Player Matchup

Serqet
Serqet
Minrea
Serqet
Level 152
God Stats
1W - 1L
1,102 SR
Queue Stats
206W - 145L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Oliverbm
Morgan Le Fay
Level 152
God Stats
8W - 6L
1,682 SR
Queue Stats
241W - 143L
1,659 Elo+
Party 1
Mulan
Mulan
TheTallPenguin
Mulan
Level 142
God Stats
5W - 5L
1,415 SR
Queue Stats
130W - 84L
1,635 Elo+
Party 1
Team Averages
Level 149
1,400 SR
1,655 Elo+

VS

Team Averages
Level 137
1,636 SR
1,617 Elo+
Guan Yu
Guan Yu
Cacawatte
Guan Yu
Level 160
God Stats
3W - 2L
1,565 SR
Queue Stats
30W - 22L
1,643 Elo+
Solo
Chiron
Chiron
iByShadow
Chiron
Level 143
God Stats
24W - 11L
1,730 SR
Queue Stats
312W - 278L
1,643 Elo+
Solo
Vulcan
Vulcan
oAlphaa
Vulcan
Level 109
God Stats
29W - 23L
1,613 SR
Queue Stats
225W - 192L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Minrea
Serqet
15
5 / 7 / 12
11,457
674
10,522
14,912
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Oliverbm
Morgan Le Fay
16
6 / 5 / 10
11,753
691
19,672
19,440
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 5 / 10
12,425
731
18,232
24,470
20,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cacawatte
Guan Yu
16
5 / 4 / 9
11,782
693
11,673
22,536
21,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
iByShadow
Chiron
17
10 / 8 / 5
13,666
804
15,757
15,928
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
oAlphaa
Vulcan
15
1 / 8 / 12
11,248
662
17,314
13,955
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
20
Kills
16
17
Deaths
20
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cacawatte
Guan Yu
5
4
9
2.38
L
Serqet
Minrea
Serqet
5
7
12
1.57
L
Morgan Le Fay
Oliverbm
Morgan Le Fay
6
5
10
2.2
L
9
5
10
2.8
W
Chiron
iByShadow
Chiron
10
8
5
1.56
W
Vulcan
oAlphaa
Vulcan
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
44,744
58,822
Taken
52,419
32,814
Mitigated
30,530
20,104
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cacawatte
Guan Yu
11,673
2,329
774
2,082
22,536
21,302
293
9,223
13,017
0
21,817
L
Serqet
Minrea
Serqet
10,522
1,335
0
2,058
14,912
6,294
0
4,174
10,480
0
32,199
L
Morgan Le Fay
Oliverbm
Morgan Le Fay
19,672
959
237
7,975
19,440
6,507
395
6,587
12,441
62,486
0
L
18,232
1,713
0
9,834
24,470
20,013
780
6,582
17,570
0
50,215
W
Chiron
iByShadow
Chiron
15,757
8,246
1,057
2,893
15,928
5,471
1,269
6,476
8,386
0
43,640
W
Vulcan
oAlphaa
Vulcan
17,314
5,756
96
2,272
13,955
3,757
366
3,977
8,876
42,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
36,696
209
Minions Killed
163
12
Camps Cleared
4
916,810
Distance Traveled
956,796
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,782
693
14
1
0
335,349
6
L
Serqet
11,457
674
46
3
5
300,075
7
L
Morgan Le Fay
11,753
691
95
6
5
315,806
7
L
Mulan
12,425
731
68
4
2
300,929
4
W
Chiron
13,666
804
77
5
1
301,080
4
W
Vulcan
11,248
662
72
4
3
320,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role