Player Matchup

Morgan Le Fay
Morgan Le Fay
Aelin7983
Morgan Le Fay
Level 11
God Stats
15W - 5L
1,800 SR
Queue Stats
20W - 14L
1,502 Elo+
Solo
Skadi
Skadi
D3ll1NG
Skadi
Level 13
God Stats
3W - 5L
1,894 SR
Queue Stats
5W - 12L
1,368 Elo+
Party 2
Thor
Thor
DmiWhey
Thor
Level 14
God Stats
6W - 7L
1,524 SR
Queue Stats
16W - 18L
1,440 Elo+
Solo
Fenrir
Fenrir
H0tsides
Fenrir
Level 8
God Stats
3W - 6L
1,745 SR
Queue Stats
3W - 9L
1,404 Elo+
Party 2
Hel
Hel
RaZe_SkiZoFreNia
Hel
Level 7
God Stats
3W - 4L
1,745 SR
Queue Stats
4W - 9L
1,417 Elo+
Party 2
Team Averages
Level 11
1,741 SR
1,426 Elo+

VS

Team Averages
Level 24
1,464 SR
1,384 Elo+
Anubis
Anubis
Jevanko
Anubis
Level 28
God Stats
2W - 2L
1,508 SR
Queue Stats
8W - 18L
1,276 Elo+
Party 1
Nemesis
Nemesis
Maelachi
Nemesis
Level 18
God Stats
5W - 6L
1,313 SR
Queue Stats
10W - 17L
1,329 Elo+
Party 1
Rama
Rama
ShiroSempay
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 23L
1,462 Elo+
Solo
Xing Tian
Xing Tian
beanyboo
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,472 Elo+
Solo
Anhur
Anhur
philouquat
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aelin7983
Morgan Le Fay
20
4 / 8 / 20
13,894
1,158
31,180
26,510
11,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
D3ll1NG
Skadi
20
14 / 10 / 12
15,910
1,326
31,926
27,690
10,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
DmiWhey
Thor
19
3 / 11 / 15
12,604
1,050
10,273
24,916
10,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
H0tsides
Fenrir
20
9 / 12 / 16
14,743
1,229
17,323
27,691
23,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 10 / 9
11,694
975
7,366
17,060
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jevanko
Anubis
20
12 / 8 / 21
16,047
1,337
24,416
18,352
7,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Maelachi
Nemesis
20
13 / 7 / 21
15,732
1,311
20,016
17,612
7,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
18 / 6 / 18
16,782
1,399
38,757
19,836
7,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
beanyboo
Xing Tian
20
2 / 2 / 33
14,241
1,187
15,933
24,884
26,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
6 / 9 / 18
12,984
1,082
14,873
23,006
7,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
162
32
Kills
51
51
Deaths
32
72
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aelin7983
Morgan Le Fay
4
8
20
1.75
L
Skadi
D3ll1NG
Skadi
14
10
12
2
L
Thor
DmiWhey
Thor
3
11
15
0.95
L
Fenrir
H0tsides
Fenrir
9
12
16
1.42
W
Anubis
Jevanko
Anubis
12
8
21
2.81
W
Nemesis
Maelachi
Nemesis
13
7
21
3.36
L
2
10
9
0.65
W
18
6
18
4.5
W
Xing Tian
beanyboo
Xing Tian
2
2
33
9.25
W
Anhur
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,068
Damage
113,995
123,867
Taken
103,690
61,407
Mitigated
56,142
21,974
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aelin7983
Morgan Le Fay
31,180
3,502
0
4,345
26,510
11,141
0
8,443
18,067
56,621
0
L
Skadi
D3ll1NG
Skadi
31,926
18,896
512
8,089
27,690
10,520
0
8,774
18,916
0
57,208
L
Thor
DmiWhey
Thor
10,273
3,081
0
296
24,916
10,202
0
5,702
19,214
0
34,440
L
Fenrir
H0tsides
Fenrir
17,323
4,380
0
582
27,691
23,388
0
7,413
19,254
491
29,354
W
Anubis
Jevanko
Anubis
24,416
1,074
0
5,236
18,352
7,732
0
8,983
9,369
60,895
0
W
Nemesis
Maelachi
Nemesis
20,016
9,326
0
1,384
17,612
7,646
0
6,458
11,154
0
26,075
L
7,366
1,726
4,894
3,256
17,060
6,156
0
10,017
7,043
22,261
0
W
38,757
29,487
0
3,426
19,836
7,381
0
6,477
13,359
0
68,224
W
Xing Tian
beanyboo
Xing Tian
15,933
1,393
275
2,966
24,884
26,352
0
6,632
18,252
31,306
0
W
Anhur
14,873
6,398
0
661
23,006
7,031
0
10,373
12,633
0
34,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,845
Gold Earned
75,786
209
Minions Killed
219
3
Camps Cleared
11
1,149,005
Distance Traveled
1,114,322
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,894
1,158
47
4
1
250,101
1
L
Skadi
15,910
1,326
44
4
1
208,784
0
L
Thor
12,604
1,050
47
4
0
234,593
0
L
Fenrir
14,743
1,229
30
3
1
246,160
0
W
Anubis
16,047
1,337
88
7
4
200,346
0
W
Nemesis
15,732
1,311
20
2
1
255,114
0
L
Hel
11,694
975
41
3
0
209,367
0
W
Rama
16,782
1,399
70
6
1
182,985
0
W
Xing Tian
14,241
1,187
12
1
2
266,753
1
W
Anhur
12,984
1,082
29
2
3
209,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role