Player Matchup

Bastet
Bastet
LaMermeMx
Bastet
Level 106
God Stats
16W - 19L
1,540 SR
Queue Stats
581W - 716L
1,421 Elo+
Solo
Merlin
Merlin
Pablisky23
Merlin
Level 85
God Stats
5W - 4L
1,672 SR
Queue Stats
199W - 159L
1,590 Elo+
Party 2
King Arthur
King Arthur
Soto2204
King Arthur
Level 124
God Stats
0W - 2L
1,519 SR
Queue Stats
80W - 84L
1,381 Elo+
Solo
Athena
Athena
etewey
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Neith
Neith
lucasSTARK92
Neith
Level 68
God Stats
1W - 1L
1,537 SR
Queue Stats
147W - 151L
1,456 Elo+
Party 2
Team Averages
Level 78
1,554 SR
1,448 Elo+

VS

Team Averages
Level 106
1,643 SR
1,493 Elo+
Danzaburou
Danzaburou
Belial__23air
Danzaburou
Level 20
God Stats
7W - 4L
1,661 SR
Queue Stats
23W - 15L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Diego_DC97
Cliodhna
Level 146
God Stats
37W - 24L
1,903 SR
Queue Stats
99W - 84L
1,588 Elo+
Party 1
Hercules
Hercules
Marinesnipers
Hercules
Level 100
God Stats
3W - 4L
1,433 SR
Queue Stats
90W - 145L
1,373 Elo+
Solo
Nox
Nox
Utu1998
Nox
Level 142
God Stats
12W - 4L
1,788 SR
Queue Stats
138W - 123L
1,582 Elo+
Party 1
Ra
Ra
d0mZ3rk3r
Ra
Level 122
God Stats
3W - 8L
1,428 SR
Queue Stats
125W - 145L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LaMermeMx
Bastet
12
2 / 8 / 1
8,164
408
8,188
17,571
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Pablisky23
Merlin
15
1 / 3 / 1
9,031
452
12,228
10,339
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Soto2204
King Arthur
14
3 / 6 / 2
9,524
476
10,258
18,040
13,396
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
etewey
Athena
10
0 / 3 / 2
7,265
363
976
11,876
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 1
7,605
380
2,903
10,459
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belial__23air
Danzaburou
18
8 / 0 / 1
11,910
596
7,941
9,067
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Diego_DC97
Cliodhna
18
6 / 1 / 5
11,093
555
14,835
12,010
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Marinesnipers
Hercules
13
1 / 5 / 3
8,783
439
9,005
17,284
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
14
3 / 0 / 14
10,322
516
8,908
17,164
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 0 / 7
10,350
518
11,529
6,869
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
27
27
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Belial__23air
Danzaburou
8
0
1
8.5
W
Cliodhna
Diego_DC97
Cliodhna
6
1
5
8.5
L
Bastet
LaMermeMx
Bastet
2
8
1
0.31
W
Hercules
Marinesnipers
Hercules
1
5
3
0.5
L
Merlin
Pablisky23
Merlin
1
3
1
0.5
L
King Arthur
Soto2204
King Arthur
3
6
2
0.67
W
Nox
3
0
14
10
W
9
0
7
12.5
L
Athena
etewey
Athena
0
3
2
0.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,553
Damage
52,218
68,285
Taken
62,394
35,540
Mitigated
51,226
9,694
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Belial__23air
Danzaburou
7,941
2,234
0
5,374
9,067
3,952
2,970
1,270
7,747
0
86,654
W
Cliodhna
Diego_DC97
Cliodhna
14,835
1,614
0
7,921
12,010
5,259
0
1,550
10,258
0
103,255
L
Bastet
LaMermeMx
Bastet
8,188
1,529
0
5,604
17,571
6,383
109
7,053
10,056
0
46,375
W
Hercules
Marinesnipers
Hercules
9,005
991
0
5,078
17,284
17,152
685
3,696
13,356
9,328
27,583
L
Merlin
Pablisky23
Merlin
12,228
478
0
827
10,339
3,775
739
3,057
6,953
74,685
0
L
King Arthur
Soto2204
King Arthur
10,258
785
0
1,070
18,040
13,396
0
5,543
11,633
0
47,422
W
Nox
8,908
1,079
0
2,653
17,164
20,050
43
3,862
12,980
27,074
0
W
11,529
382
3,352
3,018
6,869
4,813
96
1,852
4,849
61,720
0
L
Athena
etewey
Athena
976
452
0
817
11,876
8,665
0
4,489
7,040
6,949
0
L
2,903
181
0
1,376
10,459
3,321
75
1,799
8,600
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
52,458
383
Minions Killed
520
0
Camps Cleared
0
1,901,192
Distance Traveled
1,956,316
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,910
596
153
8
0
374,232
8
W
Cliodhna
11,093
555
140
7
0
450,296
10
L
Bastet
8,164
408
65
3
0
388,339
1
W
Hercules
8,783
439
77
4
0
340,859
0
L
Merlin
9,031
452
139
7
0
367,957
3
L
King Arthur
9,524
476
86
4
0
353,906
1
W
Nox
10,322
516
40
2
0
377,576
6
W
Ra
10,350
518
110
6
0
413,353
2
L
Athena
7,265
363
22
1
0
434,763
0
L
Neith
7,605
380
71
4
0
356,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role