Player Matchup

Baron Samedi
Baron Samedi
Heafiss
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 3
Nemesis
Nemesis
MadsNotMad
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,211 Elo+
Party 3
Olorun
Olorun
PlagueWorshipOk
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,211 Elo+
Party 3
Ra
Ra
TobyPanda
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,267 Elo+
Party 2
Izanami
Izanami
shisani
Izanami
Level 86
God Stats
0W - 2L
1,685 SR
Queue Stats
80W - 91L
1,436 Elo+
Party 2
Team Averages
Level 26
1,537 SR
1,317 Elo+

VS

Team Averages
Level 26
1,685 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Danger2
Baron Samedi
Level 14
God Stats
3W - 3L
1,802 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 1
Bellona
Bellona
Fiburel
Bellona
Level 29
God Stats
2W - 0L
1,959 SR
Queue Stats
46W - 51L
1,379 Elo+
Solo
Merlin
Merlin
FriskoSB
Merlin
Level 64
God Stats
2W - 0L
1,697 SR
Queue Stats
27W - 48L
1,380 Elo+
Party 1
Tiamat
Tiamat
Optimunwifi21
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,554 Elo+
Party 1
Chiron
Chiron
TayyyKeith
Chiron
Level 18
God Stats
9W - 7L
1,465 SR
Queue Stats
36W - 32L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heafiss
Baron Samedi
16
3 / 5 / 6
10,415
1,042
11,440
18,276
8,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MadsNotMad
Nemesis
16
2 / 6 / 8
10,054
1,005
8,649
21,098
7,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 10 / 5
9,272
927
3,209
16,597
6,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 9 / 6
9,349
935
6,727
15,148
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
shisani
Izanami
16
5 / 9 / 3
11,354
1,135
16,755
21,173
7,308
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danger2
Baron Samedi
19
14 / 4 / 19
13,441
1,344
27,059
14,117
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Fiburel
Bellona
18
2 / 0 / 16
10,195
1,020
5,869
11,096
11,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
FriskoSB
Merlin
19
7 / 2 / 22
12,329
1,233
18,240
7,263
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 4 / 24
10,402
1,040
11,560
11,198
8,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TayyyKeith
Chiron
19
14 / 1 / 18
13,049
1,305
23,963
13,063
5,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
138
11
Kills
39
39
Deaths
11
28
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Danger2
Baron Samedi
14
4
19
5.88
W
Bellona
Fiburel
Bellona
2
0
16
10
W
Merlin
FriskoSB
Merlin
7
2
22
9
L
Baron Samedi
Heafiss
Baron Samedi
3
5
6
1.2
L
Nemesis
MadsNotMad
Nemesis
2
6
8
1
W
2
4
24
3.5
L
0
10
5
0.25
W
Chiron
TayyyKeith
Chiron
14
1
18
23
L
1
9
6
0.44
L
Izanami
shisani
Izanami
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
86,691
92,292
Taken
56,737
35,459
Mitigated
36,655
6,461
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Danger2
Baron Samedi
27,059
1,408
3,295
5,507
14,117
7,584
0
6,345
7,772
40,274
0
W
Bellona
Fiburel
Bellona
5,869
1,142
0
1,802
11,096
11,780
0
3,418
7,678
2,038
26,553
W
Merlin
FriskoSB
Merlin
18,240
1,092
0
865
7,263
3,153
0
2,593
4,670
39,872
0
L
Baron Samedi
Heafiss
Baron Samedi
11,440
1,137
2,123
2,034
18,276
8,978
0
14,363
3,913
32,078
0
L
Nemesis
MadsNotMad
Nemesis
8,649
2,661
0
1,543
21,098
7,147
0
14,631
6,467
0
15,138
W
11,560
1,024
0
1,815
11,198
8,386
0
4,414
6,784
26,752
0
L
3,209
1,271
0
429
16,597
6,341
0
9,067
7,530
8,178
0
W
Chiron
TayyyKeith
Chiron
23,963
14,119
996
2,113
13,063
5,752
0
4,606
8,457
0
39,048
L
6,727
736
112
220
15,148
5,685
0
7,731
7,417
15,113
0
L
Izanami
shisani
Izanami
16,755
13,328
0
0
21,173
7,308
0
11,100
10,073
0
36,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
59,416
129
Minions Killed
211
4
Camps Cleared
8
830,952
Distance Traveled
988,637
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,441
1,344
29
3
2
193,731
2
W
Bellona
10,195
1,020
51
5
3
232,867
0
W
Merlin
12,329
1,233
65
7
2
178,419
0
L
Baron Samedi
10,415
1,042
41
4
0
182,034
0
L
Nemesis
10,054
1,005
12
1
1
213,435
0
W
Tiamat
10,402
1,040
27
3
0
199,575
0
L
Olorun
9,272
927
13
1
0
133,172
1
W
Chiron
13,049
1,305
39
4
1
184,045
0
L
Ra
9,349
935
16
2
0
125,707
0
L
Izanami
11,354
1,135
47
5
3
176,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role