Player Matchup

Tiamat
Tiamat
Booley2
Tiamat
Level 92
God Stats
2W - 1L
1,524 SR
Queue Stats
52W - 75L
1,422 Elo+
Party 1
Ganesha
Ganesha
BoomyChalice919
Ganesha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 1
Nike
Nike
MilkyRed
Nike
Level 104
God Stats
2W - 1L
1,431 SR
Queue Stats
48W - 56L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
Milkywilliam
Cliodhna
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,428 Elo+
Party 1
Odin
Odin
PlompyNuts
Odin
Level 109
God Stats
2W - 1L
1,418 SR
Queue Stats
126W - 133L
1,453 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,482 Elo+

VS

Team Averages
Level 48
1,522 SR
1,495 Elo+
Chiron
Chiron
ProbablyScared
Chiron
Level 31
God Stats
5W - 2L
1,573 SR
Queue Stats
172W - 167L
1,452 Elo+
Solo
Mercury
Mercury
Sikarius_Roman
Mercury
Level 41
God Stats
32W - 23L
1,576 SR
Queue Stats
183W - 191L
1,456 Elo+
Solo
Bakasura
Bakasura
SniperG00seJR
Bakasura
Level 29
God Stats
2W - 3L
1,540 SR
Queue Stats
76W - 68L
1,536 Elo+
Party 2
Anubis
Anubis
TheLeg3nd413
Anubis
Level 108
God Stats
1W - 6L
1,496 SR
Queue Stats
233W - 204L
1,549 Elo+
Party 2
Poseidon
Poseidon
spooky_gelatine5
Poseidon
Level 32
God Stats
11W - 10L
1,426 SR
Queue Stats
193W - 223L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Booley2
Tiamat
13
2 / 2 / 6
8,070
504
8,549
11,418
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 8
7,264
454
3,623
8,609
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
12
4 / 2 / 4
7,811
488
5,303
11,089
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Milkywilliam
Cliodhna
15
9 / 3 / 3
9,238
577
8,739
11,055
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
7,270
454
4,523
10,031
2,905
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
7,560
473
7,022
9,642
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 6
7,516
470
4,741
9,302
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
SniperG00seJR
Bakasura
14
4 / 2 / 1
8,275
517
8,199
11,635
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
4 / 6 / 2
8,717
545
10,228
13,305
6,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 3
5,619
351
458
1,464
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
14
15
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Booley2
Tiamat
2
2
6
2.5
W
0
5
8
0.8
W
Nike
4
2
4
3
W
Cliodhna
Milkywilliam
Cliodhna
9
3
3
3.5
W
1
3
2
0.67
L
4
4
2
1.25
L
2
4
6
1.25
L
Bakasura
SniperG00seJR
Bakasura
4
2
1
2.25
L
Anubis
4
6
2
0.83
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
30,648
52,202
Taken
45,348
23,042
Mitigated
17,819
11,088
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Booley2
Tiamat
8,549
886
0
3,551
11,418
6,799
204
4,062
7,177
53,632
0
W
3,623
663
0
716
8,609
5,272
211
2,038
6,571
25,416
0
W
Nike
5,303
561
128
2,175
11,089
4,865
0
2,265
8,684
2,794
26,176
W
Cliodhna
Milkywilliam
Cliodhna
8,739
1,720
0
3,108
11,055
3,201
0
2,488
8,225
0
54,951
W
4,523
527
0
1,410
10,031
2,905
767
93
9,075
0
29,995
L
7,022
3,644
164
3,632
9,642
2,326
509
2,488
6,954
0
34,103
L
4,741
2,171
0
2,322
9,302
3,158
0
2,803
6,459
0
34,553
L
Bakasura
SniperG00seJR
Bakasura
8,199
5,056
0
5,476
11,635
5,328
324
1,199
10,322
0
38,932
L
Anubis
10,228
587
0
6,070
13,305
6,292
204
6,100
7,088
64,210
0
L
458
54
0
125
1,464
715
0
166
1,298
11,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
37,687
332
Minions Killed
358
0
Camps Cleared
0
1,461,156
Distance Traveled
1,262,964
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,070
504
77
5
0
304,166
0
W
Ganesha
7,264
454
14
1
0
280,752
0
W
Nike
7,811
488
57
4
0
300,396
0
W
Cliodhna
9,238
577
103
6
0
283,759
0
W
Odin
7,270
454
81
5
0
292,083
1
L
Chiron
7,560
473
60
4
0
231,973
0
L
Mercury
7,516
470
70
4
0
362,357
0
L
Bakasura
8,275
517
86
5
0
287,637
1
L
Anubis
8,717
545
122
8
0
256,408
2
L
Poseidon
5,619
351
20
1
0
124,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role