Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MasterPro3117
Loki
Level 92
God Stats
18W - 24L
1,304 SR
Queue Stats
248W - 361L
1,305 Elo+
Solo
Mulan
Mulan
SGG Selkie
Mulan
Level 89
God Stats
6W - 10L
1,848 SR
Queue Stats
90W - 121L
1,371 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,392 Elo+

VS

Team Averages
Level 105
1,576 SR
1,554 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ErBa-MediSoN_94
Cliodhna
Level 133
God Stats
7W - 10L
1,416 SR
Queue Stats
423W - 423L
1,442 Elo+
Solo
Achilles
Achilles
canylm07
Achilles
Level 26
God Stats
3W - 0L
1,811 SR
Queue Stats
4W - 0L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 5 / 2
8,455
769
5,744
7,324
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 2
6,271
570
3,370
9,487
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
3 / 5 / 3
8,624
784
8,123
14,142
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
9 / 2 / 8
9,157
832
11,787
6,102
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
13
8 / 3 / 7
8,932
812
12,657
10,468
4,256
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
canylm07
Achilles
9
3 / 2 / 7
7,429
675
3,312
6,876
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
2
1
W
Discordia
 
Discordia
9
2
8
6.5
W
Cliodhna
8
3
7
3.83
L
0
10
2
0.1
L
Mulan
3
5
3
0.9
W
Achilles
canylm07
Achilles
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
27,756
30,953
Taken
23,446
16,659
Mitigated
11,099
5,147
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,744
459
919
1,389
7,324
1,955
0
2,477
4,782
24,159
0
W
Discordia
 
Discordia
11,787
765
0
457
6,102
2,164
0
1,769
4,156
33,310
0
W
Cliodhna
12,657
2,696
0
2,087
10,468
4,256
0
2,575
7,559
0
32,948
L
3,370
627
0
137
9,487
6,216
0
3,752
5,609
0
13,451
L
Mulan
8,123
1,361
0
2,702
14,142
8,488
0
5,814
8,069
2,625
15,062
W
Achilles
canylm07
Achilles
3,312
859
0
1,028
6,876
4,679
0
2,221
4,481
0
8,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
25,518
95
Minions Killed
116
3
Camps Cleared
8
502,076
Distance Traveled
536,305
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,455
769
48
4
1
181,597
3
W
Discordia
9,157
832
47
4
3
192,968
2
W
Cliodhna
8,932
812
51
5
4
200,860
4
L
Loki
6,271
570
23
2
1
153,401
1
L
Mulan
8,624
784
24
2
1
167,078
4
W
Achilles
7,429
675
18
2
1
142,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role