Player Matchup

Olorun
Olorun
Craig0100
Olorun
Level 22
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
CreepingP3ndra
Neith
Level 5
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Serqet
Serqet
MKJ07
Serqet
Level 26
God Stats
3W - 1L
1,276 SR
Queue Stats
31W - 29L
1,375 Elo+
Solo
Kali
Kali
jgyhjyutgtjh
Kali
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pokn
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,475 Elo+

VS

Team Averages
Level 26
1,475 SR
1,295 Elo+
Mulan
Mulan
Agabeynebey
Mulan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,240 Elo+
Party 1
Hades
Hades
Argos21
Hades
Level 17
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sol
Sol
DorminLou
Sol
Level 24
God Stats
3W - 7L
1,376 SR
Queue Stats
10W - 23L
1,222 Elo+
Party 1
Fenrir
Fenrir
Draniikk
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,273 Elo+
Party 1
Medusa
Medusa
Osursus
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Craig0100
Olorun
18
7 / 7 / 5
12,838
584
19,715
20,712
8,279
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 5 / 2
11,884
540
6,657
10,545
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
MKJ07
Serqet
16
0 / 6 / 3
10,527
479
2,108
15,325
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 1 / 3
15,502
705
20,700
21,767
9,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
pokn
Sun Wukong
14
1 / 7 / 3
10,254
466
2,634
15,902
9,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 7
11,327
515
19,864
17,832
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Argos21
Hades
16
4 / 7 / 11
10,650
484
8,983
17,761
12,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 6 / 3
9,905
450
10,215
12,744
3,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Draniikk
Fenrir
17
5 / 9 / 3
10,725
488
7,514
20,651
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
Osursus
Medusa
8
0 / 4 / 0
7,218
328
905
4,460
1,106
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
31
Kills
26
26
Deaths
31
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
12
5
7
3.1
L
Hades
Argos21
Hades
4
7
11
1.36
W
Olorun
Craig0100
Olorun
7
7
5
1.36
W
5
5
2
1.2
L
5
6
3
1.08
L
Fenrir
Draniikk
Fenrir
5
9
3
0.72
W
Serqet
MKJ07
Serqet
0
6
3
0.25
L
Medusa
Osursus
Medusa
0
4
0
0
W
18
1
3
19.5
W
Sun Wukong
pokn
Sun Wukong
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,814
Damage
47,481
84,251
Taken
73,448
37,565
Mitigated
33,425
28,583
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,864
5,088
39
6,048
17,832
9,594
437
4,633
12,707
0
47,409
L
Hades
Argos21
Hades
8,983
1,068
651
3,026
17,761
12,128
1,346
7,402
9,994
41,683
0
W
Olorun
Craig0100
Olorun
19,715
11,621
125
7,901
20,712
8,279
4,313
10,163
10,347
65,786
0
W
6,657
1,545
0
1,060
10,545
4,526
7,298
2,345
8,073
0
55,014
L
10,215
2,448
0
2,598
12,744
3,588
191
5,559
7,185
55,148
0
L
Fenrir
Draniikk
Fenrir
7,514
2,795
185
6,009
20,651
7,009
338
2,245
18,406
0
61,555
W
Serqet
MKJ07
Serqet
2,108
253
0
4,476
15,325
5,534
989
2,220
12,901
0
67,473
L
Medusa
Osursus
Medusa
905
432
0
432
4,460
1,106
0
0
4,460
0
21,086
W
20,700
11,795
0
14,254
21,767
9,875
0
1,193
20,341
0
138,864
W
Sun Wukong
pokn
Sun Wukong
2,634
536
0
767
15,902
9,351
293
3,277
12,348
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,005
Gold Earned
49,825
547
Minions Killed
356
0
Camps Cleared
0
2,001,096
Distance Traveled
1,649,318
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,327
515
61
3
0
328,281
2
L
Hades
10,650
484
71
3
0
381,090
1
W
Olorun
12,838
584
107
5
0
360,470
0
W
Neith
11,884
540
116
5
0
359,937
1
L
Sol
9,905
450
82
4
0
384,598
2
L
Fenrir
10,725
488
95
4
0
388,696
0
W
Serqet
10,527
479
94
4
0
427,806
0
L
Medusa
7,218
328
47
2
0
166,653
2
W
Kali
15,502
705
166
8
0
476,906
6
W
Sun Wukong
10,254
466
64
3
0
375,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role