Player Matchup

Bastet
Bastet
Bloodiedbabies
Bastet
Level 108
God Stats
7W - 3L
1,604 SR
Queue Stats
288W - 266L
1,534 Elo+
Party 1
Chaac
Chaac
DExxxt3r
Chaac
Level 87
God Stats
1W - 3L
1,118 SR
Queue Stats
373W - 355L
1,533 Elo+
Party 1
Olorun
Olorun
F0RMER
Olorun
Level 141
God Stats
13W - 8L
1,738 SR
Queue Stats
164W - 181L
1,516 Elo+
Solo
Mulan
Mulan
Markuna
Mulan
Level 103
God Stats
25W - 15L
1,625 SR
Queue Stats
397W - 408L
1,543 Elo+
Solo
Ymir
Ymir
porce03
Ymir
Level 69
God Stats
58W - 47L
1,577 SR
Queue Stats
159W - 143L
1,506 Elo+
Solo
Team Averages
Level 102
1,532 SR
1,526 Elo+

VS

Team Averages
Level 122
1,640 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Relkyy
Cliodhna
Level 113
God Stats
6W - 3L
1,803 SR
Queue Stats
172W - 169L
1,553 Elo+
Solo
Geb
Geb
SpecDonMega
Geb
Level 157
God Stats
5W - 4L
1,854 SR
Queue Stats
71W - 82L
1,476 Elo+
Solo
The Morrigan
The Morrigan
WendyTheWalrus
The Morrigan
Level 88
God Stats
23W - 19L
1,543 SR
Queue Stats
498W - 518L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,315
632
4,872
6,998
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
DExxxt3r
Chaac
10
6 / 2 / 3
6,523
652
6,881
8,014
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
F0RMER
Olorun
9
1 / 1 / 1
5,153
515
2,742
6,029
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Markuna
Mulan
12
2 / 1 / 1
6,446
645
3,731
5,900
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
porce03
Ymir
9
1 / 0 / 1
5,534
553
2,302
5,920
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
5,687
569
4,224
5,283
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
 
Ullr
9
1 / 1 / 0
5,202
520
4,066
6,141
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Relkyy
Cliodhna
9
2 / 6 / 0
5,463
546
2,751
7,566
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,337
434
2,064
6,979
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
WendyTheWalrus
The Morrigan
8
1 / 2 / 0
4,826
483
2,850
4,596
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
5
5
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Ullr
 
Ullr
1
1
0
1
W
4
1
4
6
W
Chaac
DExxxt3r
Chaac
6
2
3
3.75
W
Olorun
F0RMER
Olorun
1
1
1
1.5
W
Mulan
Markuna
Mulan
2
1
1
2.5
L
Cliodhna
Relkyy
Cliodhna
2
6
0
0.33
L
0
3
0
0
L
The Morrigan
WendyTheWalrus
The Morrigan
1
2
0
0.5
W
Ymir
porce03
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
15,955
32,861
Taken
30,565
13,649
Mitigated
8,490
15,583
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,224
2,047
0
2,778
5,283
1,708
0
0
5,017
27,607
3,898
L
Ullr
 
Ullr
4,066
1,349
0
2,370
6,141
1,827
0
3,612
2,529
0
29,111
W
4,872
682
0
3,275
6,998
2,058
0
1,707
5,291
0
32,953
W
Chaac
DExxxt3r
Chaac
6,881
2,293
0
3,157
8,014
3,125
62
2,294
5,720
0
29,795
W
Olorun
F0RMER
Olorun
2,742
1,968
313
3,125
6,029
1,980
875
823
5,206
35,191
0
W
Mulan
Markuna
Mulan
3,731
1,271
0
3,639
5,900
2,710
0
2,958
2,942
0
34,647
L
Cliodhna
Relkyy
Cliodhna
2,751
579
0
1,610
7,566
1,527
0
0
7,533
0
24,789
L
2,064
538
0
1,385
6,979
2,659
0
1,432
5,547
10,281
0
L
The Morrigan
WendyTheWalrus
The Morrigan
2,850
556
0
790
4,596
769
0
0
4,596
20,657
0
W
Ymir
porce03
Ymir
2,302
702
266
1,808
5,920
3,776
52
778
5,142
16,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
25,515
291
Minions Killed
250
0
Camps Cleared
0
998,244
Distance Traveled
891,995
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,687
569
68
7
0
190,673
2
L
Ullr
5,202
520
63
6
0
174,589
2
W
Bastet
6,315
632
66
7
0
235,002
2
W
Chaac
6,523
652
51
5
0
218,142
3
W
Olorun
5,153
515
67
7
0
167,979
0
W
Mulan
6,446
645
86
9
0
192,611
4
L
Cliodhna
5,463
546
56
6
0
195,632
2
L
Geb
4,337
434
19
2
0
147,722
3
L
The Morrigan
4,826
483
44
4
0
183,379
4
W
Ymir
5,534
553
21
2
0
184,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role