Player Matchup

Tiamat
Tiamat
Orbyts
Tiamat
Level 153
God Stats
2W - 1L
1,178 SR
Queue Stats
48W - 31L
1,619 Elo+
Party 1
Medusa
Medusa
Sindalis
Medusa
Level 103
God Stats
11W - 4L
1,614 SR
Queue Stats
172W - 186L
1,528 Elo+
Party 1
Geb
Geb
ThaMrRogers
Geb
Level 69
God Stats
4W - 2L
1,569 SR
Queue Stats
100W - 91L
1,509 Elo+
Party 1
Team Averages
Level 108
1,454 SR
1,552 Elo+

VS

Team Averages
Level 125
1,573 SR
1,580 Elo+
Chiron
Chiron
GodlyGodGuy
Chiron
Level 104
God Stats
0W - 1L
1,669 SR
Queue Stats
2W - 2L
1,693 Elo+
Solo
Sylvanus
Sylvanus
Nickster918
Sylvanus
Level 128
God Stats
7W - 7L
1,587 SR
Queue Stats
151W - 170L
1,533 Elo+
Solo
Vulcan
Vulcan
Pski5135
Vulcan
Level 143
God Stats
2W - 5L
1,464 SR
Queue Stats
63W - 68L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Orbyts
Tiamat
15
7 / 4 / 7
11,429
714
15,863
11,474
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Sindalis
Medusa
17
11 / 3 / 7
12,579
786
26,110
15,596
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 14
10,248
641
5,787
15,213
12,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 8 / 4
10,384
649
9,197
18,012
5,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Nickster918
Sylvanus
14
3 / 3 / 7
11,181
699
11,159
21,977
19,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Pski5135
Vulcan
14
3 / 7 / 5
10,309
644
7,278
13,572
4,921
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
11
12
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
8
4
0.88
L
Sylvanus
Nickster918
Sylvanus
3
3
7
2.17
W
Tiamat
Orbyts
Tiamat
7
4
7
2.63
L
Vulcan
Pski5135
Vulcan
3
7
5
0.79
W
Medusa
Sindalis
Medusa
11
3
7
4.83
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
27,634
42,283
Taken
53,561
27,197
Mitigated
29,618
11,524
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,197
2,901
762
2,246
18,012
5,568
82
9,575
8,036
0
27,608
L
Sylvanus
Nickster918
Sylvanus
11,159
2,382
1,467
8,271
21,977
19,129
280
9,382
12,026
21,311
0
W
Tiamat
Orbyts
Tiamat
15,863
912
0
2,681
11,474
7,959
527
5,039
6,435
56,977
0
L
Vulcan
Pski5135
Vulcan
7,278
4,418
0
873
13,572
4,921
396
2,693
10,569
41,249
0
W
Medusa
Sindalis
Medusa
26,110
9,175
589
6,617
15,596
7,023
1,655
7,302
8,294
0
77,556
W
5,787
685
203
1,434
15,213
12,215
448
6,556
8,085
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
31,874
203
Minions Killed
149
11
Camps Cleared
1
885,369
Distance Traveled
782,010
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,384
649
50
3
1
264,749
2
L
Sylvanus
11,181
699
26
2
0
261,540
3
W
Tiamat
11,429
714
63
4
7
284,865
2
L
Vulcan
10,309
644
73
5
0
255,721
5
W
Medusa
12,579
786
116
7
3
308,346
3
W
Geb
10,248
641
24
2
1
292,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role