Player Matchup

Fenrir
Fenrir
DHXC
Fenrir
Level 20
God Stats
4W - 5L
1,386 SR
Queue Stats
30W - 40L
1,351 Elo+
Party 2
Artemis
Artemis
DOMINUSxxt
Artemis
Level 4
God Stats
1W - 2L
1,258 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo
Chaac
Chaac
JormunRex
Chaac
Level 17
God Stats
6W - 3L
1,659 SR
Queue Stats
20W - 22L
1,419 Elo+
Party 2
Hel
Hel
Lunicia
Hel
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
35W - 46L
1,410 Elo+
Solo
Cliodhna
Cliodhna
osskitt
Cliodhna
Level 28
God Stats
2W - 4L
1,497 SR
Queue Stats
61W - 62L
1,397 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,372 Elo+

VS

Team Averages
Level 16
1,379 SR
1,413 Elo+
Bacchus
Bacchus
Amaterasu014
Bacchus
Level 12
God Stats
2W - 1L
1,464 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 1
Olorun
Olorun
MureKatt
Olorun
Level 14
God Stats
6W - 8L
1,191 SR
Queue Stats
17W - 13L
1,430 Elo+
Party 3
Izanami
Izanami
TamarkTamark
Izanami
Level 15
God Stats
5W - 12L
1,241 SR
Queue Stats
17W - 39L
1,225 Elo+
Solo
Thanatos
Thanatos
bigfinger9
Thanatos
Level 17
God Stats
10W - 12L
1,500 SR
Queue Stats
60W - 50L
1,448 Elo+
Party 3
Rama
Rama
inuitfou
Rama
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DHXC
Fenrir
18
1 / 17 / 11
11,128
1,012
15,737
32,234
27,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DOMINUSxxt
Artemis
16
2 / 11 / 3
9,753
887
9,232
18,515
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JormunRex
Chaac
17
6 / 10 / 7
12,315
1,120
27,052
33,674
29,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
17
5 / 8 / 5
11,809
1,074
13,197
21,636
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
osskitt
Cliodhna
15
0 / 3 / 2
8,742
795
1,777
3,347
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amaterasu014
Bacchus
20
5 / 1 / 35
13,258
1,205
14,522
16,101
24,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
MureKatt
Olorun
20
17 / 2 / 20
14,019
1,274
33,050
16,405
7,793
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
TamarkTamark
Izanami
19
3 / 4 / 28
11,496
1,045
14,225
11,433
4,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
bigfinger9
Thanatos
19
14 / 6 / 24
13,251
1,205
23,152
16,754
7,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
10 / 1 / 22
12,522
1,138
19,442
11,901
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
178
14
Kills
49
49
Deaths
14
28
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amaterasu014
Bacchus
5
1
35
22.5
L
Fenrir
DHXC
Fenrir
1
17
11
0.38
L
Artemis
DOMINUSxxt
Artemis
2
11
3
0.32
L
Chaac
JormunRex
Chaac
6
10
7
0.95
L
Hel
5
8
5
0.94
W
Olorun
MureKatt
Olorun
17
2
20
13.5
W
Izanami
TamarkTamark
Izanami
3
4
28
4.25
W
Thanatos
bigfinger9
Thanatos
14
6
24
4.33
W
Rama
10
1
22
21
L
Cliodhna
osskitt
Cliodhna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,995
Damage
104,391
109,406
Taken
72,594
74,298
Mitigated
48,977
19,647
Healing
28,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amaterasu014
Bacchus
14,522
3,372
188
4,015
16,101
24,725
0
4,187
11,702
28,767
0
L
Fenrir
DHXC
Fenrir
15,737
2,713
0
540
32,234
27,284
0
13,956
18,278
0
27,888
L
Artemis
DOMINUSxxt
Artemis
9,232
5,788
345
169
18,515
7,188
0
5,938
12,577
0
17,905
L
Chaac
JormunRex
Chaac
27,052
5,946
0
8,986
33,674
29,798
0
15,864
17,810
1,011
40,190
L
Hel
13,197
1,685
4,805
4,733
21,636
9,129
0
11,172
10,464
38,154
0
W
Olorun
MureKatt
Olorun
33,050
19,561
1,672
9,840
16,405
7,793
0
2,983
12,894
58,117
0
W
Izanami
TamarkTamark
Izanami
14,225
11,454
0
131
11,433
4,482
0
823
10,446
0
29,919
W
Thanatos
bigfinger9
Thanatos
23,152
8,609
0
9,813
16,754
7,152
0
3,353
13,038
0
29,590
W
Rama
19,442
16,200
0
2,491
11,901
4,825
0
2,655
9,075
0
40,117
L
Cliodhna
osskitt
Cliodhna
1,777
222
0
69
3,347
899
0
642
2,705
0
11,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,747
Gold Earned
64,546
155
Minions Killed
183
3
Camps Cleared
9
854,498
Distance Traveled
974,249
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,258
1,205
27
2
0
229,847
0
L
Fenrir
11,128
1,012
20
2
1
205,754
1
L
Artemis
9,753
887
10
1
1
168,703
3
L
Chaac
12,315
1,120
32
3
0
210,426
0
L
Hel
11,809
1,074
69
6
0
210,195
0
W
Olorun
14,019
1,274
50
5
6
183,210
1
W
Izanami
11,496
1,045
47
4
1
171,064
0
W
Thanatos
13,251
1,205
10
1
0
190,577
0
W
Rama
12,522
1,138
49
4
2
199,551
0
L
Cliodhna
8,742
795
24
2
1
59,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role