Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Rearendil
Kukulkan
Level 29
God Stats
6W - 8L
1,385 SR
Queue Stats
146W - 92L
1,603 Elo+
Party 3
Gilgamesh
Gilgamesh
Reiden219
Gilgamesh
Level 21
God Stats
4W - 1L
1,651 SR
Queue Stats
23W - 35L
1,404 Elo+
Solo
Ullr
Ullr
SpartanBoy5
Ullr
Level 8
God Stats
3W - 2L
1,626 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 3
Charybdis
Charybdis
scorpionliste42
Charybdis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 2
Team Averages
Level 17
1,532 SR
1,499 Elo+

VS

Team Averages
Level 14
1,582 SR
1,521 Elo+
Anhur
Anhur
ImWeTallDid
Anhur
Level 15
God Stats
9W - 6L
1,658 SR
Queue Stats
12W - 9L
1,568 Elo+
Solo
Nemesis
Nemesis
InsanityAtBounds
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Isaackun
Scylla
Level 12
God Stats
5W - 5L
1,543 SR
Queue Stats
27W - 40L
1,439 Elo+
Solo
Geb
Geb
Mommymilkers11
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,549 Elo+
Party 1
Bastet
Bastet
PapaSpok
Bastet
Level 25
God Stats
3W - 3L
1,707 SR
Queue Stats
9W - 17L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 10
7,695
550
5,841
15,349
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Rearendil
Kukulkan
12
4 / 2 / 4
7,927
566
3,253
6,443
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Reiden219
Gilgamesh
13
3 / 2 / 2
7,819
559
2,671
9,365
4,438
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 4 / 2
8,101
579
7,850
10,036
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
scorpionliste42
Charybdis
13
10 / 4 / 3
8,340
596
13,392
10,560
3,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 5 / 0
8,354
597
10,651
9,371
2,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 10 / 3
5,392
385
4,344
10,120
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Isaackun
Scylla
7
1 / 6 / 0
5,341
382
1,137
5,400
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 2 / 7
6,302
450
4,451
11,284
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
PapaSpok
Bastet
15
4 / 2 / 2
8,327
595
10,332
9,964
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
24
Kills
16
16
Deaths
25
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
10
1.75
L
11
5
0
2.2
L
0
10
3
0.15
L
Scylla
Isaackun
Scylla
1
6
0
0.17
L
0
2
7
1.75
L
Bastet
PapaSpok
Bastet
4
2
2
2.5
W
Kukulkan
Rearendil
Kukulkan
4
2
4
3
W
Gilgamesh
Reiden219
Gilgamesh
3
2
2
2
W
5
4
2
1.5
W
Charybdis
scorpionliste42
Charybdis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
30,915
51,753
Taken
46,139
26,222
Mitigated
16,851
13,859
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,841
821
0
2,910
15,349
13,500
156
2,458
12,891
17,148
0
L
10,651
5,616
0
1,472
9,371
2,210
490
1,881
7,490
0
36,366
L
4,344
1,606
0
763
10,120
2,718
406
2,197
7,923
0
17,453
L
Scylla
Isaackun
Scylla
1,137
133
0
300
5,400
1,514
52
2,069
3,331
10,877
0
L
4,451
1,082
0
922
11,284
7,370
0
2,027
9,257
11,063
0
L
Bastet
PapaSpok
Bastet
10,332
2,450
0
5,542
9,964
3,039
0
920
9,044
0
60,677
W
Kukulkan
Rearendil
Kukulkan
3,253
132
0
1,028
6,443
1,773
132
723
5,632
47,049
0
W
Gilgamesh
Reiden219
Gilgamesh
2,671
497
122
3,204
9,365
4,438
1,451
330
8,955
2,923
33,201
W
7,850
3,612
0
3,458
10,036
3,293
0
318
9,718
0
56,191
W
Charybdis
scorpionliste42
Charybdis
13,392
8,080
0
3,137
10,560
3,218
2,872
1,591
8,969
0
49,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
33,716
372
Minions Killed
247
0
Camps Cleared
0
1,264,662
Distance Traveled
1,242,457
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,695
550
16
1
0
262,412
2
L
Anhur
8,354
597
61
4
0
235,384
1
L
Nemesis
5,392
385
28
2
0
249,408
2
L
Scylla
5,341
382
35
3
0
166,851
3
L
Geb
6,302
450
11
1
0
291,828
1
L
Bastet
8,327
595
112
8
0
298,986
2
W
Kukulkan
7,927
566
88
6
0
258,930
3
W
Gilgamesh
7,819
559
73
5
0
244,610
3
W
Ullr
8,101
579
103
7
0
264,014
3
W
Charybdis
8,340
596
92
7
0
234,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role