Player Matchup

Ymir
Ymir
RedKawaSama
Ymir
Level 5
God Stats
2W - 1L
1,729 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Heimdallr
Heimdallr
STONECOLDMYERS
Heimdallr
Level 27
God Stats
3W - 1L
1,565 SR
Queue Stats
69W - 62L
1,558 Elo+
Solo
Mulan
Mulan
Serapheim007
Mulan
Level 28
God Stats
11W - 4L
1,813 SR
Queue Stats
69W - 61L
1,533 Elo+
Solo
Sol
Sol
popsjaja
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 68L
1,737 Elo+
Solo
Bellona
Bellona
unklerucus
Bellona
Level 24
God Stats
2W - 0L
1,594 SR
Queue Stats
31W - 16L
1,718 Elo+
Solo
Team Averages
Level 22
1,640 SR
1,608 Elo+

VS

Team Averages
Level 24
1,560 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CEMENb
Ne Zha
Level 29
God Stats
2W - 2L
1,772 SR
Queue Stats
148W - 150L
1,573 Elo+
Solo
Achilles
Achilles
TheIronShiek
Achilles
Level 28
God Stats
2W - 3L
1,526 SR
Queue Stats
160W - 143L
1,537 Elo+
Solo
Nox
Nox
agares21
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,584 Elo+
Solo
Cerberus
Cerberus
theeeDeViaNT
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,776
525
713
7,439
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
STONECOLDMYERS
Heimdallr
10
0 / 2 / 2
6,018
547
2,778
5,838
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,413
583
6,293
9,244
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
8 / 3 / 1
8,074
734
12,704
8,949
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
unklerucus
Bellona
12
6 / 3 / 1
7,260
660
5,550
8,759
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 2 / 2
6,376
580
8,053
5,787
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
CEMENb
Ne Zha
9
1 / 8 / 4
5,734
521
2,695
9,693
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TheIronShiek
Achilles
11
2 / 3 / 1
6,456
587
6,803
11,440
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 1
6,864
624
3,385
5,638
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
theeeDeViaNT
Cerberus
8
3 / 1 / 2
6,112
556
3,991
10,497
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
17
Kills
11
11
Deaths
17
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
2
2
L
Ne Zha
CEMENb
Ne Zha
1
8
4
0.38
W
1
2
1
0.75
W
Heimdallr
STONECOLDMYERS
Heimdallr
0
2
2
0.5
W
2
1
1
2.5
L
Achilles
TheIronShiek
Achilles
2
3
1
0.83
L
2
3
1
0.83
W
8
3
1
2.83
L
Cerberus
theeeDeViaNT
Cerberus
3
1
2
4
W
Bellona
unklerucus
Bellona
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
24,927
40,229
Taken
43,055
18,443
Mitigated
19,430
15,982
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,053
2,832
0
1,591
5,787
1,585
31
1,989
3,798
0
39,118
L
Ne Zha
CEMENb
Ne Zha
2,695
769
0
2,281
9,693
2,741
0
3,314
6,340
0
18,113
W
713
62
0
1,879
7,439
3,648
0
1,608
5,831
14,512
0
W
Heimdallr
STONECOLDMYERS
Heimdallr
2,778
1,909
0
1,663
5,838
1,582
430
1,063
4,775
0
37,959
W
6,293
628
0
3,554
9,244
6,143
119
432
8,129
6,502
28,127
L
Achilles
TheIronShiek
Achilles
6,803
1,302
0
4,413
11,440
7,769
0
2,277
8,475
1,841
26,398
L
3,385
484
0
1,364
5,638
1,958
0
3,429
2,209
35,184
0
W
12,704
7,399
0
5,242
8,949
2,631
618
2,894
5,979
54,154
0
L
Cerberus
theeeDeViaNT
Cerberus
3,991
558
286
3,820
10,497
5,377
0
3,200
7,297
14,652
0
W
Bellona
unklerucus
Bellona
5,550
1,956
0
3,644
8,759
4,439
0
1,811
6,840
0
43,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
31,542
377
Minions Killed
280
0
Camps Cleared
0
1,067,686
Distance Traveled
1,092,206
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,376
580
67
6
0
208,627
2
L
Ne Zha
5,734
521
32
3
0
216,424
5
W
Ymir
5,776
525
23
2
0
218,678
1
W
Heimdallr
6,018
547
86
8
0
196,441
3
W
Mulan
6,413
583
80
7
0
192,201
0
L
Achilles
6,456
587
57
5
0
239,603
6
L
Nox
6,864
624
100
9
0
199,267
5
W
Sol
8,074
734
96
9
0
215,304
4
L
Cerberus
6,112
556
24
2
0
228,285
2
W
Bellona
7,260
660
92
8
0
245,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role