Player Matchup

Hun Batz
Hun Batz
CMully
Hun Batz
Level 24
God Stats
3W - 3L
1,825 SR
Queue Stats
111W - 119L
1,527 Elo+
Party 1
Ra
Ra
DWeazie
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 50L
1,500 Elo+
Party 1
Chaac
Chaac
Kratty_19
Chaac
Level 24
God Stats
3W - 6L
1,393 SR
Queue Stats
72W - 71L
1,514 Elo+
Party 1
Cupid
Cupid
Mezhah
Cupid
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Ares
Ares
RaMainxxx
Ares
Level 27
God Stats
15W - 16L
1,528 SR
Queue Stats
121W - 121L
1,481 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,504 Elo+

VS

Team Averages
Level 12
1,518 SR
1,392 Elo+
Sol
Sol
AACV67
Sol
Level 24
God Stats
13W - 12L
1,518 SR
Queue Stats
34W - 51L
1,363 Elo+
Solo
Yemoja
Yemoja
CaioGr27
Yemoja
Level 6
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Darkness7850
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
JULILOKA06
Medusa
Level 24
God Stats
40W - 43L
1,517 SR
Queue Stats
54W - 54L
1,447 Elo+
Solo
Bellona
Bellona
Zurgical
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CMully
Hun Batz
14
8 / 2 / 2
8,398
560
6,012
7,861
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 4
7,620
508
3,341
7,224
5,535
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Kratty_19
Chaac
15
4 / 1 / 4
8,879
592
7,680
10,329
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Mezhah
Cupid
13
2 / 0 / 2
7,969
531
3,148
2,983
994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
11
2 / 0 / 7
7,802
520
6,307
11,946
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AACV67
Sol
10
3 / 4 / 0
6,694
446
9,947
9,331
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
CaioGr27
Yemoja
10
0 / 3 / 0
5,796
386
788
7,606
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
8
0 / 7 / 0
5,365
358
982
8,959
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
JULILOKA06
Medusa
4
0 / 1 / 0
4,653
310
1,832
2,014
474
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Zurgical
Bellona
9
2 / 2 / 0
6,088
406
5,266
10,705
10,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
5
5
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
AACV67
Sol
3
4
0
0.75
W
Hun Batz
CMully
Hun Batz
8
2
2
4.5
L
Yemoja
CaioGr27
Yemoja
0
3
0
0
W
1
2
4
1.5
L
Fenrir
0
7
0
0
L
Medusa
JULILOKA06
Medusa
0
1
0
0
W
Chaac
Kratty_19
Chaac
4
1
4
6
W
Cupid
Mezhah
Cupid
2
0
2
3
W
Ares
2
0
7
5.5
L
Bellona
Zurgical
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
18,815
40,343
Taken
38,615
27,039
Mitigated
21,430
14,195
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AACV67
Sol
9,947
3,255
0
1,557
9,331
3,272
784
4,818
4,513
32,594
4,497
W
Hun Batz
CMully
Hun Batz
6,012
1,444
0
3,270
7,861
2,724
88
1,637
6,224
0
48,162
L
Yemoja
CaioGr27
Yemoja
788
173
100
1,539
7,606
4,250
23
1,256
6,350
16,066
0
W
3,341
1,107
389
915
7,224
5,535
1,743
3,891
3,333
33,716
0
L
Fenrir
982
598
0
605
8,959
3,124
0
547
8,412
0
11,377
L
Medusa
JULILOKA06
Medusa
1,832
923
0
500
2,014
474
0
991
1,023
0
10,269
W
Chaac
Kratty_19
Chaac
7,680
1,475
0
3,574
10,329
6,254
0
1,128
9,201
0
51,843
W
Cupid
Mezhah
Cupid
3,148
1,337
86
1,273
2,983
994
1,821
527
2,456
0
44,579
W
Ares
6,307
963
329
4,359
11,946
11,532
358
2,409
9,537
26,848
0
L
Bellona
Zurgical
Bellona
5,266
1,305
0
292
10,705
10,310
0
2,036
8,669
0
25,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
28,596
386
Minions Killed
188
0
Camps Cleared
0
1,471,418
Distance Traveled
1,009,310
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,694
446
60
4
0
190,952
0
W
Hun Batz
8,398
560
81
5
0
304,865
3
L
Yemoja
5,796
386
28
2
0
215,385
1
W
Ra
7,620
508
60
4
0
257,185
1
L
Fenrir
5,365
358
30
2
0
276,227
1
L
Medusa
4,653
310
17
1
0
72,744
0
W
Chaac
8,879
592
112
7
0
312,930
1
W
Cupid
7,969
531
114
8
0
288,039
0
W
Ares
7,802
520
19
1
0
308,399
0
L
Bellona
6,088
406
53
4
0
254,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role