Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Hubvous
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,399 Elo+
Solo
Bacchus
Bacchus
dad84
Bacchus
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 76L
1,519 Elo+
Solo
Awilix
Awilix
wolfikharfang
Awilix
Level 57
God Stats
0W - 1L
1,586 SR
Queue Stats
61W - 52L
1,476 Elo+
Solo
Merlin
Merlin
xRAXXAR
Merlin
Level 148
God Stats
5W - 3L
1,503 SR
Queue Stats
279W - 281L
1,442 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,467 Elo+

VS

Team Averages
Level 90
1,430 SR
1,397 Elo+
Da Ji
Da Ji
Black v Bunny
Da Ji
Level 67
God Stats
1W - 1L
1,330 SR
Queue Stats
19W - 22L
1,329 Elo+
Party 2
Hera
Hera
C-persone
Hera
Level 89
God Stats
2W - 4L
1,498 SR
Queue Stats
99W - 102L
1,409 Elo+
Party 1
Medusa
Medusa
Dark5716
Medusa
Level 88
God Stats
5W - 3L
1,470 SR
Queue Stats
244W - 226L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
TheBerserk98
Jormungandr
Level 156
God Stats
2W - 1L
1,173 SR
Queue Stats
33W - 35L
1,415 Elo+
Party 2
Khepri
Khepri
brian5913
Khepri
Level 52
God Stats
2W - 0L
1,681 SR
Queue Stats
307W - 330L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 7 / 9
12,404
775
17,556
13,986
4,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Hubvous
The Morrigan
19
9 / 9 / 13
12,623
789
16,241
11,480
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
dad84
Bacchus
16
2 / 9 / 12
9,505
594
7,434
32,026
24,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 9 / 11
11,611
726
14,695
21,191
7,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
xRAXXAR
Merlin
19
2 / 6 / 13
10,796
675
10,933
12,223
4,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 20
12,515
782
14,168
16,834
8,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
9 / 5 / 15
12,406
775
18,383
10,882
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Dark5716
Medusa
19
10 / 5 / 17
12,041
753
16,437
15,092
8,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
TheBerserk98
Jormungandr
20
14 / 3 / 20
13,779
861
26,231
20,886
26,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
brian5913
Khepri
18
1 / 5 / 25
11,814
738
5,952
18,743
21,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
137
26
Kills
40
40
Deaths
26
58
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
8
7
9
1.79
W
6
8
20
2
W
Hera
9
5
15
3.3
W
Medusa
Dark5716
Medusa
10
5
17
3.7
L
The Morrigan
Hubvous
The Morrigan
9
9
13
1.72
W
Jormungandr
TheBerserk98
Jormungandr
14
3
20
8
W
Khepri
brian5913
Khepri
1
5
25
2.7
L
Bacchus
dad84
Bacchus
2
9
12
0.89
L
5
9
11
1.17
L
Merlin
xRAXXAR
Merlin
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,859
Damage
81,171
90,906
Taken
82,437
44,085
Mitigated
71,610
25,194
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,556
11,653
2,146
2,204
13,986
4,805
962
7,244
6,742
0
42,678
W
14,168
3,488
758
2,804
16,834
8,892
608
4,755
12,079
0
24,702
W
Hera
18,383
6,420
2,394
1,703
10,882
5,599
1,592
5,969
4,913
43,675
0
W
Medusa
Dark5716
Medusa
16,437
6,927
2,332
1,599
15,092
8,367
2,573
3,806
11,286
0
37,528
L
The Morrigan
Hubvous
The Morrigan
16,241
4,521
1,333
1,605
11,480
3,622
240
6,563
4,757
12,743
8,739
W
Jormungandr
TheBerserk98
Jormungandr
26,231
3,898
3,545
5,580
20,886
26,759
188
7,139
13,747
50,943
0
W
Khepri
brian5913
Khepri
5,952
391
1,788
1,958
18,743
21,993
312
5,155
13,588
13,010
0
L
Bacchus
dad84
Bacchus
7,434
702
1,178
8,414
32,026
24,218
96
16,498
15,528
10,246
0
L
14,695
4,767
699
4,378
21,191
7,096
0
12,248
8,943
0
28,535
L
Merlin
xRAXXAR
Merlin
10,933
534
1,701
1,536
12,223
4,344
347
7,931
4,292
37,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
62,555
129
Minions Killed
164
0
Camps Cleared
0
1,281,645
Distance Traveled
1,449,574
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,404
775
41
3
0
267,784
0
W
Da Ji
12,515
782
27
2
0
297,531
2
W
Hera
12,406
775
65
4
0
273,550
1
W
Medusa
12,041
753
20
1
0
306,897
0
L
The Morrigan
12,623
789
14
1
0
228,859
1
W
Jormungandr
13,779
861
36
2
0
270,698
0
W
Khepri
11,814
738
16
1
0
300,898
0
L
Bacchus
9,505
594
3
0
0
266,071
0
L
Awilix
11,611
726
16
1
0
268,067
2
L
Merlin
10,796
675
55
3
0
250,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role