Player Matchup

Bakasura
Bakasura
Fecal Fairies
Bakasura
Level 109
God Stats
5W - 3L
1,496 SR
Queue Stats
7W - 6L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
JediJoshy
Baron Samedi
Level 64
God Stats
1W - 1L
1,297 SR
Queue Stats
124W - 108L
1,532 Elo+
Party 2
Skadi
Skadi
MrAbreu
Skadi
Level 89
God Stats
2W - 2L
1,652 SR
Queue Stats
20W - 19L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
Scrape e Scrape
Sun Wukong
Level 137
God Stats
2W - 1L
1,564 SR
Queue Stats
78W - 69L
1,549 Elo+
Party 2
Sobek
Sobek
mikepeachchris
Sobek
Level 122
God Stats
3W - 2L
1,541 SR
Queue Stats
55W - 46L
1,560 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,549 Elo+

VS

Team Averages
Level 135
1,579 SR
1,536 Elo+
Heimdallr
Heimdallr
D3mhs
Heimdallr
Level 155
God Stats
6W - 5L
1,586 SR
Queue Stats
123W - 135L
1,515 Elo+
Party 1
Da Ji
Da Ji
DLG Aaron19
Da Ji
Level 156
God Stats
11W - 17L
1,542 SR
Queue Stats
365W - 364L
1,565 Elo+
Party 1
Ymir
Ymir
DaRedRangr
Ymir
Level 75
God Stats
24W - 30L
1,560 SR
Queue Stats
42W - 57L
1,511 Elo+
Party 1
Ra
Ra
ESMEGMATRON777
Ra
Level 138
God Stats
6W - 7L
1,565 SR
Queue Stats
504W - 488L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
XxISAACxXStreci
Sun Wukong
Level 149
God Stats
28W - 20L
1,642 SR
Queue Stats
148W - 170L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fecal Fairies
Bakasura
20
12 / 2 / 7
14,892
596
23,302
29,050
15,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JediJoshy
Baron Samedi
16
3 / 12 / 10
11,496
460
11,792
24,941
12,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
MrAbreu
Skadi
19
7 / 6 / 12
13,924
557
22,674
17,375
6,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Scrape e Scrape
Sun Wukong
16
1 / 10 / 12
11,169
447
12,269
28,989
24,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 2 / 15
12,748
510
9,832
26,947
37,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D3mhs
Heimdallr
17
2 / 5 / 8
10,888
436
13,078
16,288
6,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 9
12,834
513
22,127
19,652
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 8 / 11
10,265
411
5,613
26,322
31,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 6 / 7
11,183
447
21,847
13,653
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
XxISAACxXStreci
Sun Wukong
17
12 / 5 / 5
12,068
483
28,174
30,431
30,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
27
Kills
32
32
Deaths
27
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
D3mhs
Heimdallr
2
5
8
1.2
L
8
3
9
4.17
L
3
8
11
1.06
L
7
6
7
1.75
W
Bakasura
Fecal Fairies
Bakasura
12
2
7
7.75
W
Baron Samedi
JediJoshy
Baron Samedi
3
12
10
0.67
W
Skadi
MrAbreu
Skadi
7
6
12
2.17
W
Sun Wukong
Scrape e Scrape
Sun Wukong
1
10
12
0.7
L
Sun Wukong
XxISAACxXStreci
Sun Wukong
12
5
5
2.9
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,869
Damage
90,839
127,302
Taken
106,346
97,213
Mitigated
83,539
37,755
Healing
28,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
D3mhs
Heimdallr
13,078
5,897
0
3,876
16,288
6,786
2,514
3,562
12,211
0
90,647
L
22,127
4,147
0
7,349
19,652
8,534
0
4,316
14,964
0
111,606
L
5,613
422
560
2,924
26,322
31,295
28
5,028
19,352
20,874
0
L
21,847
2,399
2,115
3,792
13,653
6,279
40
5,688
7,659
86,135
0
W
Bakasura
Fecal Fairies
Bakasura
23,302
14,988
0
9,351
29,050
15,887
2,348
3,837
24,833
0
125,038
W
Baron Samedi
JediJoshy
Baron Samedi
11,792
1,061
1,365
6,690
24,941
12,598
344
9,069
15,311
61,081
0
W
Skadi
MrAbreu
Skadi
22,674
12,055
0
4,628
17,375
6,751
4,598
4,346
12,814
0
98,073
W
Sun Wukong
Scrape e Scrape
Sun Wukong
12,269
3,001
0
7,228
28,989
24,218
784
8,679
18,992
5,746
46,596
L
Sun Wukong
XxISAACxXStreci
Sun Wukong
28,174
4,076
0
8,038
30,431
30,645
588
4,926
23,024
20,629
61,680
W
9,832
763
0
8,493
26,947
37,759
171
8,371
17,848
30,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
57,238
504
Minions Killed
582
0
Camps Cleared
0
2,384,519
Distance Traveled
2,280,949
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,888
436
120
5
0
448,011
2
L
Da Ji
12,834
513
145
6
0
499,383
1
L
Ymir
10,265
411
31
1
0
455,885
1
L
Ra
11,183
447
153
6
0
459,688
7
W
Bakasura
14,892
596
197
8
0
641,082
3
W
Baron Samedi
11,496
460
82
3
0
378,320
2
W
Skadi
13,924
557
109
4
0
426,407
5
W
Sun Wukong
11,169
447
74
3
0
422,153
0
L
Sun Wukong
12,068
483
133
5
0
417,982
0
W
Sobek
12,748
510
42
2
0
516,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role