Player Matchup

Sylvanus
Sylvanus
CuteBoyTrav
Sylvanus
Level 24
God Stats
4W - 1L
1,697 SR
Queue Stats
26W - 16L
1,576 Elo+
Solo
Fenrir
Fenrir
Dylan_rotacrack
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
KingJobar
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,347 Elo+
Solo
Charybdis
Charybdis
dutiful_bath2
Charybdis
Level 18
God Stats
4W - 3L
1,596 SR
Queue Stats
15W - 19L
1,394 Elo+
Solo
Olorun
Olorun
fahgner_silva
Olorun
Level 4
God Stats
6W - 9L
1,357 SR
Queue Stats
6W - 15L
1,130 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,334 Elo+

VS

Team Averages
Level 20
1,500 SR
1,377 Elo+
Yemoja
Yemoja
BrothaNatur
Yemoja
Level 27
God Stats
11W - 9L
1,625 SR
Queue Stats
67W - 69L
1,446 Elo+
Solo
Nox
Nox
DoloChuck19
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,465 Elo+
Solo
Izanami
Izanami
Gshawn1230
Izanami
Level 27
God Stats
5W - 5L
1,450 SR
Queue Stats
58W - 64L
1,341 Elo+
Solo
Odin
Odin
HHCannon-
Odin
Level 16
God Stats
2W - 4L
1,424 SR
Queue Stats
5W - 14L
1,229 Elo+
Solo
Pele
Pele
MondKuchen92
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CuteBoyTrav
Sylvanus
13
6 / 2 / 1
8,615
615
5,670
8,579
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 12 / 2
5,362
383
2,066
9,807
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KingJobar
Sun Wukong
11
0 / 1 / 0
6,565
469
3,654
8,007
5,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
dutiful_bath2
Charybdis
13
2 / 2 / 1
7,667
548
1,937
6,483
1,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 4
6,167
441
1,272
8,673
2,564
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 1
7,039
503
4,327
6,160
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 4 / 3
6,992
499
7,159
6,965
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Gshawn1230
Izanami
5
3 / 1 / 0
5,502
393
1,528
2,283
462
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
1
0 / 1 / 0
4,198
300
0
660
178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
4 / 2 / 1
6,624
473
6,004
9,375
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
15
22
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
1
0.5
W
Sylvanus
CuteBoyTrav
Sylvanus
6
2
1
3.25
L
8
4
3
2.38
W
0
12
2
0.08
L
Izanami
Gshawn1230
Izanami
3
1
0
3
L
Odin
0
1
0
0
W
Sun Wukong
KingJobar
Sun Wukong
0
1
0
0
L
4
2
1
2.25
W
Charybdis
dutiful_bath2
Charybdis
2
2
1
1.25
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,599
Damage
19,018
41,549
Taken
25,443
17,639
Mitigated
11,174
7,753
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,327
721
160
701
6,160
5,390
180
247
5,913
44,053
0
W
Sylvanus
CuteBoyTrav
Sylvanus
5,670
1,939
804
3,686
8,579
5,096
2,725
2,332
6,055
38,853
9,030
L
7,159
1,160
0
750
6,965
2,396
43
2,995
3,970
25,848
0
W
2,066
1,355
0
141
9,807
2,780
395
2,232
7,405
0
4,932
L
Izanami
Gshawn1230
Izanami
1,528
1,301
16
169
2,283
462
0
0
2,283
0
10,690
L
Odin
0
0
0
0
660
178
0
336
324
0
901
W
Sun Wukong
KingJobar
Sun Wukong
3,654
600
0
708
8,007
5,202
0
3,036
4,971
0
30,110
L
6,004
1,215
0
2,897
9,375
2,748
0
2,691
6,684
0
31,949
W
Charybdis
dutiful_bath2
Charybdis
1,937
1,593
0
1,947
6,483
1,997
3,533
1,912
4,455
0
43,775
W
1,272
655
0
467
8,673
2,564
323
1,398
7,177
19,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
30,355
286
Minions Killed
227
0
Camps Cleared
0
1,260,015
Distance Traveled
739,106
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,039
503
97
7
0
211,219
1
W
Sylvanus
8,615
615
99
7
0
232,531
2
L
Nox
6,992
499
43
3
0
200,147
0
W
Fenrir
5,362
383
5
0
0
272,337
0
L
Izanami
5,502
393
20
1
0
81,162
0
L
Odin
4,198
300
1
0
0
24,410
0
W
Sun Wukong
6,565
469
44
3
0
283,471
0
L
Pele
6,624
473
66
5
0
222,168
0
W
Charybdis
7,667
548
99
7
0
260,420
1
W
Olorun
6,167
441
39
3
0
211,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role