Player Matchup

Khepri
Khepri
Bronze III
ArminIIIrd
Khepri
Bronze III
Level 83
God Stats
4W - 4L
1,531 SR
Queue Stats
24W - 26L
1,458 MMR
Solo
Scylla
Scylla
Gold V
GBC Bubby
Scylla
Gold V
Level 69
God Stats
0W - 2L
1,345 SR
Queue Stats
26W - 35L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
JWex27
Gilgamesh
Gold III
Level 108
God Stats
27W - 17L
1,608 SR
Queue Stats
121W - 122L
1,543 MMR
Party 2
Skadi
Skadi
Gold V
Spiderman2488
Skadi
Gold V
Level 142
God Stats
14W - 6L
1,719 SR
Queue Stats
172W - 185L
1,384 MMR
Party 2
Hun Batz
Hun Batz
Gold III
X_Gundogan_X
Hun Batz
Gold III
Level 132
God Stats
0W - 1L
1,829 SR
Queue Stats
639W - 636L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,606 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,527 SR
1,439 MMR
Jormungandr
Jormungandr
Gold IV
C-S_Scarecrow
Jormungandr
Gold IV
Level 122
God Stats
4W - 2L
1,538 SR
Queue Stats
231W - 234L
1,311 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Cameronn D
Ne Zha
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,447 MMR
Solo
King Arthur
King Arthur
Gold I
HamzaS_24
King Arthur
Gold I
Level 141
God Stats
12W - 18L
1,419 SR
Queue Stats
109W - 107L
1,528 MMR
Party 1
Heimdallr
Heimdallr
Silver III
KountryBoy720
Heimdallr
Silver III
Level 126
God Stats
2W - 2L
1,589 SR
Queue Stats
103W - 106L
1,457 MMR
Solo
Vulcan
Vulcan
Gold IV
Muceda1994
Vulcan
Gold IV
Level 65
God Stats
19W - 16L
1,589 SR
Queue Stats
115W - 118L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArminIIIrd
Khepri
15
0 / 5 / 3
10,005
371
5,457
22,698
25,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
GBC Bubby
Scylla
18
2 / 9 / 2
11,849
439
8,078
17,753
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JWex27
Gilgamesh
18
1 / 7 / 5
11,454
424
11,092
31,179
26,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 8 / 3
11,244
416
12,719
16,445
7,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
X_Gundogan_X
Hun Batz
20
8 / 7 / 1
13,706
508
11,281
24,154
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebCliodhnaCu ChulainnMorgan Le Fay

VS

Bans
MulanCharybdisAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-S_Scarecrow
Jormungandr
20
3 / 2 / 13
14,030
520
13,832
21,354
16,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Cameronn D
Ne Zha
20
13 / 3 / 5
15,379
570
22,847
20,947
9,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
HamzaS_24
King Arthur
20
12 / 2 / 8
15,683
581
22,362
22,452
30,393
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
KountryBoy720
Heimdallr
20
2 / 3 / 11
13,857
513
13,783
17,209
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Muceda1994
Vulcan
20
5 / 2 / 7
14,926
553
16,277
10,122
4,426
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
35
36
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArminIIIrd
Khepri
0
5
3
0.3
W
Jormungandr
C-S_Scarecrow
Jormungandr
3
2
13
4.75
W
Ne Zha
Cameronn D
Ne Zha
13
3
5
5.17
L
Scylla
GBC Bubby
Scylla
2
9
2
0.33
W
King Arthur
HamzaS_24
King Arthur
12
2
8
8
L
Gilgamesh
JWex27
Gilgamesh
1
7
5
0.5
W
Heimdallr
KountryBoy720
Heimdallr
2
3
11
2.5
W
Vulcan
Muceda1994
Vulcan
5
2
7
4.25
L
1
8
3
0.31
L
Hun Batz
X_Gundogan_X
Hun Batz
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,627
Damage
89,101
112,229
Taken
92,084
76,661
Mitigated
66,940
18,599
Healing
29,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArminIIIrd
Khepri
5,457
549
0
3,693
22,698
25,436
0
10,966
11,425
29,786
0
W
Jormungandr
C-S_Scarecrow
Jormungandr
13,832
3,277
0
4,746
21,354
16,357
323
3,648
17,706
87,870
0
W
Ne Zha
Cameronn D
Ne Zha
22,847
6,652
0
10,464
20,947
9,042
2,302
5,204
15,743
0
114,927
L
Scylla
GBC Bubby
Scylla
8,078
947
0
1,177
17,753
6,889
0
3,310
14,305
74,672
0
W
King Arthur
HamzaS_24
King Arthur
22,362
2,533
0
7,490
22,452
30,393
154
2,617
19,835
19,676
80,932
L
Gilgamesh
JWex27
Gilgamesh
11,092
1,789
0
5,320
31,179
26,484
0
8,859
21,088
8,624
54,281
W
Heimdallr
KountryBoy720
Heimdallr
13,783
7,006
0
6,115
17,209
6,722
4,146
4,047
13,162
0
100,301
W
Vulcan
Muceda1994
Vulcan
16,277
3,684
0
988
10,122
4,426
942
3,510
6,612
117,536
0
L
12,719
6,180
0
2,195
16,445
7,888
1,348
3,402
12,890
0
82,707
L
Hun Batz
X_Gundogan_X
Hun Batz
11,281
3,148
0
6,214
24,154
9,964
0
7,387
16,686
0
90,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,258
Gold Earned
73,875
605
Minions Killed
741
0
Camps Cleared
0
2,480,589
Distance Traveled
2,542,575
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,005
371
45
2
0
548,238
5
W
Jormungandr
14,030
520
123
5
0
488,897
5
W
Ne Zha
15,379
570
121
4
0
588,579
3
L
Scylla
11,849
439
140
5
0
454,099
4
W
King Arthur
15,683
581
161
6
0
471,846
4
L
Gilgamesh
11,454
424
122
5
0
509,585
5
W
Heimdallr
13,857
513
149
6
0
451,997
12
W
Vulcan
14,926
553
187
7
0
541,256
10
L
Skadi
11,244
416
171
6
0
499,381
4
L
Hun Batz
13,706
508
127
5
0
469,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role