Player Matchup

Hun Batz
Hun Batz
Delliboy3286
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,509 Elo+
Party 1
Hercules
Hercules
FlubbedCupid216
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,654 Elo+
Party 1
Ra
Ra
JamyDogger
Ra
Level 41
God Stats
0W - 3L
1,143 SR
Queue Stats
60W - 60L
1,517 Elo+
Party 1
Sol
Sol
Non-Toi-Tais-Toi
Sol
Level 28
God Stats
37W - 22L
1,642 SR
Queue Stats
42W - 36L
1,486 Elo+
Solo
Rama
Rama
dani_pii
Rama
Level 25
God Stats
6W - 2L
1,777 SR
Queue Stats
74W - 63L
1,573 Elo+
Solo
Team Averages
Level 28
1,512 SR
1,548 Elo+

VS

Team Averages
Level 31
1,551 SR
1,585 Elo+
Cliodhna
Cliodhna
JohnnySins7874
Cliodhna
Level 28
God Stats
1W - 2L
1,289 SR
Queue Stats
65W - 23L
1,738 Elo+
Solo
Ne Zha
Ne Zha
Mchinzify2
Ne Zha
Level 19
God Stats
3W - 1L
1,655 SR
Queue Stats
49W - 21L
1,626 Elo+
Party 2
Achilles
Achilles
Mkertokarijo
Achilles
Level 17
God Stats
5W - 1L
1,711 SR
Queue Stats
44W - 19L
1,599 Elo+
Party 2
Anubis
Anubis
Soupy-comet_ttv
Anubis
Level 29
God Stats
7W - 5L
1,603 SR
Queue Stats
68W - 79L
1,341 Elo+
Solo
Apollo
Apollo
thaChickenking
Apollo
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 13L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Delliboy3286
Hun Batz
11
0 / 9 / 4
6,820
426
4,947
12,704
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
10
2 / 7 / 2
6,815
426
4,111
16,093
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 8 / 2
6,831
427
2,898
9,194
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 2 / 0
7,937
496
5,045
9,019
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
2 / 6 / 1
8,303
519
4,739
12,559
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
3 / 0 / 5
9,789
612
9,378
9,130
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Mchinzify2
Ne Zha
15
5 / 1 / 5
9,319
582
6,013
10,123
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Mkertokarijo
Achilles
15
14 / 1 / 2
9,533
596
9,925
12,081
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 12
8,225
514
5,934
9,317
3,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 1 / 5
11,137
696
15,284
10,558
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
32
32
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Delliboy3286
Hun Batz
0
9
4
0.22
L
Hercules
2
7
2
0.43
L
2
8
2
0.38
W
Cliodhna
3
0
5
5.5
W
Ne Zha
Mchinzify2
Ne Zha
5
1
5
7.5
W
Achilles
Mkertokarijo
Achilles
14
1
2
15
L
1
2
0
0.5
W
1
4
12
1.75
L
Rama
2
6
1
0.42
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
46,534
59,569
Taken
51,209
19,703
Mitigated
27,046
14,119
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Delliboy3286
Hun Batz
4,947
1,877
0
2,550
12,704
2,976
0
1,504
11,007
0
33,813
L
Hercules
4,111
1,592
0
3,002
16,093
8,049
0
2,911
12,749
0
11,899
L
2,898
132
192
315
9,194
2,563
159
1,251
7,704
33,687
0
W
Cliodhna
9,378
566
0
4,125
9,130
5,627
0
2,685
6,445
0
70,934
W
Ne Zha
Mchinzify2
Ne Zha
6,013
1,788
0
3,958
10,123
4,400
193
708
9,415
0
77,797
W
Achilles
Mkertokarijo
Achilles
9,925
3,683
332
4,557
12,081
8,640
0
882
11,199
0
43,377
L
5,045
1,411
0
4,021
9,019
3,123
0
0
8,461
45,490
5,234
W
5,934
767
0
1,964
9,317
3,933
682
2,425
6,892
36,747
0
L
Rama
4,739
4,361
0
4,039
12,559
2,992
0
268
12,068
0
56,275
W
15,284
9,817
0
6,939
10,558
4,446
2,323
631
9,927
0
93,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,706
Gold Earned
48,003
381
Minions Killed
554
0
Camps Cleared
0
1,367,465
Distance Traveled
1,579,814
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,820
426
68
4
0
297,945
4
L
Hercules
6,815
426
15
1
0
305,764
3
L
Ra
6,831
427
67
4
0
258,545
3
W
Cliodhna
9,789
612
148
9
0
324,586
3
W
Ne Zha
9,319
582
119
7
0
359,540
4
W
Achilles
9,533
596
58
4
0
311,287
1
L
Sol
7,937
496
105
7
0
243,747
5
W
Anubis
8,225
514
72
5
0
270,627
4
L
Rama
8,303
519
126
8
0
261,464
1
W
Apollo
11,137
696
157
10
0
313,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role