Player Matchup

Nemesis
Nemesis
CoolGladiator
Nemesis
Level 29
God Stats
2W - 4L
1,343 SR
Queue Stats
24W - 28L
1,462 Elo+
Party 1
Chang'e
Chang'e
CupcakeWizard
Chang'e
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,293 Elo+
Party 1
Rama
Rama
Hubblegamer
Rama
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Hyperiollo
Merlin
Level 82
God Stats
1W - 1L
1,399 SR
Queue Stats
7W - 18L
1,364 Elo+
Party 1
Achilles
Achilles
SilverSlash200
Achilles
Level 47
God Stats
2W - 3L
1,510 SR
Queue Stats
55W - 78L
1,445 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,413 Elo+

VS

Team Averages
Level 16
1,537 SR
1,465 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElSrMoises
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Maelstrom76
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
YourGuyLuthar
Neith
Level 17
God Stats
4W - 2L
1,692 SR
Queue Stats
24W - 20L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
ambertrichome
Cu Chulainn
Level 28
God Stats
4W - 4L
1,492 SR
Queue Stats
98W - 100L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 0 / 0
6,967
410
1,316
7,056
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
12
1 / 3 / 5
7,480
440
2,562
8,714
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 2
8,529
502
8,607
9,028
2,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Hyperiollo
Merlin
16
3 / 1 / 0
9,592
564
7,881
9,471
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
6 / 1 / 1
9,217
542
9,932
14,129
12,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 0 / 0
8,433
496
2,810
9,243
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ElSrMoises
Kukulkan
5
0 / 3 / 0
5,226
307
333
3,025
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 0
5,576
328
1,159
7,274
3,689
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 0
8,925
525
15,242
13,284
5,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
ambertrichome
Cu Chulainn
12
1 / 5 / 0
7,823
460
10,587
12,593
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
7
7
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Nemesis
1
0
0
1
W
Chang'e
1
3
5
1.17
L
Kukulkan
ElSrMoises
Kukulkan
0
3
0
0
W
3
2
2
2
W
Merlin
Hyperiollo
Merlin
3
1
0
3
L
0
5
0
0
W
Achilles
6
1
1
6.5
L
6
2
0
3
L
Cu Chulainn
ambertrichome
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
30,131
48,398
Taken
45,419
24,813
Mitigated
22,131
13,065
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,810
44
0
868
9,243
3,958
0
4,085
4,778
61,320
0
W
Nemesis
1,316
150
0
290
7,056
4,318
102
191
6,785
0
28,510
W
Chang'e
2,562
411
1,924
2,040
8,714
2,351
453
319
8,235
23,255
0
L
Kukulkan
ElSrMoises
Kukulkan
333
63
0
0
3,025
721
0
785
2,103
9,081
0
W
8,607
5,363
0
2,815
9,028
2,475
2,124
538
8,490
0
49,057
W
Merlin
Hyperiollo
Merlin
7,881
666
182
2,757
9,471
3,505
2,410
2,687
6,446
65,285
0
L
1,159
157
0
276
7,274
3,689
0
1,331
5,863
6,313
0
W
Achilles
9,932
2,852
0
3,057
14,129
12,164
2,735
2,173
10,933
0
52,811
L
15,242
5,731
31
5,477
13,284
5,070
954
2,572
10,391
0
53,890
L
Cu Chulainn
ambertrichome
Cu Chulainn
10,587
1,102
0
2,551
12,593
8,693
485
778
11,640
11,147
33,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
35,983
433
Minions Killed
302
0
Camps Cleared
0
1,558,201
Distance Traveled
1,188,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,433
496
122
7
0
281,110
1
W
Nemesis
6,967
410
49
3
0
326,574
1
W
Chang'e
7,480
440
56
3
0
322,239
4
L
Kukulkan
5,226
307
14
1
0
171,410
0
W
Rama
8,529
502
97
6
0
283,942
0
W
Merlin
9,592
564
144
8
0
283,325
0
L
Ares
5,576
328
7
0
0
163,267
0
W
Achilles
9,217
542
87
5
0
342,121
0
L
Neith
8,925
525
86
5
0
267,230
2
L
Cu Chulainn
7,823
460
73
4
0
305,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role