Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DaBeesKnees1111
Mulan
Level 88
God Stats
11W - 7L
1,681 SR
Queue Stats
181W - 54L
1,818 Elo+
Party 2
Discordia
Discordia
slavemaster23
Discordia
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
137W - 29L
1,849 Elo+
Party 2
Team Averages
Level 74
1,624 SR
1,723 Elo+

VS

Team Averages
Level 78
1,738 SR
1,688 Elo+
Thanatos
Thanatos
Auzzy16
Thanatos
Level 100
God Stats
25W - 20L
1,680 SR
Queue Stats
650W - 517L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
ThatSkullyDude
Kukulkan
Level 25
God Stats
3W - 1L
1,923 SR
Queue Stats
89W - 55L
1,661 Elo+
Party 1
Fenrir
Fenrir
amusedpotato
Fenrir
Level 110
God Stats
35W - 30L
1,610 SR
Queue Stats
746W - 593L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 2 / 10
9,339
849
9,187
7,663
6,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 3 / 6
9,792
890
14,631
11,304
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
slavemaster23
Discordia
11
2 / 6 / 5
7,707
701
7,558
7,035
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auzzy16
Thanatos
12
6 / 3 / 5
8,470
770
6,965
13,718
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
9
2 / 11 / 5
7,154
650
4,367
11,227
3,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
3 / 1 / 6
7,780
707
5,981
13,341
5,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
11
11
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
10
5
L
Thanatos
Auzzy16
Thanatos
6
3
5
2.83
W
8
3
6
3.67
L
Kukulkan
2
11
5
0.41
L
Fenrir
3
1
6
6
W
Discordia
slavemaster23
Discordia
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
17,313
26,002
Taken
38,286
17,654
Mitigated
19,796
5,882
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,187
2,501
0
976
7,663
6,013
48
1,141
6,144
30,606
0
L
Thanatos
Auzzy16
Thanatos
6,965
540
0
8,375
13,718
10,250
0
4,976
8,117
0
16,836
W
14,631
2,991
409
4,107
11,304
9,660
130
1,826
8,962
3,207
32,910
L
Kukulkan
4,367
131
0
229
11,227
3,728
0
6,282
4,359
10,788
0
L
Fenrir
5,981
689
0
682
13,341
5,818
0
5,915
6,887
0
22,051
W
Discordia
slavemaster23
Discordia
7,558
229
0
390
7,035
1,981
480
1,107
5,578
19,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
23,404
137
Minions Killed
82
7
Camps Cleared
3
657,307
Distance Traveled
663,927
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,339
849
39
4
4
231,010
1
L
Thanatos
8,470
770
26
2
2
244,605
2
W
Mulan
9,792
890
63
6
2
223,960
1
L
Kukulkan
7,154
650
23
2
0
167,398
0
L
Fenrir
7,780
707
33
3
1
251,924
4
W
Discordia
7,707
701
35
3
1
202,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role