Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Skips McFly
Sun Wukong
Level 135
God Stats
10W - 9L
1,717 SR
Queue Stats
362W - 353L
1,628 Elo+
Solo
Bastet
Bastet
Xehll
Bastet
Level 157
God Stats
12W - 12L
1,654 SR
Queue Stats
124W - 118L
1,663 Elo+
Party 1
Team Averages
Level 137
1,574 SR
1,558 Elo+

VS

Team Averages
Level 144
1,609 SR
1,608 Elo+
Anubis
Anubis
NJWarrior
Anubis
Level 154
God Stats
1W - 0L
1,726 SR
Queue Stats
112W - 94L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Rui96
Danzaburou
Level 120
God Stats
50W - 50L
1,467 SR
Queue Stats
498W - 468L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
Sultanacii
The Morrigan
Level 152
God Stats
3W - 3L
1,715 SR
Queue Stats
195W - 180L
1,717 Elo+
Solo
Kali
Kali
TotalHegemony
Kali
Level 147
God Stats
16W - 12L
1,576 SR
Queue Stats
68W - 59L
1,636 Elo+
Solo
Cthulhu
Cthulhu
wesker1245
Cthulhu
Level 147
God Stats
31W - 26L
1,561 SR
Queue Stats
434W - 403L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 2
5,700
1,140
2,095
7,826
2,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
 
Zeus
11
1 / 1 / 1
5,697
1,139
6,629
2,761
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
 
Chronos
9
0 / 0 / 0
4,740
948
0
0
0
Sun Wukong
Skips McFly
Sun Wukong
11
2 / 1 / 1
5,784
1,157
3,987
7,769
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Xehll
Bastet
11
0 / 2 / 2
5,505
1,101
2,559
4,163
1,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

369

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NJWarrior
Anubis
11
0 / 2 / 2
5,662
1,132
2,171
2,655
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rui96
Danzaburou
10
2 / 0 / 1
6,058
1,212
3,881
3,384
1,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Sultanacii
The Morrigan
11
2 / 0 / 2
5,974
1,195
4,430
1,349
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 2
5,212
1,042
2,930
4,938
2,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
wesker1245
Cthulhu
11
0 / 0 / 4
5,432
1,086
5,235
4,029
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
4
4
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
2
1
L
Zeus
 
Zeus
1
1
1
1.5
L
Chronos
 
Chronos
0
0
0
0
W
Anubis
NJWarrior
Anubis
0
2
2
0.5
W
Danzaburou
Rui96
Danzaburou
2
0
1
2.5
L
Sun Wukong
Skips McFly
Sun Wukong
2
1
1
2.5
W
The Morrigan
Sultanacii
The Morrigan
2
0
2
3
W
0
1
2
1
L
Bastet
Xehll
Bastet
0
2
2
0.5
W
Cthulhu
wesker1245
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
18,647
22,519
Taken
16,355
8,535
Mitigated
8,161
4,534
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,095
350
914
2,102
7,826
2,952
0
3,115
4,567
0
6,605
L
Zeus
 
Zeus
6,629
366
0
150
2,761
713
0
994
1,664
22,330
0
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
NJWarrior
Anubis
2,171
255
0
297
2,655
1,085
0
666
1,805
17,310
0
W
Danzaburou
Rui96
Danzaburou
3,881
1,200
0
766
3,384
1,056
0
1,473
1,675
0
10,664
L
Sun Wukong
Skips McFly
Sun Wukong
3,987
572
0
1,074
7,769
3,560
0
4,436
3,174
0
13,925
W
The Morrigan
Sultanacii
The Morrigan
4,430
622
0
250
1,349
450
0
573
691
15,765
1,564
W
2,930
506
0
636
4,938
2,062
0
1,850
2,927
0
8,477
L
Bastet
Xehll
Bastet
2,559
454
0
294
4,163
1,310
0
1,281
2,842
0
15,782
W
Cthulhu
wesker1245
Cthulhu
5,235
41
42
576
4,029
3,508
0
1,673
2,111
11,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
28,338
107
Minions Killed
126
4
Camps Cleared
8
446,044
Distance Traveled
570,686
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,700
1,140
11
2
0
98,361
1
L
Zeus
5,697
1,139
44
9
3
103,166
0
L
Chronos
4,740
948
0
0
0
302
0
W
Anubis
5,662
1,132
40
8
3
105,988
0
W
Danzaburou
6,058
1,212
15
3
2
114,508
2
L
Sun Wukong
5,784
1,157
19
4
0
114,050
0
W
The Morrigan
5,974
1,195
48
10
0
108,234
3
W
Kali
5,212
1,042
13
3
1
126,299
3
L
Bastet
5,505
1,101
33
7
1
130,165
2
W
Cthulhu
5,432
1,086
10
2
2
115,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role