Player Matchup

Ganesha
Ganesha
DaySpider893515
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,057 Elo+
Solo
Jing Wei
Jing Wei
I SlayerBR I
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MurderDemon12
Neith
Level 5
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo
Cupid
Cupid
june_bug696
Cupid
Level 28
God Stats
29W - 35L
1,546 SR
Queue Stats
43W - 48L
1,451 Elo+
Solo
Yemoja
Yemoja
qjones1
Yemoja
Level 17
God Stats
4W - 15L
1,273 SR
Queue Stats
10W - 23L
1,255 Elo+
Solo
Team Averages
Level 13
1,402 SR
1,289 Elo+

VS

Team Averages
Level 42
1,426 SR
1,318 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
APatieentWolf
Agni
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
76W - 73L
1,456 Elo+
Solo
Horus
Horus
Taiobi-Mak1906
Horus
Level 16
God Stats
40W - 44L
1,341 SR
Queue Stats
42W - 55L
1,237 Elo+
Solo
Jing Wei
Jing Wei
marcus6973
Jing Wei
Level 12
God Stats
4W - 5L
1,509 SR
Queue Stats
130W - 148L
1,156 Elo+
Party 1
Guan Yu
Guan Yu
shingiku72
Guan Yu
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 10L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,065
824
254
7,369
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
I SlayerBR I
Jing Wei
15
0 / 11 / 3
9,253
841
2,548
17,846
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 2
8,663
788
4,688
8,952
2,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

16
4 / 7 / 0
11,035
1,003
15,926
18,666
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
qjones1
Yemoja
15
0 / 8 / 1
8,722
793
3,737
16,472
9,800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

31

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
15 / 0 / 10
13,176
1,198
24,799
2,968
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 13
11,268
1,024
16,763
6,302
2,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 1 / 16
11,178
1,016
9,329
9,219
4,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
marcus6973
Jing Wei
18
5 / 2 / 11
10,780
980
8,892
6,667
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
shingiku72
Guan Yu
17
0 / 0 / 14
9,740
885
4,213
8,584
6,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
4
Kills
32
33
Deaths
4
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
15
0
10
20
W
7
1
13
13.5
L
0
2
1
0.25
L
Jing Wei
I SlayerBR I
Jing Wei
0
11
3
0.14
L
0
5
2
0.2
W
5
1
16
13
L
4
7
0
0.57
W
Jing Wei
marcus6973
Jing Wei
5
2
11
5.25
L
Yemoja
qjones1
Yemoja
0
8
1
0.06
W
Guan Yu
shingiku72
Guan Yu
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
63,996
69,305
Taken
33,740
31,359
Mitigated
17,620
3,109
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,799
7,834
278
1,110
2,968
1,105
0
1,053
1,915
55,564
0
W
16,763
3,296
0
1,311
6,302
2,255
0
537
5,765
36,985
0
L
254
28
0
342
7,369
6,014
0
3,053
4,246
2,762
0
L
Jing Wei
I SlayerBR I
Jing Wei
2,548
1,874
0
60
17,846
7,949
0
12,294
5,552
0
6,072
L
4,688
1,585
0
412
8,952
2,481
0
6,077
2,875
0
7,562
W
9,329
3,603
1,420
2,830
9,219
4,504
0
856
8,363
0
18,790
L
15,926
11,071
87
1,450
18,666
5,115
0
11,370
7,296
0
48,482
W
Jing Wei
marcus6973
Jing Wei
8,892
6,833
0
180
6,667
3,429
0
771
5,896
0
18,442
L
Yemoja
qjones1
Yemoja
3,737
907
261
497
16,472
9,800
0
8,768
7,525
11,917
0
W
Guan Yu
shingiku72
Guan Yu
4,213
935
219
599
8,584
6,327
0
774
7,384
0
9,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
56,142
112
Minions Killed
185
0
Camps Cleared
8
737,534
Distance Traveled
981,432
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,176
1,198
88
8
2
197,978
0
W
Agni
11,268
1,024
46
4
3
196,733
0
L
Ganesha
9,065
824
0
0
0
148,270
0
L
Jing Wei
9,253
841
8
1
0
152,044
1
L
Neith
8,663
788
7
1
0
132,394
1
W
Horus
11,178
1,016
23
2
0
200,296
1
L
Cupid
11,035
1,003
81
7
0
190,625
0
W
Jing Wei
10,780
980
19
2
2
191,553
1
L
Yemoja
8,722
793
16
1
0
114,201
1
W
Guan Yu
9,740
885
9
1
1
194,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role