Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EchoHR
Athena
Level 156
God Stats
1W - 0L
1,490 SR
Queue Stats
235W - 241L
1,596 Elo+
Party 1
Discordia
Discordia
Shmoopyy
Discordia
Level 115
God Stats
2W - 0L
1,675 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 1
King Arthur
King Arthur
SurplusRage
King Arthur
Level 63
God Stats
6W - 2L
1,718 SR
Queue Stats
17W - 21L
1,426 Elo+
Party 1
Charybdis
Charybdis
not jev L
Charybdis
Level 120
God Stats
6W - 12L
1,491 SR
Queue Stats
713W - 674L
1,530 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,486 Elo+

VS

Team Averages
Level 93
1,465 SR
1,478 Elo+
Thor
Thor
BrazenBite
Thor
Level 63
God Stats
1W - 4L
1,330 SR
Queue Stats
333W - 377L
1,361 Elo+
Solo
Xing Tian
Xing Tian
CaptainOrbit
Xing Tian
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 113L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrimR33FER22
Cu Chulainn
Level 128
God Stats
0W - 1L
1,422 SR
Queue Stats
25W - 30L
1,408 Elo+
Solo
Sol
Sol
Mikescreamo
Sol
Level 160
God Stats
8W - 8L
1,576 SR
Queue Stats
354W - 343L
1,684 Elo+
Solo
Anhur
Anhur
TootiseRollup
Anhur
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
452W - 414L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 2 / 2
5,886
589
2,785
6,663
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
EchoHR
Athena
9
2 / 1 / 6
5,828
583
3,206
7,818
4,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Shmoopyy
Discordia
10
5 / 1 / 1
6,031
603
3,580
4,571
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SurplusRage
King Arthur
9
2 / 1 / 2
5,956
596
5,234
6,852
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
not jev L
Charybdis
11
5 / 0 / 1
6,741
674
7,757
5,504
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,592
459
1,688
6,482
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
CaptainOrbit
Xing Tian
8
0 / 1 / 3
5,317
532
1,162
6,237
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GrimR33FER22
Cu Chulainn
9
0 / 3 / 0
5,126
513
1,884
5,795
2,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 5 / 1
5,916
592
8,333
8,974
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 4 / 0
5,727
573
5,195
6,553
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
L
0
3
0
0
L
Xing Tian
CaptainOrbit
Xing Tian
0
1
3
1.5
W
Athena
EchoHR
Athena
2
1
6
5
L
Cu Chulainn
GrimR33FER22
Cu Chulainn
0
3
0
0
L
3
5
1
0.7
W
Discordia
Shmoopyy
Discordia
5
1
1
5.5
W
King Arthur
SurplusRage
King Arthur
2
1
2
3
L
2
4
0
0.5
W
Charybdis
not jev L
Charybdis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
18,262
31,408
Taken
34,041
13,621
Mitigated
10,909
9,284
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,785
1,144
0
1,250
6,663
2,867
0
2,277
4,386
29,761
0
L
1,688
622
0
1,628
6,482
1,900
0
1,473
4,844
0
15,374
L
Xing Tian
CaptainOrbit
Xing Tian
1,162
182
0
754
6,237
2,503
0
1,430
4,723
11,714
0
W
Athena
EchoHR
Athena
3,206
1,420
1,482
2,138
7,818
4,506
249
2,714
5,104
11,109
0
L
Cu Chulainn
GrimR33FER22
Cu Chulainn
1,884
231
0
1,289
5,795
2,330
0
56
5,480
2,717
24,331
L
8,333
4,391
0
3,178
8,974
3,215
56
5,795
2,942
31,161
3,429
W
Discordia
Shmoopyy
Discordia
3,580
174
0
744
4,571
1,327
239
2,045
2,526
26,179
0
W
King Arthur
SurplusRage
King Arthur
5,234
1,347
0
1,939
6,852
3,836
0
1,132
5,720
0
27,912
L
5,195
2,851
0
1,261
6,553
961
0
473
6,080
0
29,838
W
Charybdis
not jev L
Charybdis
7,757
4,144
0
1,731
5,504
1,085
0
134
5,370
0
42,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
26,678
315
Minions Killed
235
0
Camps Cleared
0
994,657
Distance Traveled
937,012
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,886
589
71
7
0
181,590
4
L
Thor
4,592
459
40
4
0
180,389
0
L
Xing Tian
5,317
532
27
3
0
202,453
4
W
Athena
5,828
583
22
2
0
221,017
3
L
Cu Chulainn
5,126
513
55
6
0
192,438
1
L
Sol
5,916
592
59
6
0
177,262
2
W
Discordia
6,031
603
64
6
0
183,248
0
W
King Arthur
5,956
596
66
7
0
214,211
4
L
Anhur
5,727
573
54
5
0
184,470
0
W
Charybdis
6,741
674
92
9
0
194,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role