Player Matchup

Sun Wukong
Sun Wukong
Bhygon
Sun Wukong
Level 29
God Stats
0W - 1L
1,176 SR
Queue Stats
108W - 113L
1,529 Elo+
Solo
Ymir
Ymir
DDOiZ
Ymir
Level 23
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 1L
1,924 Elo+
Solo
Kukulkan
Kukulkan
hgstormofterror
Kukulkan
Level 18
God Stats
1W - 2L
1,597 SR
Queue Stats
56W - 86L
1,353 Elo+
Solo
Merlin
Merlin
noo_binho
Merlin
Level 16
God Stats
0W - 2L
1,218 SR
Queue Stats
2W - 12L
1,102 Elo+
Party 2
Neith
Neith
pedrosadboooy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,446 SR
1,482 Elo+

VS

Team Averages
Level 22
1,554 SR
1,420 Elo+
Chang'e
Chang'e
Akin0 2678
Chang'e
Level 29
God Stats
8W - 6L
1,527 SR
Queue Stats
117W - 114L
1,500 Elo+
Solo
Bellona
Bellona
GuinnPa
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,172 Elo+
Solo
Thanatos
Thanatos
MonarcaFox
Thanatos
Level 26
God Stats
10W - 6L
1,540 SR
Queue Stats
28W - 28L
1,429 Elo+
Party 1
Ares
Ares
daboulift
Ares
Level 27
God Stats
19W - 6L
1,702 SR
Queue Stats
49W - 40L
1,500 Elo+
Party 1
Neith
Neith
nazuovich
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bhygon
Sun Wukong
11
4 / 2 / 0
6,475
589
5,935
8,012
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
DDOiZ
Ymir
5
0 / 3 / 1
4,418
402
1,398
4,755
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
10
1 / 2 / 0
5,628
512
3,177
3,012
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
noo_binho
Merlin
8
0 / 3 / 1
4,917
447
2,809
3,544
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

4
0 / 7 / 0
3,879
353
1,109
4,415
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akin0 2678
Chang'e
11
3 / 1 / 1
6,373
579
2,139
6,238
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
GuinnPa
Bellona
11
2 / 2 / 1
6,152
559
3,638
7,060
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MonarcaFox
Thanatos
10
4 / 1 / 1
6,278
571
1,905
5,872
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Ares
10
1 / 0 / 11
6,544
595
4,101
5,505
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
nazuovich
Neith
11
7 / 1 / 0
7,035
640
4,980
5,909
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
17
17
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akin0 2678
Chang'e
3
1
1
3.5
L
Sun Wukong
Bhygon
Sun Wukong
4
2
0
2
L
Ymir
DDOiZ
Ymir
0
3
1
0.17
W
Bellona
GuinnPa
Bellona
2
2
1
1.25
W
Thanatos
MonarcaFox
Thanatos
4
1
1
4.5
W
Ares
1
0
11
6.5
L
Kukulkan
1
2
0
0.5
W
Neith
nazuovich
Neith
7
1
0
7
L
Merlin
noo_binho
Merlin
0
3
1
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
16,763
23,738
Taken
30,584
8,636
Mitigated
14,560
3,524
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akin0 2678
Chang'e
2,139
263
386
3,348
6,238
2,001
156
2,261
3,977
32,290
0
L
Sun Wukong
Bhygon
Sun Wukong
5,935
1,684
0
2,322
8,012
3,399
0
1,888
6,104
0
35,153
L
Ymir
DDOiZ
Ymir
1,398
415
0
1,170
4,755
2,308
0
1,237
3,500
4,696
0
W
Bellona
GuinnPa
Bellona
3,638
955
0
3,196
7,060
4,547
353
1,987
4,687
4,344
22,778
W
Thanatos
MonarcaFox
Thanatos
1,905
820
0
6,361
5,872
1,768
289
384
5,448
0
29,406
W
Ares
4,101
306
0
1,800
5,505
3,865
261
1,655
3,830
18,113
0
L
Kukulkan
3,177
280
0
32
3,012
1,005
210
2,075
841
29,226
0
W
Neith
nazuovich
Neith
4,980
2,721
0
1,687
5,909
2,379
1,859
651
5,258
0
43,026
L
Merlin
noo_binho
Merlin
2,809
292
0
0
3,544
923
120
740
2,804
16,511
0
L
1,109
505
0
0
4,415
1,001
0
789
3,586
0
4,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
32,382
160
Minions Killed
318
0
Camps Cleared
0
844,375
Distance Traveled
1,005,183
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,373
579
74
7
0
212,413
4
L
Sun Wukong
6,475
589
69
6
0
190,293
2
L
Ymir
4,418
402
10
1
0
123,521
1
W
Bellona
6,152
559
62
6
0
175,053
0
W
Thanatos
6,278
571
59
5
0
234,315
0
W
Ares
6,544
595
31
3
0
199,004
2
L
Kukulkan
5,628
512
55
5
0
171,635
3
W
Neith
7,035
640
92
8
0
184,398
2
L
Merlin
4,917
447
22
2
0
172,956
0
L
Neith
3,879
353
4
0
0
185,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role