Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NineMønkeys
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,595 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,532 Elo+

VS

Team Averages
Level 128
1,832 SR
1,785 Elo+
Baron Samedi
Baron Samedi
Criticalll
Baron Samedi
Level 66
God Stats
25W - 19L
1,890 SR
Queue Stats
392W - 407L
1,551 Elo+
Solo
Fenrir
Fenrir
Krischtian
Fenrir
Level 159
God Stats
17W - 2L
1,854 SR
Queue Stats
504W - 179L
1,893 Elo+
Party 1
Ra
Ra
Whiiiiz
Ra
Level 159
God Stats
7W - 0L
1,753 SR
Queue Stats
423W - 152L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 8 / 4
7,328
733
9,546
11,064
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
11
2 / 10 / 1
6,862
686
5,487
10,777
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
NineMønkeys
Sun Wukong
11
2 / 6 / 4
7,144
714
7,554
15,585
10,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Criticalll
Baron Samedi
12
4 / 3 / 15
8,187
819
7,449
8,000
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Krischtian
Fenrir
15
13 / 1 / 11
9,800
980
14,786
13,491
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 3 / 15
9,174
917
11,656
9,095
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
24
24
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
8
4
0.63
L
Eset
 
Eset
2
10
1
0.25
W
Baron Samedi
Criticalll
Baron Samedi
4
3
15
3.83
W
Fenrir
Krischtian
Fenrir
13
1
11
18.5
L
Sun Wukong
NineMønkeys
Sun Wukong
2
6
4
0.67
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
33,891
37,426
Taken
30,586
18,474
Mitigated
15,499
5,002
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,546
3,624
225
1,354
11,064
4,143
0
7,223
3,281
0
22,916
L
Eset
 
Eset
5,487
648
277
387
10,777
3,609
0
3,652
6,605
18,245
0
W
Baron Samedi
Criticalll
Baron Samedi
7,449
576
1,010
2,160
8,000
3,114
0
1,663
6,337
17,619
0
W
Fenrir
Krischtian
Fenrir
14,786
7,406
136
5,783
13,491
9,395
1,684
2,494
10,997
0
34,424
L
Sun Wukong
NineMønkeys
Sun Wukong
7,554
1,476
218
2,541
15,585
10,722
0
7,740
7,202
0
19,493
W
11,656
2,101
1,967
4,616
9,095
2,990
950
1,618
7,477
41,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,334
Gold Earned
27,161
88
Minions Killed
128
3
Camps Cleared
6
469,254
Distance Traveled
565,952
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,328
733
26
3
1
152,187
3
L
Eset
6,862
686
33
3
1
139,184
1
W
Baron Samedi
8,187
819
20
2
1
161,740
4
W
Fenrir
9,800
980
39
4
2
213,207
3
L
Sun Wukong
7,144
714
29
3
1
177,883
3
W
Ra
9,174
917
69
7
3
191,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role