Player Matchup

Bastet
Bastet
ItsMannyTime28
Bastet
Level 26
God Stats
10W - 12L
1,523 SR
Queue Stats
47W - 74L
1,363 Elo+
Party 1
Neith
Neith
MambaCri
Neith
Level 18
God Stats
2W - 2L
1,330 SR
Queue Stats
21W - 36L
1,391 Elo+
Party 1
Ra
Ra
Mariocast11
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,041 Elo+
Solo
Geb
Geb
RaRaTheGreat44
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,288 Elo+
Party 1
Artio
Artio
abe51244
Artio
Level 26
God Stats
7W - 6L
1,529 SR
Queue Stats
45W - 68L
1,393 Elo+
Party 1
Team Averages
Level 16
1,476 SR
1,295 Elo+

VS

Team Averages
Level 16
1,448 SR
1,306 Elo+
Neith
Neith
AhBadMan
Neith
Level 18
God Stats
8W - 13L
1,338 SR
Queue Stats
67W - 84L
1,315 Elo+
Solo
Bakasura
Bakasura
CoppycatLars
Bakasura
Level 13
God Stats
1W - 4L
1,570 SR
Queue Stats
5W - 13L
1,227 Elo+
Solo
Horus
Horus
MrBugTheSecond
Horus
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 23L
1,339 Elo+
Solo
King Arthur
King Arthur
RyAnTigerLemur
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,333 Elo+
Solo
Tiamat
Tiamat
skyrimking180
Tiamat
Level 26
God Stats
1W - 2L
1,333 SR
Queue Stats
16W - 18L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 1
9,280
516
10,378
12,949
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
MambaCri
Neith
11
3 / 4 / 3
7,838
435
5,129
9,178
2,934
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
12 / 0 / 3
11,319
629
20,167
12,770
5,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
6,774
376
774
9,602
5,599
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
abe51244
Artio
13
2 / 1 / 2
8,368
465
4,517
14,311
7,107
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AhBadMan
Neith
14
5 / 4 / 1
8,964
498
9,208
10,667
3,435
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
CoppycatLars
Bakasura
14
6 / 4 / 0
9,101
506
13,797
16,587
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 4
7,807
434
6,997
12,915
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
RyAnTigerLemur
King Arthur
9
0 / 11 / 0
6,117
340
2,023
13,031
4,584
7
1 / 4 / 0
6,098
339
2,069
6,256
2,762
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
24
Kills
12
13
Deaths
24
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
AhBadMan
Neith
5
4
1
1.38
L
Bakasura
CoppycatLars
Bakasura
6
4
0
1.5
W
7
4
1
1.88
W
Neith
MambaCri
Neith
3
4
3
1.13
W
12
0
3
13.5
L
0
1
4
2
W
0
4
2
0.25
L
King Arthur
RyAnTigerLemur
King Arthur
0
11
0
0
W
Artio
abe51244
Artio
2
1
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
34,094
58,810
Taken
59,456
25,732
Mitigated
26,352
20,808
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AhBadMan
Neith
9,208
4,270
0
2,069
10,667
3,435
94
1,191
9,476
0
55,985
L
Bakasura
CoppycatLars
Bakasura
13,797
8,458
0
3,829
16,587
7,926
782
9,309
7,278
0
50,914
W
10,378
3,760
0
3,876
12,949
4,231
1,293
0
12,349
0
58,513
W
Neith
MambaCri
Neith
5,129
2,110
0
637
9,178
2,934
1,545
190
8,613
0
32,751
W
20,167
2,716
490
9,513
12,770
5,861
1,873
1,795
10,660
92,199
0
L
6,997
4,156
74
3,546
12,915
7,645
342
3,994
8,921
0
26,267
W
774
175
0
0
9,602
5,599
616
84
9,218
18,711
0
L
King Arthur
RyAnTigerLemur
King Arthur
2,023
438
0
0
13,031
4,584
57
7,155
5,876
0
12,884
W
Artio
abe51244
Artio
4,517
842
417
5,875
14,311
7,107
755
0
13,611
31,685
0
L
2,069
540
0
1,247
6,256
2,762
8
3,809
2,447
13,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
38,087
386
Minions Killed
277
0
Camps Cleared
0
1,592,117
Distance Traveled
1,464,100
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,964
498
95
5
0
266,340
0
L
Bakasura
9,101
506
114
6
0
395,564
0
W
Bastet
9,280
516
94
5
0
372,870
1
W
Neith
7,838
435
57
3
0
269,937
0
W
Ra
11,319
629
153
9
0
332,179
0
L
Horus
7,807
434
32
2
0
297,744
1
W
Geb
6,774
376
22
1
0
306,290
0
L
King Arthur
6,117
340
19
1
0
307,407
0
W
Artio
8,368
465
60
3
0
310,841
1
L
Tiamat
6,098
339
17
1
0
197,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role