Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond IV
Reаzn
Mulan
Diamond IV
Level 148
God Stats
1W - 0L
1,421 SR
Queue Stats
17W - 0L
1,682 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,474 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,552 SR
1,554 MMR
Ravana
Ravana
Bronze III
ReaperofDeath_21
Ravana
Bronze III
Level 126
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 2L
1,433 MMR
Solo
Merlin
Merlin
Platinum IV
TeTeDaCiEr972
Merlin
Platinum IV
Level 154
God Stats
8W - 13L
1,613 SR
Queue Stats
99W - 125L
1,733 MMR
Solo
Bellona
Bellona
Gold V
rexy6911
Bellona
Gold V
Level 153
God Stats
2W - 4L
1,509 SR
Queue Stats
17W - 22L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 1 / 4
10,445
870
15,968
14,399
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
 
Guan Yu
12
2 / 3 / 8
8,456
705
5,929
15,184
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Reаzn
Mulan
14
3 / 1 / 10
8,966
747
15,094
18,283
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ah Muzen CabOdinGebAthenaAphrodite

VS

Bans
Baron SamediChaacAresGilgameshCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,734
645
9,852
13,622
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 3 / 0
8,844
737
16,729
6,846
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
rexy6911
Bellona
11
1 / 6 / 3
8,055
671
7,493
20,124
17,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
4
12
W
Guan Yu
 
Guan Yu
2
3
8
2
L
0
6
3
0.25
W
Mulan
Reаzn
Mulan
3
1
10
8
L
4
3
0
1.33
L
Bellona
rexy6911
Bellona
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
34,074
47,866
Taken
40,592
32,372
Mitigated
28,002
26,676
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,968
6,225
0
8,321
14,399
5,514
2,106
5,158
8,929
57,725
4,631
W
Guan Yu
 
Guan Yu
5,929
1,048
3,440
6,745
15,184
15,093
72
6,134
8,749
0
21,844
L
9,852
2,039
0
1,323
13,622
7,899
0
5,063
7,914
0
17,863
W
Mulan
Reаzn
Mulan
15,094
2,728
478
7,692
18,283
11,765
714
7,697
10,403
3,918
30,219
L
16,729
1,380
0
391
6,846
2,480
0
4,053
2,629
48,330
0
L
Bellona
rexy6911
Bellona
7,493
1,013
0
2,270
20,124
17,623
0
6,785
12,079
2,504
12,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
24,633
162
Minions Killed
119
11
Camps Cleared
1
735,032
Distance Traveled
650,019
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,445
870
90
8
5
226,683
2
W
Guan Yu
8,456
705
19
2
1
261,383
4
L
Ravana
7,734
645
25
2
0
199,612
0
W
Mulan
8,966
747
53
4
5
246,966
0
L
Merlin
8,844
737
79
7
1
225,673
5
L
Bellona
8,055
671
15
1
0
224,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role