Queue Stats
42W - 53L
1,465 Elo+
Solo
Team Averages
Level 61
1,503 SR
1,441 Elo+

VS

Team Averages
Level 60
1,743 SR
1,443 Elo+
Khepri
Khepri
Chuunay01
Khepri
Level 125
God Stats
16W - 8L
1,753 SR
Queue Stats
188W - 183L
1,558 Elo+
Solo
Bastet
Bastet
IIIBRBIII
Bastet
Level 46
God Stats
12W - 9L
1,743 SR
Queue Stats
227W - 243L
1,488 Elo+
Solo
Chang'e
Chang'e
Sabethetan
Chang'e
Level 8
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kavuki
Thor
12
6 / 3 / 1
8,163
816
5,807
8,482
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Thib74
King Arthur
12
1 / 3 / 8
7,417
742
6,196
10,996
8,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 4
7,375
738
11,719
5,971
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chuunay01
Khepri
11
0 / 3 / 7
7,201
720
3,951
11,914
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
IIIBRBIII
Bastet
11
7 / 4 / 2
8,013
801
11,794
9,892
3,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sabethetan
Chang'e
11
2 / 3 / 4
7,121
712
3,423
7,325
3,642
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
9
Kills
9
9
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
Chuunay01
Khepri
0
3
7
1.17
L
Bastet
IIIBRBIII
Bastet
7
4
2
2
W
Thor
Kavuki
Thor
6
3
1
2.17
L
Chang'e
Sabethetan
Chang'e
2
3
4
1.33
W
King Arthur
Thib74
King Arthur
1
3
8
1.67
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
19,168
25,449
Taken
29,131
12,630
Mitigated
18,589
4,833
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Chuunay01
Khepri
3,951
700
0
1,989
11,914
11,467
0
5,396
6,077
14,811
0
L
Bastet
IIIBRBIII
Bastet
11,794
2,207
0
2,083
9,892
3,480
188
2,003
7,743
0
25,953
W
Thor
Kavuki
Thor
5,807
1,416
0
1,579
8,482
3,143
141
2,396
6,086
0
13,060
L
Chang'e
Sabethetan
Chang'e
3,423
288
2,045
2,868
7,325
3,642
0
3,766
3,234
13,482
0
W
King Arthur
Thib74
King Arthur
6,196
1,090
0
1,698
10,996
8,369
175
3,530
7,466
0
19,446
W
11,719
1,472
0
1,556
5,971
1,118
25
1,594
4,377
30,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,955
Gold Earned
22,335
103
Minions Killed
87
4
Camps Cleared
4
554,864
Distance Traveled
580,809
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,201
720
20
2
2
181,212
3
L
Bastet
8,013
801
40
4
2
216,455
5
W
Thor
8,163
816
19
2
0
183,020
5
L
Chang'e
7,121
712
27
3
0
183,142
1
W
King Arthur
7,417
742
22
2
1
188,594
4
W
Zeus
7,375
738
62
6
3
183,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role