Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GeKuro
Scylla
Level 28
God Stats
32W - 25L
1,488 SR
Queue Stats
200W - 218L
1,435 Elo+
Solo
Bacchus
Bacchus
Reddawn111
Bacchus
Level 15
God Stats
1W - 2L
1,235 SR
Queue Stats
24W - 25L
1,433 Elo+
Solo
Rama
Rama
didosam
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,482 Elo+
Solo
King Arthur
King Arthur
tansz
King Arthur
Level 20
God Stats
1W - 2L
1,398 SR
Queue Stats
26W - 19L
1,490 Elo+
Solo
Team Averages
Level 23
1,424 SR
1,468 Elo+

VS

Team Averages
Level 14
1,573 SR
1,447 Elo+
Cliodhna
Cliodhna
DêvîL
Cliodhna
Level 29
God Stats
8W - 11L
1,424 SR
Queue Stats
218W - 219L
1,489 Elo+
Solo
Odin
Odin
Fredguy
Odin
Level 17
God Stats
3W - 5L
1,397 SR
Queue Stats
34W - 49L
1,348 Elo+
Solo
Athena
Athena
PibitoDiosito
Athena
Level 8
God Stats
6W - 4L
1,821 SR
Queue Stats
36W - 44L
1,386 Elo+
Solo
Bellona
Bellona
RinielSmite
Bellona
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 10L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
可曾听闻
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
11 / 1 / 22
12,522
1,138
22,431
7,361
2,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
GeKuro
Scylla
19
7 / 1 / 22
11,620
1,056
19,335
5,163
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Reddawn111
Bacchus
19
4 / 1 / 25
11,993
1,090
8,024
11,342
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
didosam
Rama
19
8 / 1 / 23
11,949
1,086
24,256
7,935
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
tansz
King Arthur
19
11 / 1 / 27
13,835
1,258
21,176
17,093
14,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DêvîL
Cliodhna
15
5 / 4 / 0
10,808
983
22,766
14,293
6,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Fredguy
Odin
16
0 / 17 / 0
9,298
845
3,554
28,584
32,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 5 / 3
9,619
874
6,391
22,719
30,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
RinielSmite
Bellona
16
0 / 6 / 4
10,491
954
5,364
18,732
16,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
可曾听闻
Sun Wukong
15
0 / 10 / 3
9,286
844
7,484
20,346
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
15
41
Kills
5
5
Deaths
42
119
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
11
1
22
22
L
Cliodhna
DêvîL
Cliodhna
5
4
0
1.25
L
Odin
Fredguy
Odin
0
17
0
0
W
Scylla
GeKuro
Scylla
7
1
22
18
L
0
5
3
0.3
W
Bacchus
Reddawn111
Bacchus
4
1
25
16.5
L
Bellona
RinielSmite
Bellona
0
6
4
0.33
W
Rama
didosam
Rama
8
1
23
19.5
W
King Arthur
tansz
King Arthur
11
1
27
24.5
L
Sun Wukong
可曾听闻
Sun Wukong
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,222
Damage
45,559
48,894
Taken
104,674
36,284
Mitigated
99,894
15,795
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
22,431
15,040
0
1,524
7,361
2,737
0
1,365
5,756
0
48,703
L
Cliodhna
DêvîL
Cliodhna
22,766
4,462
0
0
14,293
6,181
0
4,391
9,902
0
41,850
L
Odin
Fredguy
Odin
3,554
1,406
0
672
28,584
32,463
0
8,261
20,323
0
15,420
W
Scylla
GeKuro
Scylla
19,335
2,947
0
0
5,163
1,746
0
867
4,089
36,908
0
L
6,391
1,465
0
0
22,719
30,435
0
8,841
13,878
24,150
0
W
Bacchus
Reddawn111
Bacchus
8,024
896
0
1,460
11,342
14,033
0
1,220
9,835
17,784
0
L
Bellona
RinielSmite
Bellona
5,364
3,074
1,142
991
18,732
16,588
0
5,572
13,160
0
38,445
W
Rama
didosam
Rama
24,256
18,549
0
1,479
7,935
3,057
0
1,229
6,319
0
46,792
W
King Arthur
tansz
King Arthur
21,176
2,316
2,962
8,370
17,093
14,711
0
1,710
15,101
11,089
28,451
L
Sun Wukong
可曾听闻
Sun Wukong
7,484
1,976
0
2,120
20,346
14,227
0
6,025
14,321
0
11,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,919
Gold Earned
49,502
242
Minions Killed
184
11
Camps Cleared
3
1,122,535
Distance Traveled
841,393
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,522
1,138
68
6
2
229,142
1
L
Cliodhna
10,808
983
41
4
0
181,615
0
L
Odin
9,298
845
26
2
1
143,260
4
W
Scylla
11,620
1,056
56
5
1
194,463
0
L
Athena
9,619
874
32
3
1
163,480
0
W
Bacchus
11,993
1,090
19
2
1
246,789
0
L
Bellona
10,491
954
76
7
0
178,317
0
W
Rama
11,949
1,086
56
5
7
209,320
1
W
King Arthur
13,835
1,258
43
4
0
242,821
0
L
Sun Wukong
9,286
844
9
1
1
174,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role