Player Matchup

Ne Zha
Ne Zha
Coraxo
Ne Zha
Level 68
God Stats
11W - 9L
1,517 SR
Queue Stats
121W - 131L
1,420 Elo+
Party 2
Chronos
Chronos
LordFungi
Chronos
Level 108
God Stats
2W - 2L
1,387 SR
Queue Stats
41W - 50L
1,470 Elo+
Party 2
Cerberus
Cerberus
Magnatoss
Cerberus
Level 142
God Stats
1W - 1L
1,381 SR
Queue Stats
101W - 101L
1,502 Elo+
Party 2
Anubis
Anubis
hellphone
Anubis
Level 158
God Stats
10W - 7L
1,608 SR
Queue Stats
223W - 243L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
wizmarkee
Hou Yi
Level 142
God Stats
4W - 3L
1,593 SR
Queue Stats
146W - 138L
1,531 Elo+
Solo
Team Averages
Level 124
1,497 SR
1,475 Elo+

VS

Team Averages
Level 106
1,463 SR
1,479 Elo+
Serqet
Serqet
CraptainPoo
Serqet
Level 160
God Stats
2W - 1L
1,279 SR
Queue Stats
209W - 215L
1,559 Elo+
Party 1
Bacchus
Bacchus
DarfYarpley
Bacchus
Level 72
God Stats
5W - 4L
1,548 SR
Queue Stats
184W - 184L
1,496 Elo+
Party 1
Ymir
Ymir
PapaCloudxz
Ymir
Level 49
God Stats
0W - 1L
1,520 SR
Queue Stats
70W - 74L
1,437 Elo+
Party 1
Chronos
Chronos
andyoj44
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 148L
1,487 Elo+
Party 1
The Morrigan
The Morrigan
sylvestertalone
The Morrigan
Level 142
God Stats
1W - 2L
1,466 SR
Queue Stats
76W - 90L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coraxo
Ne Zha
14
6 / 2 / 10
8,726
970
9,242
5,911
2,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
LordFungi
Chronos
15
2 / 1 / 16
8,295
922
10,534
6,399
2,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Magnatoss
Cerberus
14
3 / 3 / 16
8,318
924
6,276
14,897
8,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
hellphone
Anubis
15
4 / 0 / 13
8,603
956
7,422
2,347
1,035
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
wizmarkee
Hou Yi
16
7 / 1 / 11
9,620
1,069
12,141
5,895
2,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 7 / 2
6,000
667
6,016
9,196
4,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
DarfYarpley
Bacchus
13
2 / 3 / 3
7,040
782
5,088
10,265
10,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 4
6,759
751
2,225
17,887
15,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
andyoj44
Chronos
14
2 / 3 / 5
7,409
823
5,873
8,810
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
sylvestertalone
The Morrigan
13
2 / 3 / 3
7,090
788
4,572
4,058
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
22
Kills
7
7
Deaths
22
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Coraxo
Ne Zha
6
2
10
5.5
L
Serqet
1
7
2
0.29
L
Bacchus
DarfYarpley
Bacchus
2
3
3
1.17
W
Chronos
LordFungi
Chronos
2
1
16
10
W
Cerberus
Magnatoss
Cerberus
3
3
16
3.67
L
0
6
4
0.33
L
Chronos
andyoj44
Chronos
2
3
5
1.5
W
Anubis
hellphone
Anubis
4
0
13
10.5
L
The Morrigan
sylvestertalone
The Morrigan
2
3
3
1.17
W
Hou Yi
wizmarkee
Hou Yi
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,615
Damage
23,774
35,449
Taken
50,216
17,010
Mitigated
34,642
15,708
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Coraxo
Ne Zha
9,242
1,428
572
1,575
5,911
2,310
759
3,229
2,376
0
17,348
L
Serqet
6,016
513
0
198
9,196
4,272
0
3,963
5,233
0
7,182
L
Bacchus
DarfYarpley
Bacchus
5,088
324
750
1,536
10,265
10,351
0
6,539
3,726
7,382
0
W
Chronos
LordFungi
Chronos
10,534
3,185
572
2,078
6,399
2,238
2,547
3,591
2,509
26,082
0
W
Cerberus
Magnatoss
Cerberus
6,276
244
714
5,854
14,897
8,896
526
7,390
7,236
14,556
0
L
2,225
357
0
2,847
17,887
15,101
0
8,655
9,232
9,480
0
L
Chronos
andyoj44
Chronos
5,873
1,311
0
286
8,810
3,572
0
3,964
4,846
21,782
0
W
Anubis
hellphone
Anubis
7,422
371
3
683
2,347
1,035
676
1,028
1,129
20,235
0
L
The Morrigan
sylvestertalone
The Morrigan
4,572
304
1,139
99
4,058
1,346
0
1,111
2,910
10,663
0
W
Hou Yi
wizmarkee
Hou Yi
12,141
3,943
929
2,728
5,895
2,531
825
2,176
3,457
0
32,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
34,298
124
Minions Killed
70
0
Camps Cleared
0
961,621
Distance Traveled
795,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,726
970
6
1
0
199,096
0
L
Serqet
6,000
667
5
1
0
150,048
0
L
Bacchus
7,040
782
9
1
0
176,016
0
W
Chronos
8,295
922
20
2
0
187,434
1
W
Cerberus
8,318
924
21
2
0
199,021
0
L
Ymir
6,759
751
12
1
0
131,666
0
L
Chronos
7,409
823
28
3
0
169,197
0
W
Anubis
8,603
956
26
3
0
211,275
0
L
The Morrigan
7,090
788
16
2
0
168,454
1
W
Hou Yi
9,620
1,069
51
6
0
164,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role