Player Matchup

Tiamat
Tiamat
Rex5335
Tiamat
Level 109
God Stats
0W - 2L
1,541 SR
Queue Stats
4W - 3L
1,596 Elo+
Party 2
Cupid
Cupid
Una_Buena_Sidra
Cupid
Level 24
God Stats
1W - 2L
1,526 SR
Queue Stats
4W - 6L
1,590 Elo+
Solo
Jormungandr
Jormungandr
WachoEdgar
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 2
Team Averages
Level 53
1,522 SR
1,575 Elo+

VS

Team Averages
Level 77
1,730 SR
1,493 Elo+
Chang'e
Chang'e
ChaoticSimp
Chang'e
Level 94
God Stats
5W - 0L
1,629 SR
Queue Stats
36W - 26L
1,515 Elo+
Party 1
Mulan
Mulan
SaucyStream2
Mulan
Level 109
God Stats
10W - 6L
1,868 SR
Queue Stats
32W - 21L
1,641 Elo+
Party 1
Geb
Geb
UnHolyJoker905
Geb
Level 29
God Stats
3W - 0L
1,694 SR
Queue Stats
41W - 51L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rex5335
Tiamat
11
1 / 2 / 1
7,060
642
10,957
7,715
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 2
6,394
581
1,977
6,200
2,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
WachoEdgar
Jormungandr
10
1 / 5 / 1
7,441
676
5,471
12,482
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaoticSimp
Chang'e
12
2 / 1 / 6
7,872
716
8,049
8,005
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 0 / 3
8,701
791
11,793
11,893
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 5
7,081
644
3,504
11,215
7,141
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
10
10
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChaoticSimp
Chang'e
2
1
6
5
L
Tiamat
Rex5335
Tiamat
1
2
1
0.75
W
7
0
3
8.5
W
1
1
5
3.5
L
0
3
2
0.33
L
Jormungandr
WachoEdgar
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
23,346
26,397
Taken
31,113
17,024
Mitigated
16,699
4,414
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChaoticSimp
Chang'e
8,049
716
2,970
5,031
8,005
2,675
33
4,783
2,874
31,250
0
L
Tiamat
Rex5335
Tiamat
10,957
668
0
2,532
7,715
5,066
0
3,664
3,888
31,006
0
W
11,793
1,238
377
3,916
11,893
6,883
0
5,592
6,035
0
33,423
W
3,504
171
0
0
11,215
7,141
37
5,797
5,026
8,804
0
L
1,977
926
134
558
6,200
2,006
0
2,752
3,202
0
6,008
L
Jormungandr
WachoEdgar
Jormungandr
5,471
1,621
0
1,190
12,482
9,952
0
5,310
6,787
13,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,895
Gold Earned
23,654
91
Minions Killed
112
3
Camps Cleared
7
532,601
Distance Traveled
674,939
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,872
716
62
6
3
218,763
1
L
Tiamat
7,060
642
59
5
1
219,898
4
W
Mulan
8,701
791
42
4
3
218,407
2
W
Geb
7,081
644
8
1
1
237,769
2
L
Cupid
6,394
581
12
1
1
126,924
3
L
Jormungandr
7,441
676
20
2
1
185,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role