Player Matchup

Gilgamesh
Gilgamesh
PASSIVE JULES
Gilgamesh
Level 81
God Stats
3W - 4L
1,436 SR
Queue Stats
80W - 81L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
SHAKsenpai
Kukulkan
Level 22
God Stats
3W - 2L
1,515 SR
Queue Stats
40W - 37L
1,378 Elo+
Party 1
Izanami
Izanami
deluxetiger
Izanami
Level 83
God Stats
10W - 7L
1,507 SR
Queue Stats
48W - 60L
1,340 Elo+
Solo
Team Averages
Level 62
1,486 SR
1,377 Elo+

VS

Team Averages
Level 32
1,521 SR
1,322 Elo+
Sun Wukong
Sun Wukong
Curlingsam
Sun Wukong
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 2L
1,141 Elo+
Party 2
Anubis
Anubis
Grandpajoe2
Anubis
Level 28
God Stats
8W - 3L
1,767 SR
Queue Stats
40W - 50L
1,385 Elo+
Party 2
Arachne
Arachne
Sosgrohiik
Arachne
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PASSIVE JULES
Gilgamesh
13
2 / 2 / 2
9,257
617
8,309
13,599
11,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
SHAKsenpai
Kukulkan
11
1 / 8 / 3
8,812
587
10,832
10,385
2,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
deluxetiger
Izanami
12
1 / 7 / 2
9,126
608
7,720
12,649
3,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Curlingsam
Sun Wukong
13
0 / 1 / 12
9,479
632
4,203
12,564
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
9 / 3 / 5
11,243
750
15,718
14,036
6,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sosgrohiik
Arachne
16
8 / 0 / 6
11,123
742
13,114
11,006
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
17
17
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Curlingsam
Sun Wukong
0
1
12
6
W
Anubis
9
3
5
3.83
L
Gilgamesh
PASSIVE JULES
Gilgamesh
2
2
2
1.5
L
Kukulkan
SHAKsenpai
Kukulkan
1
8
3
0.31
W
Arachne
Sosgrohiik
Arachne
8
0
6
11
L
Izanami
deluxetiger
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
33,035
36,633
Taken
37,606
17,527
Mitigated
23,652
3,422
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Curlingsam
Sun Wukong
4,203
396
0
1,023
12,564
11,338
257
5,161
7,403
0
19,236
W
Anubis
15,718
1,190
0
8,610
14,036
6,901
704
4,186
9,850
53,257
0
L
Gilgamesh
PASSIVE JULES
Gilgamesh
8,309
1,526
0
142
13,599
11,657
0
5,013
8,046
0
19,409
L
Kukulkan
SHAKsenpai
Kukulkan
10,832
1,472
229
342
10,385
2,513
0
4,643
5,353
29,243
0
W
Arachne
Sosgrohiik
Arachne
13,114
8,362
0
6,376
11,006
5,413
1,453
2,759
8,247
0
37,618
L
Izanami
deluxetiger
Izanami
7,720
2,889
477
2,232
12,649
3,357
0
6,130
6,037
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
31,845
185
Minions Killed
187
3
Camps Cleared
9
697,566
Distance Traveled
853,819
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,479
632
26
2
1
304,613
0
W
Anubis
11,243
750
109
7
1
240,006
2
L
Gilgamesh
9,257
617
28
2
3
247,847
0
L
Kukulkan
8,812
587
62
4
0
224,670
3
W
Arachne
11,123
742
52
3
7
309,200
6
L
Izanami
9,126
608
95
6
0
225,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role