Player Matchup

Chiron
Chiron
Bronze III
DrowsyThunder
Chiron
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,500 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 63
1,766 SR
1,421 MMR
Anhur
Anhur
Gold V
bluntjamzsmite
Anhur
Gold V
Level 63
God Stats
14W - 6L
1,766 SR
Queue Stats
49W - 52L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,173
739
3,973
6,584
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolAh Muzen CabBakasuraUllrSet

VS

Bans
SkadiBellonaKaliChronosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,335
905
5,814
6,263
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,973
Damage
5,814
6,584
Taken
6,263
2,365
Mitigated
2,571
1,763
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,973
1,712
0
1,763
6,584
2,365
31
116
6,468
0
22,238
W
5,814
2,603
0
3,097
6,263
2,571
1,102
290
5,973
0
30,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,173
Gold Earned
6,335
43
Minions Killed
58
1
Camps Cleared
5
122,718
Distance Traveled
131,475
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,173
739
43
6
1
122,718
2
W
Anhur
6,335
905
58
8
5
131,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role