Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Get JuicD
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,204 Elo+
Party 1
Zhong Kui
Zhong Kui
Inciver
Zhong Kui
Level 65
God Stats
1W - 2L
1,443 SR
Queue Stats
22W - 38L
1,320 Elo+
Solo
Hercules
Hercules
azqvrt
Hercules
Level 41
God Stats
1W - 1L
1,336 SR
Queue Stats
17W - 22L
1,296 Elo+
Party 1
Camazotz
Camazotz
clorear
Camazotz
Level 99
God Stats
5W - 2L
1,810 SR
Queue Stats
46W - 30L
1,169 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,298 Elo+

VS

Team Averages
Level 73
1,439 SR
1,431 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ANamelessSoul
Horus
Level 68
God Stats
10W - 9L
1,596 SR
Queue Stats
88W - 81L
1,428 Elo+
Party 2
Cerberus
Cerberus
Shack457
Cerberus
Level 48
God Stats
1W - 6L
1,234 SR
Queue Stats
16W - 22L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jimothy_gem
Morgan Le Fay
Level 115
God Stats
1W - 5L
1,367 SR
Queue Stats
295W - 281L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 5 / 4
11,826
538
19,239
19,946
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Get JuicD
Apollo
15
1 / 5 / 9
10,526
478
5,968
12,529
3,467
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Inciver
Zhong Kui
19
5 / 1 / 7
12,733
579
11,591
16,448
11,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
azqvrt
Hercules
15
4 / 3 / 7
10,580
481
6,250
20,548
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
clorear
Camazotz
19
22 / 1 / 4
13,606
618
24,127
20,173
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 6 / 4
10,161
462
13,169
17,270
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
 
Apollo
12
3 / 10 / 2
8,568
389
8,194
14,329
3,930
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 6
10,178
463
15,420
20,140
17,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Shack457
Cerberus
15
3 / 10 / 4
10,513
478
11,015
24,164
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
jimothy_gem
Morgan Le Fay
19
4 / 6 / 5
12,008
546
12,954
14,284
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
37
Kills
15
15
Deaths
37
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
5
4
1.4
L
Loki
 
Loki
4
6
4
1
L
Apollo
 
Apollo
3
10
2
0.4
L
1
5
6
0.8
W
Apollo
Get JuicD
Apollo
1
5
9
1.1
W
Zhong Kui
Inciver
Zhong Kui
5
1
7
8.5
L
Cerberus
Shack457
Cerberus
3
10
4
0.5
W
Hercules
azqvrt
Hercules
4
3
7
2.5
W
Camazotz
clorear
Camazotz
22
1
4
24
L
Morgan Le Fay
jimothy_gem
Morgan Le Fay
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,175
Damage
60,752
89,644
Taken
90,187
38,715
Mitigated
52,337
41,437
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,239
1,318
1,227
9,311
19,946
7,206
2,274
10,634
8,805
81,441
0
L
Loki
 
Loki
13,169
3,531
0
3,677
17,270
4,616
40
3,464
13,653
0
66,794
L
Apollo
 
Apollo
8,194
4,590
0
696
14,329
3,930
856
2,989
11,318
0
35,177
L
15,420
5,008
485
3,921
20,140
17,323
1,106
10,479
9,364
16,516
44,731
W
Apollo
Get JuicD
Apollo
5,968
4,063
0
2,148
12,529
3,467
2,884
4,145
8,242
0
51,566
W
Zhong Kui
Inciver
Zhong Kui
11,591
2,204
0
10,625
16,448
11,562
4,494
2,702
12,958
78,213
0
L
Cerberus
Shack457
Cerberus
11,015
1,126
0
5,338
24,164
21,652
147
7,108
16,883
36,779
0
W
Hercules
azqvrt
Hercules
6,250
1,294
0
4,276
20,548
9,852
378
4,849
15,644
0
35,429
W
Camazotz
clorear
Camazotz
24,127
9,827
0
13,850
20,173
6,628
0
5,475
14,516
0
86,527
L
Morgan Le Fay
jimothy_gem
Morgan Le Fay
12,954
1,164
0
1,639
14,284
4,816
714
5,853
8,139
92,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,271
Gold Earned
51,428
534
Minions Killed
469
0
Camps Cleared
0
2,047,000
Distance Traveled
1,982,682
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,826
538
122
6
0
364,140
4
L
Loki
10,161
462
95
4
0
435,704
0
L
Apollo
8,568
389
65
3
0
336,802
0
L
Horus
10,178
463
87
4
0
390,307
5
W
Apollo
10,526
478
104
5
0
416,642
1
W
Zhong Kui
12,733
579
150
7
0
361,685
0
L
Cerberus
10,513
478
81
4
0
412,221
3
W
Hercules
10,580
481
65
3
0
421,224
3
W
Camazotz
13,606
618
93
4
0
483,309
2
L
Morgan Le Fay
12,008
546
141
6
0
407,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role